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authorPéter Szilágyi <peterke@gmail.com>2017-08-04 00:25:06 +0800
committerPéter Szilágyi <peterke@gmail.com>2017-08-07 22:38:33 +0800
commit8edaaa227db9dfc0a3993f9d33413771c7963330 (patch)
tree3011a93a134a8c912d4316a3cf520022203aa394 /core/chain_indexer.go
parentbd74882d83509ba4a8477dd21b86d46bc7d12eb4 (diff)
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core: polish chain indexer a bit
Diffstat (limited to 'core/chain_indexer.go')
-rw-r--r--core/chain_indexer.go454
1 files changed, 278 insertions, 176 deletions
diff --git a/core/chain_indexer.go b/core/chain_indexer.go
index f1ead526d..9a88a5b1b 100644
--- a/core/chain_indexer.go
+++ b/core/chain_indexer.go
@@ -14,261 +14,361 @@
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
-// Package core implements the Ethereum consensus protocol.
package core
import (
"encoding/binary"
+ "fmt"
"sync"
+ "sync/atomic"
"time"
"github.com/ethereum/go-ethereum/common"
"github.com/ethereum/go-ethereum/core/types"
"github.com/ethereum/go-ethereum/ethdb"
"github.com/ethereum/go-ethereum/event"
+ "github.com/ethereum/go-ethereum/log"
)
-// ChainIndexer does a post-processing job for equally sized sections of the canonical
-// chain (like BlooomBits and CHT structures). A ChainIndexer is connected to the blockchain
-// through the event system by starting a ChainEventLoop in a goroutine.
-// Further child ChainIndexers can be added which use the output of the parent section
-// indexer. These child indexers receive new head notifications only after an entire section
-// has been finished or in case of rollbacks that might affect already finished sections.
-type ChainIndexer struct {
- chainDb, indexDb ethdb.Database
- backend ChainIndexerBackend
- sectionSize, confirmReq uint64
- stop chan struct{}
- lock sync.Mutex
- procWait time.Duration
- tryUpdate chan struct{}
- stored, targetCount, calcIdx, lastForwarded uint64
- updating bool
- children []*ChainIndexer
+// ChainIndexerBackend defines the methods needed to process chain segments in
+// the background and write the segment results into the database. These can be
+// used to create filter blooms or CHTs.
+type ChainIndexerBackend interface {
+ // Reset initiates the processing of a new chain segment, potentially terminating
+ // any partially completed operations (in case of a reorg).
+ Reset(section uint64)
+
+ // Process crunches through the next header in the chain segment. The caller
+ // will ensure a sequential order of headers.
+ Process(header *types.Header)
+
+ // Commit finalizes the section metadata and stores it into the database. This
+ // interface will usually be a batch writer.
+ Commit(db ethdb.Database) error
}
-// ChainIndexerBackend interface is a backend for the indexer doing the actual post-processing job
-type ChainIndexerBackend interface {
- Reset(section uint64) // start processing a new section
- Process(header *types.Header) // process a single block (called for each block in the section)
- Commit(db ethdb.Database) error // do some more processing if necessary and store the results in the database
- UpdateMsg(done, all uint64) // print a progress update message if necessary (only called when multiple sections need to be processed)
+// ChainIndexer does a post-processing job for equally sized sections of the
+// canonical chain (like BlooomBits and CHT structures). A ChainIndexer is
+// connected to the blockchain through the event system by starting a
+// ChainEventLoop in a goroutine.
+//
+// Further child ChainIndexers can be added which use the output of the parent
+// section indexer. These child indexers receive new head notifications only
+// after an entire section has been finished or in case of rollbacks that might
+// affect already finished sections.
