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-rw-r--r--vendor/gopkg.in/urfave/cli.v1/flag_generated.go627
1 files changed, 627 insertions, 0 deletions
diff --git a/vendor/gopkg.in/urfave/cli.v1/flag_generated.go b/vendor/gopkg.in/urfave/cli.v1/flag_generated.go
new file mode 100644
index 000000000..491b61956
--- /dev/null
+++ b/vendor/gopkg.in/urfave/cli.v1/flag_generated.go
@@ -0,0 +1,627 @@
+package cli
+
+import (
+ "flag"
+ "strconv"
+ "time"
+)
+
+// WARNING: This file is generated!
+
+// BoolFlag is a flag with type bool
+type BoolFlag struct {
+ Name string
+ Usage string
+ EnvVar string
+ Hidden bool
+ Destination *bool
+}
+
+// String returns a readable representation of this value
+// (for usage defaults)
+func (f BoolFlag) String() string {
+ return FlagStringer(f)
+}
+
+// GetName returns the name of the flag
+func (f BoolFlag) GetName() string {
+ return f.Name
+}
+
+// Bool looks up the value of a local BoolFlag, returns
+// false if not found
+func (c *Context) Bool(name string) bool {
+ return lookupBool(name, c.flagSet)
+}
+
+// GlobalBool looks up the value of a global BoolFlag, returns
+// false if not found
+func (c *Context) GlobalBool(name string) bool {
+ if fs := lookupGlobalFlagSet(name, c); fs != nil {
+ return lookupBool(name, fs)
+ }
+ return false
+}
+
+func lookupBool(name string, set *flag.FlagSet) bool {
+ f := set.Lookup(name)
+ if f != nil {
+ parsed, err := strconv.ParseBool(f.Value.String())
+ if err != nil {
+ return false
+ }
+ return parsed
+ }
+ return false
+}
+
+// BoolTFlag is a flag with type bool that is true by default
+type BoolTFlag struct {
+ Name string
+ Usage string
+ EnvVar string
+ Hidden bool
+ Destination *bool
+}
+
+// String returns a readable representation of this value
+// (for usage defaults)
+func (f BoolTFlag) String() string {
+ return FlagStringer(f)
+}
+
+// GetName returns the name of the flag
+func (f BoolTFlag) GetName() string {
+ return f.Name
+}
+
+// BoolT looks up the value of a local BoolTFlag, returns
+// false if not found
+func (c *Context) BoolT(name string) bool {
+ return lookupBoolT(name, c.flagSet)
+}
+
+// GlobalBoolT looks up the value of a global BoolTFlag, returns
+// false if not found
+func (c *Context) GlobalBoolT(name string) bool {
+ if fs := lookupGlobalFlagSet(name, c); fs != nil {
+ return lookupBoolT(name, fs)
+ }
+ return false
+}
+
+func lookupBoolT(name string, set *flag.FlagSet) bool {
+ f := set.Lookup(name)
+ if f != nil {
+ parsed, err := strconv.ParseBool(f.Value.String())
+ if err != nil {
+ return false
+ }
+ return parsed
+ }
+ return false
+}
+
+// DurationFlag is a flag with type time.Duration (see https://golang.org/pkg/time/#ParseDuration)
+type DurationFlag struct {
+ Name string
+ Usage string
+ EnvVar string
+ Hidden bool
+ Value time.Duration
+ Destination *time.Duration
+}
+
+// String returns a readable representation of this value
+// (for usage defaults)
+func (f DurationFlag) String() string {
+ return FlagStringer(f)
+}
+
+// GetName returns the name of the flag
+func (f DurationFlag) GetName() string {
+ return f.Name
+}
+
+// Duration looks up the value of a local DurationFlag, returns
+// 0 if not found
+func (c *Context) Duration(name string) time.Duration {
+ return lookupDuration(name, c.flagSet)
+}
+
+// GlobalDuration looks up the value of a global DurationFlag, returns
+// 0 if not found
+func (c *Context) GlobalDuration(name string) time.Duration {
+ if fs := lookupGlobalFlagSet(name, c); fs != nil {
+ return lookupDuration(name, fs)
+ }
+ return 0
+}
+
+func lookupDuration(name string, set *flag.FlagSet) time.Duration {
