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-rw-r--r--vendor/gopkg.in/urfave/cli.v1/context.go431
1 files changed, 79 insertions, 352 deletions
diff --git a/vendor/gopkg.in/urfave/cli.v1/context.go b/vendor/gopkg.in/urfave/cli.v1/context.go
index 879bae5ec..cb89e92a0 100644
--- a/vendor/gopkg.in/urfave/cli.v1/context.go
+++ b/vendor/gopkg.in/urfave/cli.v1/context.go
@@ -3,9 +3,9 @@ package cli
import (
"errors"
"flag"
- "strconv"
+ "reflect"
"strings"
- "time"
+ "syscall"
)
// Context is a type that is passed through to
@@ -13,201 +13,23 @@ import (
// can be used to retrieve context-specific Args and
// parsed command-line options.
type Context struct {
- App *App
- Command Command
- flagSet *flag.FlagSet
- setFlags map[string]bool
- globalSetFlags map[string]bool
- parentContext *Context
+ App *App
+ Command Command
+ shellComplete bool
+ flagSet *flag.FlagSet
+ setFlags map[string]bool
+ parentContext *Context
}
// NewContext creates a new context. For use in when invoking an App or Command action.
func NewContext(app *App, set *flag.FlagSet, parentCtx *Context) *Context {
- return &Context{App: app, flagSet: set, parentContext: parentCtx}
-}
-
-// Int looks up the value of a local int flag, returns 0 if no int flag exists
-func (c *Context) Int(name string) int {
- return lookupInt(name, c.flagSet)
-}
-
-// Int64 looks up the value of a local int flag, returns 0 if no int flag exists
-func (c *Context) Int64(name string) int64 {
- return lookupInt64(name, c.flagSet)
-}
-
-// Uint looks up the value of a local int flag, returns 0 if no int flag exists
-func (c *Context) Uint(name string) uint {
- return lookupUint(name, c.flagSet)
-}
-
-// Uint64 looks up the value of a local int flag, returns 0 if no int flag exists
-func (c *Context) Uint64(name string) uint64 {
- return lookupUint64(name, c.flagSet)
-}
-
-// Duration looks up the value of a local time.Duration flag, returns 0 if no
-// time.Duration flag exists
-func (c *Context) Duration(name string) time.Duration {
- return lookupDuration(name, c.flagSet)
-}
-
-// Float64 looks up the value of a local float64 flag, returns 0 if no float64
-// flag exists
-func (c *Context) Float64(name string) float64 {
- return lookupFloat64(name, c.flagSet)
-}
-
-// Bool looks up the value of a local bool flag, returns false if no bool flag exists
-func (c *Context) Bool(name string) bool {
- return lookupBool(name, c.flagSet)
-}
-
-// BoolT looks up the value of a local boolT flag, returns false if no bool flag exists
-func (c *Context) BoolT(name string) bool {
- return lookupBoolT(name, c.flagSet)
-}
-
-// String looks up the value of a local string flag, returns "" if no string flag exists
-func (c *Context) String(name string) string {
- return lookupString(name, c.flagSet)
-}
-
-// StringSlice looks up the value of a local string slice flag, returns nil if no
-// string slice flag exists
-func (c *Context) StringSlice(name string) []string {
- return lookupStringSlice(name, c.flagSet)
-}
+ c := &Context{App: app, flagSet: set, parentContext: parentCtx}
-// IntSlice looks up the value of a local int slice flag, returns nil if no int
-// slice flag exists
-func (c *Context) IntSlice(name string) []int {
- return lookupIntSlice(name, c.flagSet)
-}
-
-// Int64Slice looks up the value of a local int slice flag, returns nil if no int
-// slice flag exists
-func (c *Context) Int64Slice(name string) []int64 {
- return lookupInt64Slice(name, c.flagSet)
-}
-
-// Generic looks up the value of a local generic flag, returns nil if no generic
-// flag exists
-func (c *Context) Generic(name string) interface{} {
- return lookupGeneric(name, c.flagSet)
-}
-
-// GlobalInt looks up the value of a global int flag, returns 0 if no int flag exists
-func (c *Context) GlobalInt(name string) int {
- if fs := lookupGlobalFlagSet(name, c); fs != nil {
- return lookupInt(name, fs)
+ if parentCtx != nil {
+ c.shellComplete = parentCtx.shellComplete
}
- return 0
-}
-// GlobalInt64 looks up the value of a global int flag, returns 0 if no int flag exists
