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Diffstat (limited to 'e-util/e-memory.c')
-rw-r--r-- | e-util/e-memory.c | 909 |
1 files changed, 0 insertions, 909 deletions
diff --git a/e-util/e-memory.c b/e-util/e-memory.c deleted file mode 100644 index 21195edbb1..0000000000 --- a/e-util/e-memory.c +++ /dev/null @@ -1,909 +0,0 @@ -/* - * Copyright (c) 2000 Helix Code Inc. - * - * Author: Michael Zucchi <notzed@helixcode.com> - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License as - * published by the Free Software Foundation; either version 2 of the - * License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 - * USA - -*/ - -#include "e-memory.h" -#include <glib.h> - -#define s(x) /* strv debug */ - -/*#define TIMEIT*/ - -#ifdef TIMEIT -#include <sys/time.h> -#include <unistd.h> - -struct timeval timeit_start; - -static time_start(const char *desc) -{ - gettimeofday(&timeit_start, NULL); - printf("starting: %s\n", desc); -} - -static time_end(const char *desc) -{ - unsigned long diff; - struct timeval end; - - gettimeofday(&end, NULL); - diff = end.tv_sec * 1000 + end.tv_usec/1000; - diff -= timeit_start.tv_sec * 1000 + timeit_start.tv_usec/1000; - printf("%s took %ld.%03ld seconds\n", - desc, diff / 1000, diff % 1000); -} -#else -#define time_start(x) -#define time_end(x) -#endif - -/* mempool class */ - -#define STRUCT_ALIGN (4) - -typedef struct _MemChunkFreeNode { - struct _MemChunkFreeNode *next; - unsigned int atoms; -} MemChunkFreeNode; - -typedef struct _MemChunkNode { - struct _MemChunkNode *next; - char data[1]; -} MemChunkNode; - -typedef struct _EMemChunk { - unsigned int blocksize; /* number of atoms in a block */ - unsigned int atomsize; /* size of each atom */ - struct _MemChunkNode *blocks; - struct _MemChunkFreeNode *free; -} MemChunk; - -/** - * e_memchunk_new: - * @atomcount: The number of atoms stored in a single malloc'd block of memory. - * @atomsize: The size of each allocation. - * - * Create a new memchunk header. Memchunks are an efficient way to allocate - * and deallocate identical sized blocks of memory quickly, and space efficiently. - * - * e_memchunks are effectively the same as gmemchunks, only faster (much), and - * they use less memory overhead for housekeeping. - * - * Return value: The new header. - **/ -MemChunk *e_memchunk_new(int atomcount, int atomsize) -{ - MemChunk *m = g_malloc(sizeof(*m)); - - m->blocksize = atomcount; - m->atomsize = MAX(atomsize, sizeof(MemChunkFreeNode)); - m->blocks = NULL; - m->free = NULL; - - return m; -} - -/** - * memchunk_alloc: - * @m: - * - * Allocate a new atom size block of memory from a memchunk. - **/ -void *e_memchunk_alloc(MemChunk *m) -{ - MemChunkNode *b; - MemChunkFreeNode *f; - void *mem; - - f = m->free; - if (f) { - f->atoms--; - if (f->atoms > 0) { - mem = ((char *)f) + (f->atoms*m->atomsize); - } else { - mem = f; - m->free = m->free->next; - } - return mem; - } else { - b = g_malloc(m->blocksize * m->atomsize + sizeof(*b) - sizeof(char)); - b->next = m->blocks; - m->blocks = b; - f = (MemChunkFreeNode *)&b->data[m->atomsize]; - f->atoms = m->blocksize-1; - f->next = NULL; - m->free = f; - return &b->data; - } -} - -void *e_memchunk_alloc0(EMemChunk *m) -{ - void *mem; - - mem = e_memchunk_alloc(m); - memset(mem, 0, m->atomsize); - - return mem; -} - -/** - * e_memchunk_free: - * @m: - * @mem: Address of atom to free. - * - * Free a single atom back to the free pool of atoms in the given - * memchunk. - **/ -void -e_memchunk_free(MemChunk *m, void *mem) -{ - MemChunkFreeNode *f; - - /* put the location back in the free list. If we knew if the preceeding or following - cells were free, we could merge the free nodes, but it doesn't really add much */ - f = mem; - f->next = m->free; - m->free = f; - f->atoms = 1; - - /* we could store the free list sorted - we could then do the above, and also - probably improve the locality of reference properties for the allocator */ - /* and it would simplify some other algorithms at that, but slow this one down - significantly */ -} - -/** - * e_memchunk_empty: - * @m: - * - * Clean out the memchunk buffers. Marks all allocated memory as free blocks, - * but does not give it back to the system. Can be used if the memchunk - * is to be used repeatedly. - **/ -void -e_memchunk_empty(MemChunk *m) -{ - MemChunkNode *b; - MemChunkFreeNode *f, *h = NULL; - - b = m->blocks; - while (b) { - f = (MemChunkFreeNode *)&b->data[0]; - f->atoms = m->blocksize; - f->next = h; - h = f; - } - m->free = h; -} - -struct _cleaninfo { - struct _cleaninfo *next; - MemChunkNode *base; - int count; - int size; /* just so tree_search has it, sigh */ -}; - -static int tree_compare(struct _cleaninfo *a, struct _cleaninfo *b) -{ - if (a->base < b->base) - return -1; - else if (a->base > b->base) - return 1; - return 0; -} - -static int tree_search(struct _cleaninfo *a, char *mem) -{ - if (a->base->data <= mem) { - if (mem < &a->base->data[a->size]) - return 0; - return 1; - } - return -1; -} - -/** - * e_memchunk_clean: - * @m: - * - * Scan all empty blocks and check for blocks which can be free'd - * back to the system. - * - * This routine may take a while to run if there are many allocated - * memory blocks (if the total number of allocations is many times - * greater than atomcount). - **/ -void -e_memchunk_clean(MemChunk *m) -{ - GTree *tree; - MemChunkNode *b, *n; - MemChunkFreeNode *f; - struct _cleaninfo *ci, *hi = NULL; - - b = m->blocks; - f = m->free; - if (b == NULL || f == NULL) - return; - - /* first, setup the tree/list so we can map free block addresses to block addresses */ - tree = g_tree_new((GCompareFunc)tree_compare); - while (b) { - ci = alloca(sizeof(*ci)); - ci->count = 0; - ci->base = b; - ci->size = m->blocksize * m->atomsize; - g_tree_insert(tree, ci, ci); - ci->next = hi; - hi = ci; - b = b->next; - } - - /* now, scan all free nodes, and count them in their tree node */ - while (f) { - ci = g_tree_search(tree, (GSearchFunc)tree_search, f); - if (ci) { - ci->count += f->atoms; - } else { - g_warning("error, can't find free node in memory block\n"); - } - f = f->next; - } - - /* if any nodes are all free, free & unlink them */ - ci = hi; - while (ci) { - if (ci->count == m->blocksize) { - b = (MemChunkNode *)&m->blocks; - n = b->next; - while (n) { - if (n == ci->base) { - b->next = n->next; - g_free(n); - break; - } - b = n; - n = b->next; - } - } - ci = ci->next; - } - - g_tree_destroy(tree); -} - -/** - * e_memchunk_destroy: - * @m: - * - * Free the memchunk header, and all associated memory. - **/ -void -e_memchunk_destroy(MemChunk *m) -{ - MemChunkNode *b, *n; - - if (m == NULL) - return; - - b = m->blocks; - while (b) { - n = b->next; - g_free(b); - b = n; - } - g_free(m); -} - -typedef struct _MemPoolNode { - struct _MemPoolNode *next; - - int free; - char data[1]; -} MemPoolNode; - -typedef struct _MemPoolThresholdNode { - struct _MemPoolThresholdNode *next; - char data[1]; -} MemPoolThresholdNode; - -typedef struct _EMemPool { - int blocksize; - int threshold; - unsigned int align; - struct _MemPoolNode *blocks; - struct _MemPoolThresholdNode *threshold_blocks; -} MemPool; - -/* a pool of mempool header blocks */ -static MemChunk *mempool_memchunk; -#ifdef G_THREADS_ENABLED -static GStaticMutex mempool_mutex = G_STATIC_MUTEX_INIT; -#endif - -/** - * e_mempool_new: - * @blocksize: The base blocksize to use for all system alocations. - * @threshold: If the allocation exceeds the threshold, then it is - * allocated separately and stored in a separate list. - * @flags: Alignment options: E_MEMPOOL_ALIGN_STRUCT uses native - * struct alignment, E_MEMPOOL_ALIGN_WORD aligns to 16 bits (2 bytes), - * and E_MEMPOOL_ALIGN_BYTE aligns to the nearest byte. The default - * is to align to native structures. - * - * Create a new mempool header. Mempools can be used to efficiently - * allocate data which can then be freed as a whole. - * - * Mempools can also be used to efficiently allocate arbitrarily - * aligned data (such as strings) without incurring the space overhead - * of aligning each allocation (which is not required for strings). - * - * However, each allocation cannot be freed individually, only all - * or nothing. - * - * Return value: - **/ -MemPool *e_mempool_new(int blocksize, int threshold, EMemPoolFlags flags) -{ - MemPool *pool; - -#ifdef G_THREADS_ENABLED - g_static_mutex_lock(&mempool_mutex); -#endif - if (mempool_memchunk == NULL) { - mempool_memchunk = e_memchunk_new(8, sizeof(MemPool)); - } - pool = e_memchunk_alloc(mempool_memchunk); -#ifdef G_THREADS_ENABLED - g_static_mutex_unlock(&mempool_mutex); -#endif - if (threshold >= blocksize) - threshold = blocksize * 2 / 3; - pool->blocksize = blocksize; - pool->threshold = threshold; - pool->blocks = NULL; - pool->threshold_blocks = NULL; - - switch (flags & E_MEMPOOL_ALIGN_MASK) { - case E_MEMPOOL_ALIGN_STRUCT: - default: - pool->align = STRUCT_ALIGN-1; - break; - case E_MEMPOOL_ALIGN_WORD: - pool->align = 2-1; - break; - case E_MEMPOOL_ALIGN_BYTE: - pool->align = 1-1; - } - return pool; -} - -/** - * e_mempool_alloc: - * @pool: - * @size: - * - * Allocate a new data block in the mempool. Size will - * be rounded up to the mempool's alignment restrictions - * before being used. - **/ -void *e_mempool_alloc(MemPool *pool, register int size) -{ - size = (size + pool->align) & (~(pool->align)); - if (size>=pool->threshold) { - MemPoolThresholdNode *n; - - n = g_malloc(sizeof(*n) - sizeof(char) + size); - n->next = pool->threshold_blocks; - pool->threshold_blocks = n; - return &n->data[0]; - } else { - register MemPoolNode *n; - - n = pool->blocks; - if (n && n->free >= size) { - n->free -= size; - return &n->data[n->free]; - } - - /* maybe we could do some sort of the free blocks based on size, but - it doubt its worth it at all */ - - n = g_malloc(sizeof(*n) - sizeof(char) + pool->blocksize); - n->next = pool->blocks; - pool->blocks = n; - n->free = pool->blocksize - size; - return &n->data[n->free]; - } -} - -char *e_mempool_strdup(EMemPool *pool, const char *str) -{ - char *out; - - out = e_mempool_alloc(pool, strlen(str)+1); - strcpy(out, str); - - return out; -} - -/** - * e_mempool_flush: - * @pool: - * @freeall: Free all system allocated blocks as well. - * - * Flush used memory and mark allocated blocks as free. - * - * If @freeall is #TRUE, then all allocated blocks are free'd - * as well. Otherwise only blocks above the threshold are - * actually freed, and the others are simply marked as empty. - **/ -void e_mempool_flush(MemPool *pool, int freeall) -{ - MemPoolThresholdNode *tn, *tw; - MemPoolNode *pw, *pn; - - tw = pool->threshold_blocks; - while (tw) { - tn = tw->next; - g_free(tw); - tw = tn; - } - pool->threshold_blocks = NULL; - - if (freeall) { - pw = pool->blocks; - while (pw) { - pn = pw->next; - g_free(pw); - pw = pn; - } - pool->blocks = NULL; - } else { - pw = pool->blocks; - while (pw) { - pw->free = pool->blocksize; - pw = pw->next; - } - } -} - -/** - * e_mempool_destroy: - * @pool: - * - * Free all memory associated with a mempool. - **/ -void e_mempool_destroy(MemPool *pool) -{ - if (pool) { - e_mempool_flush(pool, 1); - e_memchunk_free(mempool_memchunk, pool); - } -} - - -/* - string array classes -*/ - -#define STRV_UNPACKED ((unsigned char)(~0)) - -struct _EStrv { - unsigned char length; /* how many entries we have (or the token STRV_UNPACKED) */ - char data[1]; /* data follows */ -}; - -struct _s_strv_string { - char *string; /* the string to output */ - char *free; /* a string to free, if we referenced it */ -}; - -struct _e_strvunpacked { - unsigned char type; /* we overload last to indicate this is unpacked */ - MemPool *pool; /* pool of memory for strings */ - struct _EStrv *source; /* if we were converted from a packed one, keep the source around for a while */ - unsigned int length; - struct _s_strv_string strings[1]; /* the string array data follows */ -}; - -/** - * e_strv_new: - * @size: The number of elements in the strv. Currently this is limited - * to 254 elements. - * - * Create a new strv (string array) header. strv's can be used to - * create and work with arrays of strings that can then be compressed - * into a space-efficient static structure. This is useful - * where a number of strings are to be stored for lookup, and not - * generally edited afterwards. - * - * The size limit is currently 254 elements. This will probably not - * change as arrays of this size suffer significant performance - * penalties when looking up strings with high indices. - * - * Return value: - **/ -struct _EStrv * -e_strv_new(int size) -{ - struct _e_strvunpacked *s; - - g_assert(size<255); - - s = g_malloc(sizeof(*s) + (size-1)*sizeof(s->strings[0])); - s(printf("new strv=%p, size = %d bytes\n", s, sizeof(*s) + (size-1)*sizeof(char *))); - s->type = STRV_UNPACKED; - s->pool = NULL; - s->length = size; - s->source = NULL; - memset(s->strings, 0, size*sizeof(s->strings[0])); - - return (struct _EStrv *)s; -} - -static struct _e_strvunpacked * -strv_unpack(struct _EStrv *strv) -{ - struct _e_strvunpacked *s; - register char *p; - int i; - - s(printf("unpacking\n")); - - s = (struct _e_strvunpacked *)e_strv_new(strv->length); - p = strv->data; - for (i=0;i<s->length;i++) { - if (i>0) - while (*p++) - ; - s->strings[i].string = p; - } - s->source = strv; - s->type = STRV_UNPACKED; - - return s; -} - -/** - * e_strv_set_ref: - * @strv: - * @index: - * @str: - * - * Set a string array element by reference. The string - * is not copied until the array is packed. - * - * If @strv has been packed, then it is unpacked ready - * for more inserts, and should be packed again once finished with. - * The memory used by the original @strv is not freed until - * the new strv is packed, or freed itself. - * - * Return value: A new EStrv if the strv has already - * been packed, otherwise @strv. - **/ -struct _EStrv * -e_strv_set_ref(struct _EStrv *strv, int index, char *str) -{ - struct _e_strvunpacked *s; - - s(printf("set ref %d '%s'\n ", index, str)); - - if (strv->length != STRV_UNPACKED) - s = strv_unpack(strv); - else - s = (struct _e_strvunpacked *)strv; - - g_assert(index>=0 && index < s->length); - - s->strings[index].string = str; - - return (struct _EStrv *)s; -} - -/** - * e_strv_set_ref_free: - * @strv: - * @index: - * @str: - * - * Set a string by reference, similar to set_ref, but also - * free the string when finished with it. The string - * is not copied until the strv is packed, and not at - * all if the index is overwritten. - * - * Return value: @strv if already unpacked, otherwise an packed - * EStrv. - **/ -struct _EStrv * -e_strv_set_ref_free(struct _EStrv *strv, int index, char *str) -{ - struct _e_strvunpacked *s; - - s(printf("set ref %d '%s'\n ", index, str)); - - if (strv->length != STRV_UNPACKED) - s = strv_unpack(strv); - else - s = (struct _e_strvunpacked *)strv; - - g_assert(index>=0 && index < s->length); - - s->strings[index].string = str; - if (s->strings[index].free) - g_free(s->strings[index].free); - s->strings[index].free = str; - - return (struct _EStrv *)s; -} - -/** - * e_strv_set: - * @strv: - * @index: - * @str: - * - * Set a string array reference. The string @str is copied - * into the string array at location @index. - * - * If @strv has been packed, then it is unpacked ready - * for more inserts, and should be packed again once finished with. - * - * Return value: A new EStrv if the strv has already - * been packed, otherwise @strv. - **/ -struct _EStrv * -e_strv_set(struct _EStrv *strv, int index, const char *str) -{ - struct _e_strvunpacked *s; - - s(printf("set %d '%s'\n", index, str)); - - if (strv->length != STRV_UNPACKED) - s = strv_unpack(strv); - else - s = (struct _e_strvunpacked *)strv; - - g_assert(index>=0 && index < s->length); - - if (s->pool == NULL) - s->pool = e_mempool_new(1024, 512, E_MEMPOOL_ALIGN_BYTE); - - s->strings[index].string = e_mempool_alloc(s->pool, strlen(str)+1); - strcpy(s->strings[index].string, str); - - return (struct _EStrv *)s; -} - -/** - * e_strv_pack: - * @strv: - * - * Pack the @strv into a space efficient structure for later lookup. - * - * All strings are packed into a single allocated block, separated - * by single \0 characters, together with a count byte. - * - * Return value: - **/ -struct _EStrv * -e_strv_pack(struct _EStrv *strv) -{ - struct _e_strvunpacked *s; - int len, i; - register char *src, *dst; - - if (strv->length == STRV_UNPACKED) { - s = (struct _e_strvunpacked *)strv; - - s(printf("packing string\n")); - - len = 0; - for (i=0;i<s->length;i++) - len += s->strings[i].string?strlen(s->strings[i].string)+1:1; - - strv = g_malloc(sizeof(*strv) + len); - s(printf("allocating strv=%p, size = %d\n", strv, sizeof(*strv)+len)); - strv->length = s->length; - dst = strv->data; - for (i=0;i<s->length;i++) { - if ((src = s->strings[i].string)) { - while ((*dst++ = *src++)) - ; - } else { - *dst++ = 0; - } - } - e_strv_destroy((struct _EStrv *)s); - } - return strv; -} - -/** - * e_strv_get: - * @strv: - * @index: - * - * Retrieve a string by index. This function works - * identically on both packed and unpacked strv's, although - * may be much slower on a packed strv. - * - * Return value: - **/ -char * -e_strv_get(struct _EStrv *strv, int index) -{ - struct _e_strvunpacked *s; - char *p; - - if (strv->length != STRV_UNPACKED) { - g_assert(index>=0 && index < strv->length); - p = strv->data; - while (index > 0) { - while (*p++ != 0) - ; - index--; - } - return p; - } else { - s = (struct _e_strvunpacked *)strv; - g_assert(index>=0 && index < s->length); - return s->strings[index].string?s->strings[index].string:""; - } -} - -/** - * e_strv_destroy: - * @strv: - * - * Free a strv and all associated memory. Works on packed - * or unpacked strv's. - **/ -void -e_strv_destroy(struct _EStrv *strv) -{ - struct _e_strvunpacked *s; - int i; - - s(printf("freeing strv\n")); - - if (strv->length == STRV_UNPACKED) { - s = (struct _e_strvunpacked *)strv; - if (s->pool) - e_mempool_destroy(s->pool); - if (s->source) - e_strv_destroy(s->source); - for (i=0;i<s->length;i++) { - if (s->strings[i].free) - g_free(s->strings[i].free); - } - } - - s(printf("freeing strv=%p\n", strv)); - - g_free(strv); -} - -#if 0 - -#define CHUNK_SIZE (20) -#define CHUNK_COUNT (32) - -#define s(x) - -main() -{ - int i; - MemChunk *mc; - void *mem, *last; - GMemChunk *gmc; - struct _EStrv *s; - - s = strv_new(8); - s = strv_set(s, 1, "Testing 1"); - s = strv_set(s, 2, "Testing 2"); - s = strv_set(s, 3, "Testing 3"); - s = strv_set(s, 4, "Testing 4"); - s = strv_set(s, 5, "Testing 5"); - s = strv_set(s, 6, "Testing 7"); - - for (i=0;i<8;i++) { - printf("s[%d] = %s\n", i, strv_get(s, i)); - } - - s(sleep(5)); - - printf("packing ...\n"); - s = strv_pack(s); - - for (i=0;i<8;i++) { - printf("s[%d] = %s\n", i, strv_get(s, i)); - } - - printf("setting ...\n"); - - s = strv_set_ref(s, 1, "Testing 1 x"); - - for (i=0;i<8;i++) { - printf("s[%d] = %s\n", i, strv_get(s, i)); - } - - printf("packing ...\n"); - s = strv_pack(s); - - for (i=0;i<8;i++) { - printf("s[%d] = %s\n", i, strv_get(s, i)); - } - - strv_free(s); - -#if 0 - time_start("Using memchunks"); - mc = memchunk_new(CHUNK_COUNT, CHUNK_SIZE); - for (i=0;i<1000000;i++) { - mem = memchunk_alloc(mc); - if ((i & 1) == 0) - memchunk_free(mc, mem); - } - s(sleep(10)); - memchunk_destroy(mc); - time_end("allocating 1000000 memchunks, freeing 500k"); - - time_start("Using gmemchunks"); - gmc = g_mem_chunk_new("memchunk", CHUNK_SIZE, CHUNK_SIZE*CHUNK_COUNT, G_ALLOC_AND_FREE); - for (i=0;i<1000000;i++) { - mem = g_mem_chunk_alloc(gmc); - if ((i & 1) == 0) - g_mem_chunk_free(gmc, mem); - } - s(sleep(10)); - g_mem_chunk_destroy(gmc); - time_end("allocating 1000000 gmemchunks, freeing 500k"); - - time_start("Using memchunks"); - mc = memchunk_new(CHUNK_COUNT, CHUNK_SIZE); - for (i=0;i<1000000;i++) { - mem = memchunk_alloc(mc); - } - s(sleep(10)); - memchunk_destroy(mc); - time_end("allocating 1000000 memchunks"); - - time_start("Using gmemchunks"); - gmc = g_mem_chunk_new("memchunk", CHUNK_SIZE, CHUNK_COUNT*CHUNK_SIZE, G_ALLOC_ONLY); - for (i=0;i<1000000;i++) { - mem = g_mem_chunk_alloc(gmc); - } - s(sleep(10)); - g_mem_chunk_destroy(gmc); - time_end("allocating 1000000 gmemchunks"); - - time_start("Using malloc"); - for (i=0;i<1000000;i++) { - malloc(CHUNK_SIZE); - } - time_end("allocating 1000000 malloc"); -#endif - -} - -#endif |