+ f := set.Lookup(name)
+ if f != nil {
+ parsed, err := time.ParseDuration(f.Value.String())
+ if err != nil {
+ return 0
+ }
+ return parsed
+ }
+ return 0
+}
+
+// Float64Flag is a flag with type float64
+type Float64Flag struct {
+ Name string
+ Usage string
+ EnvVar string
+ Hidden bool
+ Value float64
+ Destination *float64
+}
+
+// String returns a readable representation of this value
+// (for usage defaults)
+func (f Float64Flag) String() string {
+ return FlagStringer(f)
+}
+
+// GetName returns the name of the flag
+func (f Float64Flag) GetName() string {
+ return f.Name
+}
+
+// Float64 looks up the value of a local Float64Flag, returns
+// 0 if not found
+func (c *Context) Float64(name string) float64 {
+ return lookupFloat64(name, c.flagSet)
+}
+
+// GlobalFloat64 looks up the value of a global Float64Flag, returns
+// 0 if not found
+func (c *Context) GlobalFloat64(name string) float64 {
+ if fs := lookupGlobalFlagSet(name, c); fs != nil {
+ return lookupFloat64(name, fs)
+ }
+ return 0
+}
+
+func lookupFloat64(name string, set *flag.FlagSet) float64 {
+ f := set.Lookup(name)
+ if f != nil {
+ parsed, err := strconv.ParseFloat(f.Value.String(), 64)
+ if err != nil {
+ return 0
+ }
+ return parsed
+ }
+ return 0
+}
+
+// GenericFlag is a flag with type Generic
+type GenericFlag struct {
+ Name string
+ Usage string
+ EnvVar string
+ Hidden bool
+ Value Generic
+}
+
+// String returns a readable representation of this value
+// (for usage defaults)
+func (f GenericFlag) String() string {
+ return FlagStringer(f)
+}
+
+// GetName returns the name of the flag
+func (f GenericFlag) GetName() string {
+ return f.Name
+}
+
+// Generic looks up the value of a local GenericFlag, returns
+// nil if not found
+func (c *Context) Generic(name string) interface{} {
+ return lookupGeneric(name, c.flagSet)
+}
+
+// GlobalGeneric looks up the value of a global GenericFlag, returns
+// nil if not found
+func (c *Context) GlobalGeneric(name string) interface{} {
+ if fs := lookupGlobalFlagSet(name, c); fs != nil {
+ return lookupGeneric(name, fs)
+ }
+ return nil
+}
+
+func lookupGeneric(name string, set *flag.FlagSet) interface{} {
+ f := set.Lookup(name)
+ if f != nil {
+ parsed, err := f.Value, error(nil)
+ if err != nil {
+ return nil
+ }
+ return parsed
+ }
+ return nil
+}
+
+// Int64Flag is a flag with type int64
+type Int64Flag struct {
+ Name string
+ Usage string
+ EnvVar string
+ Hidden bool
+ Value int64
+ Destination *int64
+}
+
+// String returns a readable representation of this value
+// (for usage defaults)
+func (f Int64Flag) String() string {
+ return FlagStringer(f)
+}
+
+// GetName returns the name of the flag
+func (f Int64Flag) GetName() string {
+ return f.Name
+}
+
+// Int64 looks up the value of a local Int64Flag, returns
+// 0 if not found
+func (c *Context) Int64(name string) int64 {
+ return lookupInt64(name, c.flagSet)
+}
+
+// GlobalInt64 looks up the value of a global Int64Flag, returns
+// 0 if not found
+func (c *Context) GlobalInt64(name string) int64 {
+ if fs := lookupGlobalFlagSet(name, c); fs != nil {
+ return lookupInt64(name, fs)
+ }
+ return 0
+}
+
+func lookupInt64(name string, set *flag.FlagSet) int64 {
+ f := set.Lookup(name)
+ if f != nil {
+ parsed, err := strconv.ParseInt(f.Value.String(), 0, 64)
+ if err != nil {
+ return 0
+ }
+ return parsed
+ }
+ return 0
+}
+
+// IntFlag is a flag with type int
+type IntFlag struct {
+ Name string
+ Usage string
+ EnvVar string
+ Hidden bool
+ Value int
+ Destination *int
+}
+
+// String returns a readable representation of this value
+// (for usage defaults)
+func (f IntFlag) String() string {