-func (c *Context) GlobalInt64(name string) int64 {
- if fs := lookupGlobalFlagSet(name, c); fs != nil {
- return lookupInt64(name, fs)
- }
- return 0
-}
-
-// GlobalUint looks up the value of a global int flag, returns 0 if no int flag exists
-func (c *Context) GlobalUint(name string) uint {
- if fs := lookupGlobalFlagSet(name, c); fs != nil {
- return lookupUint(name, fs)
- }
- return 0
-}
-
-// GlobalUint64 looks up the value of a global int flag, returns 0 if no int flag exists
-func (c *Context) GlobalUint64(name string) uint64 {
- if fs := lookupGlobalFlagSet(name, c); fs != nil {
- return lookupUint64(name, fs)
- }
- return 0
-}
-
-// GlobalFloat64 looks up the value of a global float64 flag, returns float64(0)
-// if no float64 flag exists
-func (c *Context) GlobalFloat64(name string) float64 {
- if fs := lookupGlobalFlagSet(name, c); fs != nil {
- return lookupFloat64(name, fs)
- }
- return float64(0)
-}
-
-// GlobalDuration looks up the value of a global time.Duration flag, returns 0
-// if no time.Duration flag exists
-func (c *Context) GlobalDuration(name string) time.Duration {
- if fs := lookupGlobalFlagSet(name, c); fs != nil {
- return lookupDuration(name, fs)
- }
- return 0
-}
-
-// GlobalBool looks up the value of a global bool flag, returns false if no bool
-// flag exists
-func (c *Context) GlobalBool(name string) bool {
- if fs := lookupGlobalFlagSet(name, c); fs != nil {
- return lookupBool(name, fs)
- }
- return false
-}
-
-// GlobalBoolT looks up the value of a global bool flag, returns true if no bool
-// flag exists
-func (c *Context) GlobalBoolT(name string) bool {
- if fs := lookupGlobalFlagSet(name, c); fs != nil {
- return lookupBoolT(name, fs)
- }
- return false
-}
-
-// GlobalString looks up the value of a global string flag, returns "" if no
-// string flag exists
-func (c *Context) GlobalString(name string) string {
- if fs := lookupGlobalFlagSet(name, c); fs != nil {
- return lookupString(name, fs)
- }
- return ""
-}
-
-// GlobalStringSlice looks up the value of a global string slice flag, returns
-// nil if no string slice flag exists
-func (c *Context) GlobalStringSlice(name string) []string {
- if fs := lookupGlobalFlagSet(name, c); fs != nil {
- return lookupStringSlice(name, fs)
- }
- return nil
-}
-
-// GlobalIntSlice looks up the value of a global int slice flag, returns nil if
-// no int slice flag exists
-func (c *Context) GlobalIntSlice(name string) []int {
- if fs := lookupGlobalFlagSet(name, c); fs != nil {
- return lookupIntSlice(name, fs)
- }
- return nil
-}
-
-// GlobalInt64Slice looks up the value of a global int slice flag, returns nil if
-// no int slice flag exists
-func (c *Context) GlobalInt64Slice(name string) []int64 {
- if fs := lookupGlobalFlagSet(name, c); fs != nil {
- return lookupInt64Slice(name, fs)
- }
- return nil
-}
-
-// GlobalGeneric looks up the value of a global generic flag, returns nil if no
-// generic flag exists
-func (c *Context) GlobalGeneric(name string) interface{} {
- if fs := lookupGlobalFlagSet(name, c); fs != nil {
- return lookupGeneric(name, fs)
- }
- return nil
+ return c
}
// NumFlags returns the number of flags set
@@ -229,28 +51,78 @@ func (c *Context) GlobalSet(name, value string) error {
func (c *Context) IsSet(name string) bool {
if c.setFlags == nil {
c.setFlags = make(map[string]bool)
+
c.flagSet.Visit(func(f *flag.Flag) {
c.setFlags[f.Name] = true
})
+
+ c.flagSet.VisitAll(func(f *flag.Flag) {
+ if _, ok := c.setFlags[f.Name]; ok {
+ return
+ }
+ c.setFlags[f.Name] = false
+ })
+
+ // XXX hack to support IsSet for flags with EnvVar
+ //
+ // There isn't an easy way to do this with the current implementation since
+ // whether a flag was set via an environment variable is very difficult to
+ // determine here. Instead, we intend to introduce a backwards incompatible
+ // change in version 2 to add `IsSet` to the Flag interface to push the
+ // responsibility closer to where the information required to determine
+ // whether a flag is set by non-standard means such as environment
+ // variables is avaliable.
