diff options
author | lawrance <lawrance@FreeBSD.org> | 2006-05-01 16:58:54 +0800 |
---|---|---|
committer | lawrance <lawrance@FreeBSD.org> | 2006-05-01 16:58:54 +0800 |
commit | be7b6ffeb1c48a5c6db85453a0eb5e4c8dfc0e6a (patch) | |
tree | ac454d57a01b28787d87d08e8261d6521b97c756 /games | |
parent | eda16ea5285546e6691f79675510c3af69b83092 (diff) | |
download | freebsd-ports-gnome-be7b6ffeb1c48a5c6db85453a0eb5e4c8dfc0e6a.tar.gz freebsd-ports-gnome-be7b6ffeb1c48a5c6db85453a0eb5e4c8dfc0e6a.tar.zst freebsd-ports-gnome-be7b6ffeb1c48a5c6db85453a0eb5e4c8dfc0e6a.zip |
Add galaxymage 0.2.1, open source tactical and strategic RPG.
PR: ports/92580
Submitted by: Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe>
Diffstat (limited to 'games')
-rw-r--r-- | games/Makefile | 1 | ||||
-rw-r--r-- | games/galaxymage/Makefile | 64 | ||||
-rw-r--r-- | games/galaxymage/distinfo | 3 | ||||
-rw-r--r-- | games/galaxymage/files/patch-GalaxyMage.py | 11 | ||||
-rw-r--r-- | games/galaxymage/files/patch-src_Main.py | 19 | ||||
-rw-r--r-- | games/galaxymage/files/patch-src_Resources.py | 21 | ||||
-rw-r--r-- | games/galaxymage/files/patch-src_Translate.py | 11 | ||||
-rw-r--r-- | games/galaxymage/pkg-descr | 17 | ||||
-rw-r--r-- | games/galaxymage/pkg-plist | 313 |
9 files changed, 460 insertions, 0 deletions
diff --git a/games/Makefile b/games/Makefile index fb33f98541c7..ca55e234e46d 100644 --- a/games/Makefile +++ b/games/Makefile @@ -201,6 +201,7 @@ SUBDIR += fuhquake SUBDIR += galaxis SUBDIR += galaxyhack + SUBDIR += galaxymage SUBDIR += garith SUBDIR += gbottler SUBDIR += gcompris2 diff --git a/games/galaxymage/Makefile b/games/galaxymage/Makefile new file mode 100644 index 000000000000..ab41b05ab132 --- /dev/null +++ b/games/galaxymage/Makefile @@ -0,0 +1,64 @@ +# New ports collection makefile for: galaxymage +# Date created: 2006-01-30 +# Whom: Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe> +# +# $FreeBSD$ +# + +PORTNAME= galaxymage +PORTVERSION= 0.2.1 +CATEGORIES= games python +MASTER_SITES= http://download.gna.org/tactics/ + +MAINTAINER= acardenas@bsd.org.pe +COMMENT= Open source tactical and strategic RPG + +RUN_DEPENDS= ${PYTHON_SITELIBDIR}/Numeric/_numpy.so:${PORTSDIR}/math/py-numeric \ + ${PYTHON_SITELIBDIR}/pygame/__init__.py:${PORTSDIR}/devel/py-game \ + ${PYTHON_SITELIBDIR}/OpenGL/__init__.py:${PORTSDIR}/graphics/py-opengl + +USE_X_PREFIX= yes +USE_PYTHON= yes +USE_GETTEXT= yes +USE_DOS2UNIX= yes +NO_BUILD= yes + +OPTIONS= PSYCO "Use just-in-time Python compiler" off + +.include <bsd.port.pre.mk> + +.if defined(WITH_PSYCO) +RUN_DEPENDS+= ${PYTHON_SITELIBDIR}/psyco/_psyco.so:${PORTSDIR}/devel/py-psyco +.endif + +post-configure: + @${REINPLACE_CMD} -e 's@%%DATADIR%%@${DATADIR}@g' ${WRKSRC}/GalaxyMage.py ${WRKSRC}/src/Resources.py + @${REINPLACE_CMD} -e 's@%%DOCSDIR%%@${DOCSDIR}@g' ${WRKSRC}/src/Main.py + @${REINPLACE_CMD} -e 's@%%X11BASE%%@${X11BASE}@g' ${WRKSRC}/src/Translate.py + +do-install: + @${INSTALL_SCRIPT} ${WRKSRC}/GalaxyMage.py ${PREFIX}/bin/GalaxyMage + @${MKDIR} ${DATADIR} ${DOCSDIR} +.for DIRE in src data + @cd ${WRKSRC}/${DIRE} && \ + ${FIND} * -type d -exec ${MKDIR} "${DATADIR}/{}" \; && \ + ${FIND} -E * -type f -iregex ".*\.