+ return FlagStringer(f)
+}
+
+// GetName returns the name of the flag
+func (f IntFlag) GetName() string {
+ return f.Name
+}
+
+// Int looks up the value of a local IntFlag, returns
+// 0 if not found
+func (c *Context) Int(name string) int {
+ return lookupInt(name, c.flagSet)
+}
+
+// GlobalInt looks up the value of a global IntFlag, returns
+// 0 if not found
+func (c *Context) GlobalInt(name string) int {
+ if fs := lookupGlobalFlagSet(name, c); fs != nil {
+ return lookupInt(name, fs)
+ }
+ return 0
+}
+
+func lookupInt(name string, set *flag.FlagSet) int {
+ f := set.Lookup(name)
+ if f != nil {
+ parsed, err := strconv.ParseInt(f.Value.String(), 0, 64)
+ if err != nil {
+ return 0
+ }
+ return int(parsed)
+ }
+ return 0
+}
+
+// IntSliceFlag is a flag with type *IntSlice
+type IntSliceFlag struct {
+ Name string
+ Usage string
+ EnvVar string
+ Hidden bool
+ Value *IntSlice
+}
+
+// String returns a readable representation of this value
+// (for usage defaults)
+func (f IntSliceFlag) String() string {
+ return FlagStringer(f)
+}
+
+// GetName returns the name of the flag
+func (f IntSliceFlag) GetName() string {
+ return f.Name
+}
+
+// IntSlice looks up the value of a local IntSliceFlag, returns
+// nil if not found
+func (c *Context) IntSlice(name string) []int {
+ return lookupIntSlice(name, c.flagSet)
+}
+
+// GlobalIntSlice looks up the value of a global IntSliceFlag, returns
+// nil if not found
+func (c *Context) GlobalIntSlice(name string) []int {
+ if fs := lookupGlobalFlagSet(name, c); fs != nil {
+ return lookupIntSlice(name, fs)
+ }
+ return nil
+}
+
+func lookupIntSlice(name string, set *flag.FlagSet) []int {
+ f := set.Lookup(name)
+ if f != nil {
+ parsed, err := (f.Value.(*IntSlice)).Value(), error(nil)
+ if err != nil {
+ return nil
+ }
+ return parsed
+ }
+ return nil
+}
+
+// Int64SliceFlag is a flag with type *Int64Slice
+type Int64SliceFlag struct {
+ Name string
+ Usage string
+ EnvVar string
+ Hidden bool
+ Value *Int64Slice
+}
+
+// String returns a readable representation of this value
+// (for usage defaults)
+func (f Int64SliceFlag) String() string {
+ return FlagStringer(f)
+}
+
+// GetName returns the name of the flag
+func (f Int64SliceFlag) GetName() string {
+ return f.Name
+}
+
+// Int64Slice looks up the value of a local Int64SliceFlag, returns
+// nil if not found
+func (c *Context) Int64Slice(name string) []int64 {
+ return lookupInt64Slice(name, c.flagSet)
+}
+
+// GlobalInt64Slice looks up the value of a global Int64SliceFlag, returns
+// nil if not found
+func (c *Context) GlobalInt64Slice(name string) []int64 {
+ if fs := lookupGlobalFlagSet(name, c); fs != nil {
+ return lookupInt64Slice(name, fs)
+ }
+ return nil
+}
+
+func lookupInt64Slice(name string, set *flag.FlagSet) []int64 {
+ f := set.Lookup(name)
+ if f != nil {
+ parsed, err := (f.Value.(*Int64Slice)).Value(), error(nil)
+ if err != nil {
+ return nil
+ }
+ return parsed
+ }
+ return nil
+}
+
+// StringFlag is a flag with type string
+type StringFlag struct {
+ Name string
+ Usage string
+ EnvVar string
+ Hidden bool
+ Value string
+ Destination *string
+}
+
+// String returns a readable representation of this value
+// (for usage defaults)
+func (f StringFlag) String() string {
+ return FlagStringer(f)
+}
+
+// GetName returns the name of the flag
+func (f StringFlag) GetName() string {
+ return f.Name
+}
+
+// String looks up the value of a local StringFlag, returns
+// "" if not found
+func (c *Context) String(name string) string {
+ return lookupString(name, c.flagSet)
+}
+
+// GlobalString looks up the value of a global StringFlag, returns
+// "" if not found
