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author | alepulver <alepulver@FreeBSD.org> | 2007-09-09 13:52:58 +0800 |
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committer | alepulver <alepulver@FreeBSD.org> | 2007-09-09 13:52:58 +0800 |
commit | 78429efdd647bda9ad20cd1dda86cdfccfe8df9c (patch) | |
tree | 8b6ad4a1d24e029c81eb5effad3c7bc6edc1291d /games/alienarena/files/patch-Makefile | |
parent | d1531c2fe4561fd10c28b26c1f54754819597b71 (diff) | |
download | freebsd-ports-78429efdd647bda9ad20cd1dda86cdfccfe8df9c.tar.gz freebsd-ports-78429efdd647bda9ad20cd1dda86cdfccfe8df9c.tar.zst freebsd-ports-78429efdd647bda9ad20cd1dda86cdfccfe8df9c.zip |
- Update patches (remove old and add new ones).
Diffstat (limited to 'games/alienarena/files/patch-Makefile')
-rw-r--r-- | games/alienarena/files/patch-Makefile | 52 |
1 files changed, 52 insertions, 0 deletions
diff --git a/games/alienarena/files/patch-Makefile b/games/alienarena/files/patch-Makefile new file mode 100644 index 000000000000..8eb73d19d1ac --- /dev/null +++ b/games/alienarena/files/patch-Makefile @@ -0,0 +1,52 @@ +--- ../Makefile.orig Fri May 25 01:00:34 2007 ++++ ../Makefile Sat Jul 21 13:39:48 2007 +@@ -22,6 +22,10 @@ + # Build binary that uses SDL for sound when "1". + SDLSOUND?=1 + ++# Adds DATADIR/LIBDIR (see below) to the data and library search path. ++WITH_DATADIR?=no ++WITH_LIBDIR?=no ++ + # Selects the component to build; ALL, GAME, or DEDICATED + BUILD?=ALL + +@@ -53,6 +57,20 @@ + + BASE_CFLAGS=$(CFLAGS) -Dstricmp=strcasecmp -D_stricmp=strcasecmp -I$(X11BASE)/include + ++# DATADIR / LIBDIR support. ++ ++PREFIX?=/usr/local ++ ++ifeq ($(strip $(WITH_DATADIR)),yes) ++DATADIR?=$(PREFIX)/share/alienarena ++BASE_CFLAGS+=-DDATADIR='\"$(DATADIR)\"' ++endif ++ ++ifeq ($(strip $(WITH_LIBDIR)),yes) ++LIBDIR?=$(PREFIX)/lib/alienarena ++BASE_CFLAGS+=-DLIBDIR='\"$(LIBDIR)\"' ++endif ++ + RELEASE_CFLAGS=$(BASE_CFLAGS) + + ifeq ($(strip $(OPTIMIZED_CFLAGS)),yes) +@@ -128,13 +146,13 @@ + $(BUILDDIR)/crx + endif + ++ifeq ($(strip $(BUILD)),CLIENT) ++ TARGETS+=$(BUILDDIR)/crx ++endif ++ + ifeq ($(strip $(BUILD)),DEDICATED) + SDLSOUND=0 + TARGETS+=$(BUILDDIR)/crded +-endif +- +-ifeq ($(strip $(BUILD)),GAME) +- TARGETS+=$(BUILDDIR)/crx + endif + + ifeq ($(strip $(SDLSOUND)),1) |