+type ChainIndexer struct {
+ chainDb ethdb.Database // Chain database to index the data from
+ indexDb ethdb.Database // Prefixed table-view of the db to write index metadata into
+ backend ChainIndexerBackend // Background processor generating the index data content
+ children []*ChainIndexer // Child indexers to cascade chain updates to
+
+ active uint32 // Flag whether the event loop was started
+ update chan struct{} // Notification channel that headers should be processed
+ quit chan chan error // Quit channel to tear down running goroutines
+
+ sectionSize uint64 // Number of blocks in a single chain segment to process
+ confirmsReq uint64 // Number of confirmations before processing a completed segment
+
+ storedSections uint64 // Number of sections successfully indexed into the database
+ knownSections uint64 // Number of sections known to be complete (block wise)
+ cascadedHead uint64 // Block number of the last completed section cascaded to subindexers
+
+ throttling time.Duration // Disk throttling to prevent a heavy upgrade from hogging resources
+
+ log log.Logger
+ lock sync.RWMutex
}
-// NewChainIndexer creates a new ChainIndexer
-// db: database where the index of available processed sections is stored (the index is stored by the
-// indexer, the actual processed chain data is stored by the backend)
-// dbKey: key prefix where the index is stored
-// backend: an implementation of ChainIndexerBackend
-// sectionSize: the size of processable sections
-// confirmReq: required number of confirmation blocks before a new section is being processed
-// procWait: waiting time between processing sections (simple way of limiting the resource usage of a db upgrade)
-// stop: quit channel
-func NewChainIndexer(chainDb, indexDb ethdb.Database, backend ChainIndexerBackend, sectionSize, confirmReq uint64, procWait time.Duration, stop chan struct{}) *ChainIndexer {
+// NewChainIndexer creates a new chain indexer to do background processing on
+// chain segments of a given size after certain number of confirmations passed.
+// The throttling parameter might be used to prevent database thrashing.
+func NewChainIndexer(chainDb, indexDb ethdb.Database, backend ChainIndexerBackend, section, confirm uint64, throttling time.Duration, kind string) *ChainIndexer {
c := &ChainIndexer{
chainDb: chainDb,
indexDb: indexDb,
backend: backend,
- sectionSize: sectionSize,
- confirmReq: confirmReq,
- tryUpdate: make(chan struct{}, 1),
- stop: stop,
- procWait: procWait,
+ update: make(chan struct{}, 1),
+ quit: make(chan chan error),
+ sectionSize: section,
+ confirmsReq: confirm,
+ throttling: throttling,
+ log: log.New("type", kind),
}
- c.stored = c.getValidSections()
+ // Initialize database dependent fields and start the updater
+ c.loadValidSections()
go c.updateLoop()
+
return c
}
-// updateLoop is the main event loop of the indexer
-func (c *ChainIndexer) updateLoop() {
- updateMsg := false
-
- for {
- select {
- case <-c.stop:
- return
- case <-c.tryUpdate:
- c.lock.Lock()
- if c.targetCount > c.stored {
- if !updateMsg && c.targetCount > c.stored+1 {
- updateMsg = true
- c.backend.UpdateMsg(c.stored, c.targetCount)
- }
- c.calcIdx = c.stored
+// Start creates a goroutine to feed chain head events into the indexer for
+// cascading background processing.
+func (c *ChainIndexer) Start(currentHeader *types.Header, eventMux *event.TypeMux) {
+ go c.eventLoop(currentHeader, eventMux)
+}
- var lastSectionHead common.Hash
- if c.calcIdx > 0 {
- lastSectionHead = c.getSectionHead(c.calcIdx - 1)
- }
+// Close tears down all goroutines belonging to the indexer and returns any error
+// that might have occurred internally.
+func (c *ChainIndexer) Close() error {
+ var errs []error
- c.lock.Unlock()
- sectionHead, ok := c.processSection(c.calcIdx, lastSectionHead)
- c.lock.Lock()
+ // Tear down the primary update loop
+ errc := make(chan error)
+ c.quit <- errc
+ if err := <-errc; err != nil {
+ errs = append(errs, err)
+ }
+ // If needed, tear down the secondary event loop
+ if atomic.LoadUint32(&c.active) != 0 {
+ c.quit <- errc
+ if err := <-errc; err != nil {
+ errs = append(errs, err)
+ }
+ }
+ // Return any failures
+ switch {
+ case len(errs) == 0:
+ return nil
- if ok && lastSectionHead == c.getSectionHead(c.calcIdx-1) {
- c.stored = c.calcIdx + 1
- c.setSectionHead(c.calcIdx, sectionHead)
- c.setValidSections(c.stored)
- if updateMsg {
- c.backend.UpdateMsg(c.stored, c.targetCount)
- if c.stored >= c.targetCount {
- updateMsg = false
- }
- }
- c.lastForwarded = c.stored*c.sectionSize - 1
- for _, cp := range c.children {
- cp.newHead(c.lastForwarded, false)
- }
- } else {
- // if processing has failed, do not retry until further notification
- c.targetCount = c.stored
- }
- }
+ case len(errs) == 1:
+ return errs[0]
- if c.targetCount > c.stored {
- go func() {
- time.Sleep(c.procWait)
- c.tryUpdate <- struct{}{}
- }()
- } else {
- c.updating = false
- }
- c.lock.Unlock()
- }
+ default:
+ return fmt.Errorf("%v", errs)
}
}
-// ChainEventLoop runs in a goroutine and feeds blockchain events to the indexer by calling newHead
-// (not needed for child indexers where the parent calls newHead)
-func (c *ChainIndexer) ChainEventLoop(currentHeader *types.Header, eventMux *event.TypeMux) {
+// eventLoop is a secondary - optional - event loop of the indexer which is only
+// started for the outermost indexer to push chain head events into a processing
+// queue.
