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authorJanoš Guljaš <janos@users.noreply.github.com>2018-07-17 13:08:34 +0800
committerAnton Evangelatov <anton.evangelatov@gmail.com>2018-07-23 21:33:25 +0800
commitdcaaa3c804c302126fb0b9c9ded7c23f21995f4b (patch)
tree87e7c2a11fec11c541e7a53326475e486b6a4e78 /swarm/network/simulation/connect.go
parentf5b128a5b3e2105fbaffa19e27031bda29686e0b (diff)
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swarm: network simulation for swarm tests (#769)
* cmd/swarm: minor cli flag text adjustments * cmd/swarm, swarm/storage, swarm: fix mingw on windows test issues * cmd/swarm: support for smoke tests on the production swarm cluster * cmd/swarm/swarm-smoke: simplify cluster logic as per suggestion * changed colour of landing page * landing page reacts to enter keypress * swarm/api/http: sticky footer for swarm landing page using flex * swarm/api/http: sticky footer for error pages and fix for multiple choices * swarm: propagate ctx to internal apis (#754) * swarm/simnet: add basic node/service functions * swarm/netsim: add buckets for global state and kademlia health check * swarm/netsim: Use sync.Map as bucket and provide cleanup function for... * swarm, swarm/netsim: adjust SwarmNetworkTest * swarm/netsim: fix tests * swarm: added visualization option to sim net redesign * swarm/netsim: support multiple services per node * swarm/netsim: remove redundant return statement * swarm/netsim: add comments * swarm: shutdown HTTP in Simulation.Close * swarm: sim HTTP server timeout * swarm/netsim: add more simulation methods and peer events examples * swarm/netsim: add WaitKademlia example * swarm/netsim: fix comments * swarm/netsim: terminate peer events goroutines on simulation done * swarm, swarm/netsim: naming updates * swarm/netsim: return not healthy kademlias on WaitTillHealthy * swarm: fix WaitTillHealthy call in testSwarmNetwork * swarm/netsim: allow bucket to have any type for a key * swarm: Added snapshots to new netsim * swarm/netsim: add more tests for bucket * swarm/netsim: move http related things into separate files * swarm/netsim: add AddNodeWithService option * swarm/netsim: add more tests and Start* methods * swarm/netsim: add peer events and kademlia tests * swarm/netsim: fix some tests flakiness * swarm/netsim: improve random nodes selection, fix TestStartStop* tests * swarm/netsim: remove time measurement from TestClose to avoid flakiness * swarm/netsim: builder pattern for netsim HTTP server (#773) * swarm/netsim: add connect related tests * swarm/netsim: add comment for TestPeerEvents * swarm: rename netsim package to network/simulation
Diffstat (limited to 'swarm/network/simulation/connect.go')
-rw-r--r--swarm/network/simulation/connect.go159
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diff --git a/swarm/network/simulation/connect.go b/swarm/network/simulation/connect.go
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+++ b/swarm/network/simulation/connect.go
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+// Copyright 2018 The go-ethereum Authors
+// This file is part of the go-ethereum library.
+//
+// The go-ethereum library is free software: you can redistribute it and/or modify
+// it under the terms of the GNU Lesser General Public License as published by
+// the Free Software Foundation, either version 3 of the License, or
+// (at your option) any later version.
+//
+// The go-ethereum library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public License
+// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
+
+package simulation
+
+import (
+ "strings"
+
+ "github.com/ethereum/go-ethereum/p2p/discover"
+)
+
+// ConnectToPivotNode connects the node with provided NodeID
+// to the pivot node, already set by Simulation.SetPivotNode method.
+// It is useful when constructing a star network topology
+// when simulation adds and removes nodes dynamically.
+func (s *Simulation) ConnectToPivotNode(id discover.NodeID) (err error) {
+ pid := s.PivotNodeID()
+ if pid == nil {
+ return ErrNoPivotNode
+ }
+ return s.connect(*pid, id)
+}
+
+// ConnectToLastNode connects the node with provided NodeID
+// to the last node that is up, and avoiding connection to self.