+ //
+ // See https://github.com/urfave/cli/issues/294 for additional discussion
+ flags := c.Command.Flags
+ if c.Command.Name == "" { // cannot == Command{} since it contains slice types
+ if c.App != nil {
+ flags = c.App.Flags
+ }
+ }
+ for _, f := range flags {
+ eachName(f.GetName(), func(name string) {
+ if isSet, ok := c.setFlags[name]; isSet || !ok {
+ return
+ }
+
+ val := reflect.ValueOf(f)
+ if val.Kind() == reflect.Ptr {
+ val = val.Elem()
+ }
+
+ envVarValue := val.FieldByName("EnvVar")
+ if !envVarValue.IsValid() {
+ return
+ }
+
+ eachName(envVarValue.String(), func(envVar string) {
+ envVar = strings.TrimSpace(envVar)
+ if _, ok := syscall.Getenv(envVar); ok {
+ c.setFlags[name] = true
+ return
+ }
+ })
+ })
+ }
}
- return c.setFlags[name] == true
+
+ return c.setFlags[name]
}
// GlobalIsSet determines if the global flag was actually set
func (c *Context) GlobalIsSet(name string) bool {
- if c.globalSetFlags == nil {
- c.globalSetFlags = make(map[string]bool)
- ctx := c
- if ctx.parentContext != nil {
- ctx = ctx.parentContext
- }
- for ; ctx != nil && c.globalSetFlags[name] == false; ctx = ctx.parentContext {
- ctx.flagSet.Visit(func(f *flag.Flag) {
- c.globalSetFlags[f.Name] = true
- })
+ ctx := c
+ if ctx.parentContext != nil {
+ ctx = ctx.parentContext
+ }
+
+ for ; ctx != nil; ctx = ctx.parentContext {
+ if ctx.IsSet(name) {
+ return true
}
}
- return c.globalSetFlags[name]
+ return false
}
// FlagNames returns a slice of flag names used in this context.
@@ -282,6 +154,11 @@ func (c *Context) Parent() *Context {
return c.parentContext
}
+// value returns the value of the flag coressponding to `name`
+func (c *Context) value(name string) interface{} {
+ return c.flagSet.Lookup(name).Value.(flag.Getter).Get()
+}
+
// Args contains apps console arguments
type Args []string
@@ -357,156 +234,6 @@ func lookupGlobalFlagSet(name string, ctx *Context) *flag.FlagSet {
return nil
}
-func lookupInt(name string, set *flag.FlagSet) int {
- f := set.Lookup(name)
- if f != nil {
- val, err := strconv.ParseInt(f.Value.String(), 0, 64)
- if err != nil {
- return 0
- }
- return int(val)
- }
-
- return 0
-}
-
-func lookupInt64(name string, set *flag.FlagSet) int64 {
- f := set.Lookup(name)
- if f != nil {
- val, err := strconv.ParseInt(f.Value.String(), 0, 64)
- if err != nil {
- return 0
- }
- return val
- }
-
- return 0
-}
-
-func lookupUint(name string, set *flag.FlagSet) uint {
- f := set.Lookup(name)
- if f != nil {
- val, err := strconv.ParseUint(f.Value.String(), 0, 64)
- if err != nil {
- return 0
- }
- return uint(val)
- }
-
- return 0
-}
-
-func lookupUint64(name string, set *flag.FlagSet) uint64 {
- f := set.Lookup(name)
- if f != nil {
- val, err := strconv.ParseUint(f.Value.String(), 0, 64)
- if err != nil {
- return 0
- }
- return val
- }
-
- return 0
-}
-
-func lookupDuration(name string, set *flag.FlagSet) time.Duration {
- f := set.Lookup(name)
- if f != nil {
- val, err := time.ParseDuration(f.Value.String())
- if err == nil {
- return val
- }
- }
-
- return 0
-}
-
-func lookupFloat64(name string, set *flag.FlagSet) float64 {
- f := set.Lookup(name)
- if f != nil {
- val, err := strconv.ParseFloat(f.Value.String(), 64)
- if err != nil {
- return 0
- }
- return val
- }
-
- return 0
-}
-
-func lookupString(name string, set *flag.FlagSet) string {
- f := set.Lookup(name)
- if f != nil {
- return f.Value.String()
- }
-
- return ""
-}
-
-func lookupStringSlice(name string, set *flag.FlagSet) []string {
- f := set.Lookup(name)
- if f != nil {
- return (f.Value.(*StringSlice)).Value()
-
- }
-
- return nil
-}
-
-func lookupIntSlice(name string, set *flag.FlagSet) []int {
- f := set.Lookup(name)
- if f != nil {
- return (f.Value.(*IntSlice)).Value()
-
- }
-
- return nil
-}
-
-func lookupInt64Slice(name string, set *flag.FlagSet) []int64 {
- f := set.Lookup(name)
- if f != nil {
- return (f.Value.(*Int64Slice)).Value()
-
- }
-
- return nil
-}
-
-func lookupGeneric(name string, set *flag.FlagSet) interface{} {
- f := set.Lookup(name)
- if f != nil {
- return f.Value
- }
- return nil
-}
-
-func lookupBool(name string, set *flag.FlagSet) bool {
- f := set.Lookup(name)
- if f != nil {
- val, err := strconv.ParseBool(f.Value.String())
- if err != nil {
- return false
- }
- return val
- }
-
- return false
-}
-
-func lookupBoolT(name string, set *flag.FlagSet) bool {
- f := set.Lookup(name)
- if f != nil {
- val, err := strconv.ParseBool(f.Value.String())
- if err != nil {
- return true
- }
- return val
- }
-
- return false
-}
-
func copyFlag(name string, ff *flag.Flag, set *flag.FlagSet) {
switch ff.Value.(type) {
case *StringSlice: