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authorDan Winship <danw@src.gnome.org>2003-03-25 22:01:46 +0800
committerDan Winship <danw@src.gnome.org>2003-03-25 22:01:46 +0800
commit7733348dcc86add1bdd241e20f7b3afeb66250ec (patch)
treec2d300796ffc9e9822af582f509ab2ecfaad39cf /shell/Evolution-ShellComponent.idl
parent5d40c589ac1f330e06d6384ebd150f24f15c04a9 (diff)
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add a "new_view_xid" arg, so the component has a window id to make use of
* Evolution-ShellComponent.idl (interactive): add a "new_view_xid" arg, so the component has a window id to make use of as a parent if it needs to pop up a dialog. * e-shell.c (set_interactive): Pass the new_view_xid when going interactive. (e_shell_set_interactive): Remove this since it wasn't being used, and couldn't be used for anything except lying to the components. * evolution-shell-component.c (evolution_shell_component_class_init): Update "interactive" signal definition (impl_interactive): Update prototype and signal emission * e-shell-marshal.list (NONE:BOOL,INT): add svn path=/trunk/; revision=20493
Diffstat (limited to 'shell/Evolution-ShellComponent.idl')
-rw-r--r--shell/Evolution-ShellComponent.idl7
1 files changed, 5 insertions, 2 deletions
diff --git a/shell/Evolution-ShellComponent.idl b/shell/Evolution-ShellComponent.idl
index bb9b4ae682..90cd6fa57d 100644
--- a/shell/Evolution-ShellComponent.idl
+++ b/shell/Evolution-ShellComponent.idl
@@ -88,8 +88,11 @@ module Evolution {
/* Notify the component of whether the shell is currently
* running in interactive mode or not. (I.e. basically,
- * whether there are any Evolution windows on the screen.) */
- void interactive (in boolean now_interactive);
+ * whether there are any Evolution windows on the screen.)
+ * @new_view_xid is an X Window ID ("None" if
+ * @now_interactive is FALSE) */
+ void interactive (in boolean now_interactive,
+ in unsigned long new_view_xid);
/* Send debugging output to the file specified. */
void debug (in string log_path);