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author | Jeffrey Wilcke <geffobscura@gmail.com> | 2015-08-30 16:19:10 +0800 |
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committer | Jeffrey Wilcke <geffobscura@gmail.com> | 2015-10-04 07:13:54 +0800 |
commit | 361082ec4b942aea7c01fcb1be1782cb68b6fe3a (patch) | |
tree | d3ed9276cc61d314a6de14de1a61ea2c2d9a70b2 /core/vm/jump_table.go | |
parent | f7a71996fbbe9cea4445600ffa3c232a6cf42803 (diff) | |
download | go-tangerine-361082ec4b942aea7c01fcb1be1782cb68b6fe3a.tar.gz go-tangerine-361082ec4b942aea7c01fcb1be1782cb68b6fe3a.tar.zst go-tangerine-361082ec4b942aea7c01fcb1be1782cb68b6fe3a.zip |
cmd/evm, core/vm, test: refactored VM and core
* Moved `vm.Transfer` to `core` package and changed execution to call
`env.Transfer` instead of `core.Transfer` directly.
* core/vm: byte code VM moved to jump table instead of switch
* Moved `vm.Transfer` to `core` package and changed execution to call
`env.Transfer` instead of `core.Transfer` directly.
* Byte code VM now shares the same code as the JITVM
* Renamed Context to Contract
* Changed initialiser of state transition & unexported methods
* Removed the Execution object and refactor `Call`, `CallCode` &
`Create` in to their own functions instead of being methods.
* Removed the hard dep on the state for the VM. The VM now
depends on a Database interface returned by the environment. In the
process the core now depends less on the statedb by usage of the env
* Moved `Log` from package `core/state` to package `core/vm`.
Diffstat (limited to 'core/vm/jump_table.go')
-rw-r--r-- | core/vm/jump_table.go | 143 |
1 files changed, 143 insertions, 0 deletions
diff --git a/core/vm/jump_table.go b/core/vm/jump_table.go new file mode 100644 index 000000000..ab899647f --- /dev/null +++ b/core/vm/jump_table.go @@ -0,0 +1,143 @@ +package vm + +import "math/big" + +type jumpPtr struct { + fn instrFn + valid bool +} + +var jumpTable [256]jumpPtr + +func init() { + jumpTable[ADD] = jumpPtr{opAdd, true} + jumpTable[SUB] = jumpPtr{opSub, true} + jumpTable[MUL] = jumpPtr{opMul, true} + jumpTable[DIV] = jumpPtr{opDiv, true} + jumpTable[SDIV] = jumpPtr{opSdiv, true} + jumpTable[MOD] = jumpPtr{opMod, true} + jumpTable[SMOD] = jumpPtr{opSmod, true} + jumpTable[EXP] = jumpPtr{opExp, true} + jumpTable[SIGNEXTEND] = jumpPtr{opSignExtend, true} + jumpTable[NOT] = jumpPtr{opNot, true} + jumpTable[LT] = jumpPtr{opLt, true} + jumpTable[GT] = jumpPtr{opGt, true} + jumpTable[SLT] = jumpPtr{opSlt, true} + jumpTable[SGT] = jumpPtr{opSgt, true} + jumpTable[EQ] = jumpPtr{opEq, true} + jumpTable[ISZERO] = jumpPtr{opIszero, true} + jumpTable[AND] = jumpPtr{opAnd, true} + jumpTable[OR] = jumpPtr{opOr, true} + jumpTable[XOR] = jumpPtr{opXor, true} + jumpTable[BYTE] = jumpPtr{opByte, true} + jumpTable[ADDMOD] = jumpPtr{opAddmod, true} + jumpTable[MULMOD] = jumpPtr{opMulmod, true} + jumpTable[SHA3] = jumpPtr{opSha3, true} + jumpTable[ADDRESS] = jumpPtr{opAddress, true} + jumpTable[BALANCE] = jumpPtr{opBalance, true} + jumpTable[ORIGIN] = jumpPtr{opOrigin, true} + jumpTable[CALLER] = jumpPtr{opCaller, true} + jumpTable[CALLVALUE] = jumpPtr{opCallValue, true} + jumpTable[CALLDATALOAD] = jumpPtr{opCalldataLoad, true} + jumpTable[CALLDATASIZE] = jumpPtr{opCalldataSize, true} + jumpTable[CALLDATACOPY] = jumpPtr{opCalldataCopy, true} + jumpTable[CODESIZE] = jumpPtr{opCodeSize, true} + jumpTable[EXTCODESIZE] = jumpPtr{opExtCodeSize, true} + jumpTable[CODECOPY] = jumpPtr{opCodeCopy, true} + jumpTable[EXTCODECOPY] = jumpPtr{opExtCodeCopy, true} + jumpTable[GASPRICE] = jumpPtr{opGasprice, true} + jumpTable[BLOCKHASH] = jumpPtr{opBlockhash, true} + jumpTable[COINBASE] = jumpPtr{opCoinbase, true} + jumpTable[TIMESTAMP] = jumpPtr{opTimestamp, true} + jumpTable[NUMBER] = jumpPtr{opNumber, true} + jumpTable[DIFFICULTY] = jumpPtr{opDifficulty, true} + jumpTable[GASLIMIT] = jumpPtr{opGasLimit, true} + jumpTable[POP] = jumpPtr{opPop, true} + jumpTable[MLOAD] = jumpPtr{opMload, true} + jumpTable[MSTORE] = jumpPtr{opMstore, true} + jumpTable[MSTORE8] = jumpPtr{opMstore8, true} + jumpTable[SLOAD] = jumpPtr{opSload, true} + jumpTable[SSTORE] = jumpPtr{opSstore, true} + jumpTable[JUMPDEST] = jumpPtr{opJumpdest, true} + jumpTable[PC] = jumpPtr{nil, true} + jumpTable[MSIZE] = jumpPtr{opMsize, true} + jumpTable[GAS] = jumpPtr{opGas, true} + jumpTable[CREATE] = jumpPtr{opCreate, true} + jumpTable[CALL] = jumpPtr{opCall, true} + jumpTable[CALLCODE] = jumpPtr{opCallCode, true} + jumpTable[LOG0] = jumpPtr{makeLog(0), true} + jumpTable[LOG1] = jumpPtr{makeLog(1), true} + jumpTable[LOG2] = jumpPtr{makeLog(2), true} + jumpTable[LOG3] = jumpPtr{makeLog(3), true} + jumpTable[LOG4] = jumpPtr{makeLog(4), true} + jumpTable[SWAP1] = jumpPtr{makeSwap(1), true} + jumpTable[SWAP2] = jumpPtr{makeSwap(2), true} + jumpTable[SWAP3] = jumpPtr{makeSwap(3), true} + jumpTable[SWAP4] = jumpPtr{makeSwap(4), true} + jumpTable[SWAP5] = jumpPtr{makeSwap(5), true} + jumpTable[SWAP6] = jumpPtr{makeSwap(6), true} + jumpTable[SWAP7] = jumpPtr{makeSwap(7), true} + jumpTable[SWAP8] = jumpPtr{makeSwap(8), true} + jumpTable[SWAP9] = jumpPtr{makeSwap(9), true} + jumpTable[SWAP10] = jumpPtr{makeSwap(10), true} + jumpTable[SWAP11] = jumpPtr{makeSwap(11), true} + jumpTable[SWAP12] = jumpPtr{makeSwap(12), true} + jumpTable[SWAP13] = jumpPtr{makeSwap(13), true} + jumpTable[SWAP14] = jumpPtr{makeSwap(14), true} + jumpTable[SWAP15] = jumpPtr{makeSwap(15), true} + jumpTable[SWAP16] = jumpPtr{makeSwap(16), true} + jumpTable[PUSH1] = jumpPtr{makePush(1, big.NewInt(1)), true} + jumpTable[PUSH2] = jumpPtr{makePush(2, big.NewInt(2)), true} + jumpTable[PUSH3] = jumpPtr{makePush(3, big.NewInt(3)), true} + jumpTable[PUSH4] = jumpPtr{makePush(4, big.NewInt(4)), true} + jumpTable[PUSH5] = jumpPtr{makePush(5, big.NewInt(5)), true} + jumpTable[PUSH6] = jumpPtr{makePush(6, big.NewInt(6)), true} + jumpTable[PUSH7] = jumpPtr{makePush(7, big.NewInt(7)), true} + jumpTable[PUSH8] = jumpPtr{makePush(8, big.NewInt(8)), true} + jumpTable[PUSH9] = jumpPtr{makePush(9, big.NewInt(9)), true} + jumpTable[PUSH10] = jumpPtr{makePush(10, big.NewInt(10)), true} + jumpTable[PUSH11] = jumpPtr{makePush(11, big.NewInt(11)), true} + jumpTable[PUSH12] = jumpPtr{makePush(12, big.NewInt(12)), true} + jumpTable[PUSH13] = jumpPtr{makePush(13, big.NewInt(13)), true} + jumpTable[PUSH14] = jumpPtr{makePush(14, big.NewInt(14)), true} + jumpTable[PUSH15] = jumpPtr{makePush(15, big.NewInt(15)), true} + jumpTable[PUSH16] = jumpPtr{makePush(16, big.NewInt(16)), true} + jumpTable[PUSH17] = jumpPtr{makePush(17, big.NewInt(17)), true} + jumpTable[PUSH18] = jumpPtr{makePush(18, big.NewInt(18)), true} + jumpTable[PUSH19] = jumpPtr{makePush(19, big.NewInt(19)), true} + jumpTable[PUSH20] = jumpPtr{makePush(20, big.NewInt(20)), true} + jumpTable[PUSH21] = jumpPtr{makePush(21, big.NewInt(21)), true} + jumpTable[PUSH22] = jumpPtr{makePush(22, big.NewInt(22)), true} + jumpTable[PUSH23] = jumpPtr{makePush(23, big.NewInt(23)), true} + jumpTable[PUSH24] = jumpPtr{makePush(24, big.NewInt(24)), true} + jumpTable[PUSH25] = jumpPtr{makePush(25, big.NewInt(25)), true} + jumpTable[PUSH26] = jumpPtr{makePush(26, big.NewInt(26)), true} + jumpTable[PUSH27] = jumpPtr{makePush(27, big.NewInt(27)), true} + jumpTable[PUSH28] = jumpPtr{makePush(28, big.NewInt(28)), true} + jumpTable[PUSH29] = jumpPtr{makePush(29, big.NewInt(29)), true} + jumpTable[PUSH30] = jumpPtr{makePush(30, big.NewInt(30)), true} + jumpTable[PUSH31] = jumpPtr{makePush(31, big.NewInt(31)), true} + jumpTable[PUSH32] = jumpPtr{makePush(32, big.NewInt(32)), true} + jumpTable[DUP1] = jumpPtr{makeDup(1), true} + jumpTable[DUP2] = jumpPtr{makeDup(2), true} + jumpTable[DUP3] = jumpPtr{makeDup(3), true} + jumpTable[DUP4] = jumpPtr{makeDup(4), true} + jumpTable[DUP5] = jumpPtr{makeDup(5), true} + jumpTable[DUP6] = jumpPtr{makeDup(6), true} + jumpTable[DUP7] = jumpPtr{makeDup(7), true} + jumpTable[DUP8] = jumpPtr{makeDup(8), true} + jumpTable[DUP9] = jumpPtr{makeDup(9), true} + jumpTable[DUP10] = jumpPtr{makeDup(10), true} + jumpTable[DUP11] = jumpPtr{makeDup(11), true} + jumpTable[DUP12] = jumpPtr{makeDup(12), true} + jumpTable[DUP13] = jumpPtr{makeDup(13), true} + jumpTable[DUP14] = jumpPtr{makeDup(14), true} + jumpTable[DUP15] = jumpPtr{makeDup(15), true} + jumpTable[DUP16] = jumpPtr{makeDup(16), true} + + jumpTable[RETURN] = jumpPtr{nil, true} + jumpTable[SUICIDE] = jumpPtr{nil, true} + jumpTable[JUMP] = jumpPtr{nil, true} + jumpTable[JUMPI] = jumpPtr{nil, true} + jumpTable[STOP] = jumpPtr{nil, true} +} |