+func (c *Context) GlobalString(name string) string {
+ if fs := lookupGlobalFlagSet(name, c); fs != nil {
+ return lookupString(name, fs)
+ }
+ return ""
+}
+
+func lookupString(name string, set *flag.FlagSet) string {
+ f := set.Lookup(name)
+ if f != nil {
+ parsed, err := f.Value.String(), error(nil)
+ if err != nil {
+ return ""
+ }
+ return parsed
+ }
+ return ""
+}
+
+// StringSliceFlag is a flag with type *StringSlice
+type StringSliceFlag struct {
+ Name string
+ Usage string
+ EnvVar string
+ Hidden bool
+ Value *StringSlice
+}
+
+// String returns a readable representation of this value
+// (for usage defaults)
+func (f StringSliceFlag) String() string {
+ return FlagStringer(f)
+}
+
+// GetName returns the name of the flag
+func (f StringSliceFlag) GetName() string {
+ return f.Name
+}
+
+// StringSlice looks up the value of a local StringSliceFlag, returns
+// nil if not found
+func (c *Context) StringSlice(name string) []string {
+ return lookupStringSlice(name, c.flagSet)
+}
+
+// GlobalStringSlice looks up the value of a global StringSliceFlag, returns
+// nil if not found
+func (c *Context) GlobalStringSlice(name string) []string {
+ if fs := lookupGlobalFlagSet(name, c); fs != nil {
+ return lookupStringSlice(name, fs)
+ }
+ return nil
+}
+
+func lookupStringSlice(name string, set *flag.FlagSet) []string {
+ f := set.Lookup(name)
+ if f != nil {
+ parsed, err := (f.Value.(*StringSlice)).Value(), error(nil)
+ if err != nil {
+ return nil
+ }
+ return parsed
+ }
+ return nil
+}
+
+// Uint64Flag is a flag with type uint64
+type Uint64Flag struct {
+ Name string
+ Usage string
+ EnvVar string
+ Hidden bool
+ Value uint64
+ Destination *uint64
+}
+
+// String returns a readable representation of this value
+// (for usage defaults)
+func (f Uint64Flag) String() string {
+ return FlagStringer(f)
+}
+
+// GetName returns the name of the flag
+func (f Uint64Flag) GetName() string {
+ return f.Name
+}
+
+// Uint64 looks up the value of a local Uint64Flag, returns
+// 0 if not found
+func (c *Context) Uint64(name string) uint64 {
+ return lookupUint64(name, c.flagSet)
+}
+
+// GlobalUint64 looks up the value of a global Uint64Flag, returns
+// 0 if not found
+func (c *Context) GlobalUint64(name string) uint64 {
+ if fs := lookupGlobalFlagSet(name, c); fs != nil {
+ return lookupUint64(name, fs)
+ }
+ return 0
+}
+
+func lookupUint64(name string, set *flag.FlagSet) uint64 {
+ f := set.Lookup(name)
+ if f != nil {
+ parsed, err := strconv.ParseUint(f.Value.String(), 0, 64)
+ if err != nil {
+ return 0
+ }
+ return parsed
+ }
+ return 0
+}
+
+// UintFlag is a flag with type uint
+type UintFlag struct {
+ Name string
+ Usage string
+ EnvVar string
+ Hidden bool
+ Value uint
+ Destination *uint
+}
+
+// String returns a readable representation of this value
+// (for usage defaults)
+func (f UintFlag) String() string {
+ return FlagStringer(f)
+}
+
+// GetName returns the name of the flag
+func (f UintFlag) GetName() string {
+ return f.Name
+}
+
+// Uint looks up the value of a local UintFlag, returns
+// 0 if not found
+func (c *Context) Uint(name string) uint {
+ return lookupUint(name, c.flagSet)
+}
+
+// GlobalUint looks up the value of a global UintFlag, returns
+// 0 if not found
+func (c *Context) GlobalUint(name string) uint {
+ if fs := lookupGlobalFlagSet(name, c); fs != nil {
+ return lookupUint(name, fs)
+ }
+ return 0
+}
+
+func lookupUint(name string, set *flag.FlagSet) uint {
+ f := set.Lookup(name)
+ if f != nil {
+ parsed, err := strconv.ParseUint(f.Value.String(), 0, 64)
+ if err != nil {
+ return 0
+ }
+ return uint(parsed)
+ }
+ return 0
+}