+func (c *ChainIndexer) eventLoop(currentHeader *types.Header, eventMux *event.TypeMux) {
+ // Mark the chain indexer as active, requiring an additional teardown
+ atomic.StoreUint32(&c.active, 1)
+
+ // Subscribe to chain head events
sub := eventMux.Subscribe(ChainEvent{})
+ defer sub.Unsubscribe()
+
+ // Fire the initial new head event to start any outstanding processing
c.newHead(currentHeader.Number.Uint64(), false)
- lastHead := currentHeader.Hash()
+
+ var (
+ prevHeader = currentHeader
+ prevHash = currentHeader.Hash()
+ )
for {
select {
- case <-c.stop:
+ case errc := <-c.quit:
+ // Chain indexer terminating, report no failure and abort
+ errc <- nil
return
- case ev := <-sub.Chan():
+
+ case ev, ok := <-sub.Chan():
+ // Received a new event, ensure it's not nil (closing) and update
+ if !ok {
+ errc := <-c.quit
+ errc <- nil
+ return
+ }
header := ev.Data.(ChainEvent).Block.Header()
- c.newHead(header.Number.Uint64(), header.ParentHash != lastHead)
- lastHead = header.Hash()
+ if header.ParentHash != prevHash {
+ c.newHead(FindCommonAncestor(c.chainDb, prevHeader, header).Number.Uint64(), true)
+ }
+ c.newHead(header.Number.Uint64(), false)
+
+ prevHeader, prevHash = header, header.Hash()
}
}
}
-// AddChildIndexer adds a child ChainIndexer that can use the output of this one
-func (c *ChainIndexer) AddChildIndexer(ci *ChainIndexer) {
- c.children = append(c.children, ci)
-}
-
-// newHead notifies the indexer about new chain heads or rollbacks
-func (c *ChainIndexer) newHead(headNum uint64, rollback bool) {
+// newHead notifies the indexer about new chain heads and/or reorgs.
+func (c *ChainIndexer) newHead(head uint64, reorg bool) {
c.lock.Lock()
defer c.lock.Unlock()
- if rollback {
- firstChanged := headNum / c.sectionSize
- if firstChanged < c.targetCount {
- c.targetCount = firstChanged
+ // If a reorg happened, invalidate all sections until that point
+ if reorg {
+ // Revert the known section number to the reorg point
+ changed := head / c.sectionSize
+ if changed < c.knownSections {
+ c.knownSections = changed
}
- if firstChanged < c.stored {
- c.stored = firstChanged
- c.setValidSections(c.stored)
+ // Revert the stored sections from the database to the reorg point
+ if changed < c.storedSections {
+ c.setValidSections(changed)
}
- headNum = firstChanged * c.sectionSize
+ // Update the new head number to te finalized section end and notify children
+ head = changed * c.sectionSize
- if headNum < c.lastForwarded {
- c.lastForwarded = headNum
- for _, cp := range c.children {
- cp.newHead(c.lastForwarded, true)
+ if head < c.cascadedHead {
+ c.cascadedHead = head
+ for _, child := range c.children {
+ child.newHead(c.cascadedHead, true)
}
}
+ return
+ }
+ // No reorg, calculate the number of newly known sections and update if high enough
+ var sections uint64
+ if head >= c.confirmsReq {
+ sections = (head + 1 - c.confirmsReq) / c.sectionSize
+ if sections > c.knownSections {
+ c.knownSections = sections
+
+ select {
+ case c.update <- struct{}{}:
+ default:
+ }
+ }
+ }
+}
+
+// updateLoop is the main event loop of the indexer which pushes chain segments
+// down into the processing backend.