+// It is useful when constructing a chain network topology
+// when simulation adds and removes nodes dynamically.
+func (s *Simulation) ConnectToLastNode(id discover.NodeID) (err error) {
+ ids := s.UpNodeIDs()
+ l := len(ids)
+ if l < 2 {
+ return nil
+ }
+ lid := ids[l-1]
+ if lid == id {
+ lid = ids[l-2]
+ }
+ return s.connect(lid, id)
+}
+
+// ConnectToRandomNode connects the node with provieded NodeID
+// to a random node that is up.
+func (s *Simulation) ConnectToRandomNode(id discover.NodeID) (err error) {
+ n := s.randomUpNode(id)
+ if n == nil {
+ return ErrNodeNotFound
+ }
+ return s.connect(n.ID, id)
+}
+
+// ConnectNodesFull connects all nodes one to another.
+// It provides a complete connectivity in the network
+// which should be rarely needed.
+func (s *Simulation) ConnectNodesFull(ids []discover.NodeID) (err error) {
+ if ids == nil {
+ ids = s.UpNodeIDs()
+ }
+ l := len(ids)
+ for i := 0; i < l; i++ {
+ for j := i + 1; j < l; j++ {
+ err = s.connect(ids[i], ids[j])
+ if err != nil {
+ return err
+ }
+ }
+ }
+ return nil
+}
+
+// ConnectNodesChain connects all nodes in a chain topology.
+// If ids argument is nil, all nodes that are up will be connected.
+func (s *Simulation) ConnectNodesChain(ids []discover.NodeID) (err error) {
+ if ids == nil {
+ ids = s.UpNodeIDs()
+ }
+ l := len(ids)
+ for i := 0; i < l-1; i++ {
+ err = s.connect(ids[i], ids[i+1])
+ if err != nil {
+ return err
+ }
+ }
+ return nil
+}
+
+// ConnectNodesRing connects all nodes in a ring topology.
+// If ids argument is nil, all nodes that are up will be connected.
+func (s *Simulation) ConnectNodesRing(ids []discover.NodeID) (err error) {
+ if ids == nil {
+ ids = s.UpNodeIDs()
+ }
+ l := len(ids)
+ if l < 2 {
+ return nil
+ }
+ for i := 0; i < l-1; i++ {
+ err = s.connect(ids[i], ids[i+1])
+ if err != nil {
+ return err
+ }
+ }
+ return s.connect(ids[l-1], ids[0])
+}
+
+// ConnectNodesStar connects all nodes in a star topology
+// with the center at provided NodeID.
+// If ids argument is nil, all nodes that are up will be connected.
+func (s *Simulation) ConnectNodesStar(id discover.NodeID, ids []discover.NodeID) (err error) {
+ if ids == nil {
+ ids = s.UpNodeIDs()
+ }
+ l := len(ids)
+ for i := 0; i < l; i++ {
+ if id == ids[i] {
+ continue
+ }
+ err = s.connect(id, ids[i])
+ if err != nil {
+ return err
+ }
+ }
+ return nil
+}
+
+// ConnectNodesStar connects all nodes in a star topology
+// with the center at already set pivot node.
+// If ids argument is nil, all nodes that are up will be connected.
+func (s *Simulation) ConnectNodesStarPivot(ids []discover.NodeID) (err error) {
+ id := s.PivotNodeID()
+ if id == nil {
+ return ErrNoPivotNode
+ }
+ return s.ConnectNodesStar(*id, ids)
+}
+
+// connect connects two nodes but ignores already connected error.
+func (s *Simulation) connect(oneID, otherID discover.NodeID) error {
+ return ignoreAlreadyConnectedErr(s.Net.Connect(oneID, otherID))
+}
+
+func ignoreAlreadyConnectedErr(err error) error {
+ if err == nil || strings.Contains(err.Error(), "already connected") {
+ return nil
+ }
+ return err
+}