+func (c *ChainIndexer) updateLoop() {
+ var updated time.Time
+
+ for {
+ select {
+ case errc := <-c.quit:
+ // Chain indexer terminating, report no failure and abort
+ errc <- nil
+ return
+
+ case <-c.update:
+ // Section headers completed (or rolled back), update the index
+ c.lock.Lock()
+ if c.knownSections > c.storedSections {
+ // Periodically print an upgrade log message to the user
+ if time.Since(updated) > 8*time.Second {
+ if c.knownSections > c.storedSections+1 {
+ c.log.Info("Upgrading chain index", "percentage", c.storedSections*100/c.knownSections)
+ }
+ updated = time.Now()
+ }
+ // Cache the current section count and head to allow unlocking the mutex
+ section := c.storedSections
+ var oldHead common.Hash
+ if section > 0 {
+ oldHead = c.sectionHead(section - 1)
+ }
+ // Process the newly defined section in the background
+ c.lock.Unlock()
+ newHead, err := c.processSection(section, oldHead)
+ c.lock.Lock()
+
+ // If processing succeeded and no reorgs occcurred, mark the section completed
+ if err == nil && oldHead == c.sectionHead(section-1) {
+ c.setSectionHead(section, newHead)
+ c.setValidSections(section + 1)
- } else {
- var newCount uint64
- if headNum >= c.confirmReq {
- newCount = (headNum + 1 - c.confirmReq) / c.sectionSize
- if newCount > c.targetCount {
- c.targetCount = newCount
- if !c.updating {
- c.updating = true
- c.tryUpdate <- struct{}{}
+ c.cascadedHead = c.storedSections*c.sectionSize - 1
+ for _, child := range c.children {
+ c.log.Trace("Cascading chain index update", "head", c.cascadedHead)
+ child.newHead(c.cascadedHead, false)
+ }
+ } else {
+ // If processing failed, don't retry until further notification
+ c.log.Debug("Chain index processing failed", "section", section, "err", err)
+ c.knownSections = c.storedSections
}
}
+ // If there are still further sections to process, reschedule
+ if c.knownSections > c.storedSections {
+ time.AfterFunc(c.throttling, func() {
+ select {
+ case c.update <- struct{}{}:
+ default:
+ }
+ })
+ }
+ c.lock.Unlock()
}
}
}
-// processSection processes an entire section by calling backend functions while ensuring
-// the continuity of the passed headers. Since the chain mutex is not held while processing,
-// the continuity can be broken by a long reorg, in which case the function returns with ok == false.
-func (c *ChainIndexer) processSection(section uint64, lastSectionHead common.Hash) (sectionHead common.Hash, ok bool) {
+// processSection processes an entire section by calling backend functions while
+// ensuring the continuity of the passed headers. Since the chain mutex is not
+// held while processing, the continuity can be broken by a long reorg, in which
+// case the function returns with an error.
+func (c *ChainIndexer) processSection(section uint64, lastHead common.Hash) (common.Hash, error) {
+ c.log.Trace("Processing new chain section", "section", section)
+
+ // Reset and partial processing
c.backend.Reset(section)
- head := lastSectionHead
- for i := section * c.sectionSize; i < (section+1)*c.sectionSize; i++ {
- hash := GetCanonicalHash(c.chainDb, i)
+ for number := section * c.sectionSize; number < (section+1)*c.sectionSize; number++ {
+ hash := GetCanonicalHash(c.chainDb, number)
if hash == (common.Hash{}) {
- return common.Hash{}, false
+ return common.Hash{}, fmt.Errorf("canonical block #%d unknown", number)
}
- header := GetHeader(c.chainDb, hash, i)
- if header == nil || header.ParentHash != head {
- return common.Hash{}, false
+ header := GetHeader(c.chainDb, hash, number)
+ if header == nil {
+ return common.Hash{}, fmt.Errorf("block #%d [%x…] not found", number, hash[:4])
+ } else if header.ParentHash != lastHead {
+ return common.Hash{}, fmt.Errorf("chain reorged during section processing")
}
c.backend.Process(header)
- head = header.Hash()
+ lastHead = header.Hash()
}
if err := c.backend.Commit(c.chainDb); err != nil {
- return common.Hash{}, false
+ return common.Hash{}, err
}
- return head, true
+ return lastHead, nil
}
-// CanonicalSections returns the number of processed sections that are consistent with
-// the current canonical chain
-func (c *ChainIndexer) CanonicalSections() uint64 {
+// Sections returns the number of processed sections maintained by the indexer
+// and also the information about the last header indexed for potential canonical
+// verifications.
+func (c *ChainIndexer) Sections() (uint64, uint64, common.Hash) {
c.lock.Lock()
defer c.lock.Unlock()
- cnt := c.getValidSections()
- for cnt > 0 {
- if c.getSectionHead(cnt-1) == GetCanonicalHash(c.chainDb, cnt*c.sectionSize-1) {
- break
- }
- cnt--
- c.setValidSections(cnt)
+ return c.storedSections, c.storedSections*c.sectionSize - 1, c.sectionHead(c.storedSections - 1)
+}
+
+// AddChildIndexer adds a child ChainIndexer that can use the output of this one
+func (c *ChainIndexer) AddChildIndexer(indexer *ChainIndexer) {
+ c.lock.Lock()
+ defer c.lock.Unlock()
+
+ c.children = append(c.children, indexer)
+
+ // Cascade any pending updates to new children too
+ if c.storedSections > 0 {
+ indexer.newHead(c.storedSections*c.sectionSize-1, false)
}
- return cnt
}
-// getValidSections reads the number of valid sections from the index database
-func (c *ChainIndexer) getValidSections() uint64 {
+// loadValidSections reads the number of valid sections from the index database
+// and caches is into the local state.
+func (c *ChainIndexer) loadValidSections() {
data, _ := c.indexDb.Get([]byte("count"))
if len(data) == 8 {
- return binary.BigEndian.Uint64(data[:])
+ c.storedSections = binary.BigEndian.Uint64(data[:])
}
- return 0
}
// setValidSections writes the number of valid sections to the index database
-func (c *ChainIndexer) setValidSections(cnt uint64) {
- oldCnt := c.getValidSections()
- if cnt < oldCnt {
- for i := cnt; i < oldCnt; i++ {
- c.removeSectionHead(i)
- }
- }
-
+func (c *ChainIndexer) setValidSections(sections uint64) {
+ // Set the current number of valid sections in the database
var data [8]byte
- binary.BigEndian.PutUint64(data[:], cnt)
+ binary.BigEndian.PutUint64(data[:], sections)
c.indexDb.Put([]byte("count"), data[:])
+
+ // Remove any reorged sections, caching the valids in the mean time
+ for c.storedSections > sections {
+ c.storedSections--
+ c.removeSectionHead(c.storedSections)
+ }
+ c.storedSections = sections // needed if new > old
}
-// getSectionHead reads the last block hash of a processed section from the index database
-func (c *ChainIndexer) getSectionHead(idx uint64) common.Hash {
+// sectionHead retrieves the last block hash of a processed section from the
+// index database.
+func (c *ChainIndexer) sectionHead(section uint64) common.Hash {
var data [8]byte
- binary.BigEndian.PutUint64(data[:], idx)
+ binary.BigEndian.PutUint64(data[:], section)
hash, _ := c.indexDb.Get(append([]byte("shead"), data[:]...))
if len(hash) == len(common.Hash{}) {
@@ -277,18 +377,20 @@ func (c *ChainIndexer) getSectionHead(idx uint64) common.Hash {
return common.Hash{}
}
-// setSectionHead writes the last block hash of a processed section to the index database
-func (c *ChainIndexer) setSectionHead(idx uint64, shead common.Hash) {
+// setSectionHead writes the last block hash of a processed section to the index
+// database.
+func (c *ChainIndexer) setSectionHead(section uint64, hash common.Hash) {
var data [8]byte
- binary.BigEndian.PutUint64(data[:], idx)
+ binary.BigEndian.PutUint64(data[:], section)
- c.indexDb.Put(append([]byte("shead"), data[:]...), shead.Bytes())
+ c.indexDb.Put(append([]byte("shead"), data[:]...), hash.Bytes())
}
-// removeSectionHead removes the reference to a processed section from the index database
-func (c *ChainIndexer) removeSectionHead(idx uint64) {
+// removeSectionHead removes the reference to a processed section from the index
+// database.
+func (c *ChainIndexer) removeSectionHead(section uint64) {
var data [8]byte
- binary.BigEndian.PutUint64(data[:], idx)
+ binary.BigEndian.PutUint64(data[:], section)
c.indexDb.Delete(append([]byte("shead"), data[:]...))
}