(py|pyc|txt|TXT|ogg|wav|png|ttf)" -exec ${INSTALL_DATA} "{}" \ + "${DATADIR}/{}" \; +.endfor + +.for FILE in en fr sp + @${MKDIR} ${PREFIX}/share/locale/${FILE}/LC_MESSAGES && \ + ${INSTALL_DATA} ${WRKSRC}/locale/${FILE}/LC_MESSAGES/GalaxyMage.mo \ + ${WRKSRC}/locale/${FILE}/LC_MESSAGES/GalaxyMage.pot ${PREFIX}/share/locale/${FILE}/LC_MESSAGES +.endfor + + @cd ${WRKSRC}/doc && \ + ${FIND} * -type d -exec ${MKDIR} "${DOCSDIR}/{}" \; && \ + ${FIND} -E * -type f -iregex ".*\.(html|css|txt|png)" -exec ${INSTALL_DATA} "{}" \ + "${DOCSDIR}/{}" \; + +.if !defined(NOPORTDOCS) + @${INSTALL_DATA} ${WRKSRC}/CREDITS.txt ${WRKSRC}/README.txt ${DOCSDIR} +.endif + +.include <bsd.port.post.mk> diff --git a/games/galaxymage/distinfo b/games/galaxymage/distinfo new file mode 100644 index 000000000000..fc8c9a92d74a --- /dev/null +++ b/games/galaxymage/distinfo @@ -0,0 +1,3 @@ +MD5 (galaxymage-0.2.1.tar.gz) = 5f4605f3cbf13d2f7ddb9f619678e4ec +SHA256 (galaxymage-0.2.1.tar.gz) = 94847227de9b9c4f09b2c6c4c0915ea53a38d8ae4adf03bfb79d501278780be0 +SIZE (galaxymage-0.2.1.tar.gz) = 9822034 diff --git a/games/galaxymage/files/patch-GalaxyMage.py b/games/galaxymage/files/patch-GalaxyMage.py new file mode 100644 index 000000000000..746707436f61 --- /dev/null +++ b/games/galaxymage/files/patch-GalaxyMage.py @@ -0,0 +1,11 @@ +--- GalaxyMage.py.old Mon Jan 30 20:13:39 2006 ++++ GalaxyMage.py Mon Jan 30 20:13:51 2006 +@@ -23,7 +23,7 @@ + import os, sys + if os.path.isdir(sys.path[0]): + os.chdir(sys.path[0]) +-sys.path.append("src") ++sys.path.append("%%DATADIR%%") + + import Main + diff --git a/games/galaxymage/files/patch-src_Main.py b/games/galaxymage/files/patch-src_Main.py new file mode 100644 index 000000000000..56299a069a6a --- /dev/null +++ b/games/galaxymage/files/patch-src_Main.py @@ -0,0 +1,19 @@ +--- src/Main.py Mon Jan 30 20:14:31 2006 ++++ src/Main.py Mon Jan 30 20:15:46 2006 +@@ -44,14 +44,14 @@ + """Return the GalaxyMage version number.""" + global _version + if _version == "": +- f = file(os.path.join("doc", 'version.txt'), "rU") ++ f = file(os.path.join("%%DOCSDIR%%", 'version.txt'), "rU") + _version = f.read().strip() + f.close() + return _version + + def printDoc(filename): + """Print out the given file from the doc/ directory.""" +- f = file(os.path.join("doc", filename + '.txt'), "rU") ++ f = file(os.path.join("%%DOCSDIR%%", filename + '.txt'), "rU") + text = f.read() + print text, + f.close() diff --git a/games/galaxymage/files/patch-src_Resources.py b/games/galaxymage/files/patch-src_Resources.py new file mode 100644 index 000000000000..89c5b5f6cf2e --- /dev/null +++ b/games/galaxymage/files/patch-src_Resources.py @@ -0,0 +1,21 @@ +--- src/Resources.py Mon Jan 30 20:17:48 2006 ++++ src/Resources.py Mon Jan 30 20:18:40 2006 +@@ -37,15 +37,15 @@ + sep = r'\\' + base = re.sub(r'/', sep, base) + name = re.sub(r'/', sep, name) +- result = os.path.join("data", campaign, base, name) ++ result = os.path.join("%%DATADIR%%", campaign, base, name) + if os.path.exists(result): + logger.debug('found ' + result) + return result +- result = os.path.join("data", "extra", base, name) ++ result = os.path.join("%%DATADIR%%", "extra", base, name) + if os.path.exists(result): + logger.debug('found ' + result) + return result +- result = os.path.join("data", "core", base, name) ++ result = os.path.join("%%DATADIR%%", "core", base, name) + if os.path.exists(result): + logger.debug('found ' + result) + return result diff --git a/games/galaxymage/files/patch-src_Translate.py b/games/galaxymage/files/patch-src_Translate.py new file mode 100644 index 000000000000..dce3e4799e58 --- /dev/null +++ b/games/galaxymage/files/patch-src_Translate.py @@ -0,0 +1,11 @@ +--- src/Translate.py Mon Jan 30 20:20:01 2006 ++++ src/Translate.py Mon Jan 30 20:21:30 2006 +@@ -4,7 +4,7 @@ + class Translate: + + def getLanguageDict(self,lang): +- return gettext.translation('GalaxyMage',os.path.join(os.getcwd(),'locale'), languages=[lang]) ++ return gettext.translation('GalaxyMage',os.path.join('%%X11BASE%%/share/locale'), languages=[lang]) + + def __init__(self): + #fill our language dictionnary with each language diff --git a/games/galaxymage/pkg-descr b/games/galaxymage/pkg-descr new file mode 100644 index 000000000000..cb6e065921e9 --- /dev/null +++ b/games/galaxymage/pkg-descr @@ -0,0 +1,17 @@ +GalaxyMage is a free, open-source tactical/strategic RPG for Windows, +Linux, FreeBSD and Macintosh. + +A tactical RPG is a type of role-playing game where turn-based +battles are fought on a 3D map. Examples of commercial tactical +RPGs include Final Fantasy Tactics, Vandal Hearts, and Disgaea: +Hour of Darkness. + +Our goal is to make GalaxyMage a game that is relatively simple to +pick up and play -- you can dive right in without getting bogged +down in the details of the battle mechanics -- but to also allow +for a lot of character development and customization. We also intend +to create a unique, advanced AI system that allows enemy units to +work together as a team and employ a wide variety of strategies. +And eventually, we plan on adding networked multiplayer support. + +WWW: http://www.galaxymage.org diff --git a/games/galaxymage/pkg-plist b/games/galaxymage/pkg-plist new file mode 100644 index 000000000000..722271ab543d --- /dev/null +++ b/games/galaxymage/pkg-plist @@ -0,0 +1,313 @@ +bin/GalaxyMage +%%DOCSDIR%%/maps/map-file-format-castle-1.png +%%DOCSDIR%%/maps/map-file-format-castle-2.png +%%DOCSDIR%%/maps/map-file-format-castle-3.png +%%DOCSDIR%%/maps/map-file-format-castle-4.png +%%DOCSDIR%%/maps/map-file-format-castle-5.png +%%DOCSDIR%%/maps/index.html +%%DOCSDIR%%/pics/coordinates.png +%%DOCSDIR%%/pics/uioverview.png +%%DOCSDIR%%/pics/unitdescript.png +%%DOCSDIR%%/pics/mainmenu.png +%%DOCSDIR%%/pics/unitfacing.png +%%DOCSDIR%%/pics/move.png +%%DOCSDIR%%/pics/unitaction.png +%%DOCSDIR%%/pics/special.png +%%DOCSDIR%%/pics/thecursor.png +%%DOCSDIR%%/pics/attack.png +%%DOCSDIR%%/pics/lose.png +%%DOCSDIR%%/changelog.html +%%DOCSDIR%%/config-file-format.html +%%DOCSDIR%%/controls.html +%%DOCSDIR%%/design-overview.html +%%DOCSDIR%%/directory-structure.html +%%DOCSDIR%%/faq.html +%%DOCSDIR%%/file-formats.html +%%DOCSDIR%%/gameplay.html +%%DOCSDIR%%/index.html +%%DOCSDIR%%/roadmap.html +%%DOCSDIR%%/stats.txt +%%DOCSDIR%%/style.css +%%DOCSDIR%%/translation.html +%%DOCSDIR%%/usage.txt +%%DOCSDIR%%/version.txt +%%DOCSDIR%%/CREDITS.txt +%%DOCSDIR%%/README.txt +share/locale/en/LC_MESSAGES/GalaxyMage.mo +share/locale/en/LC_MESSAGES/GalaxyMage.pot +share/locale/fr/LC_MESSAGES/GalaxyMage.mo +share/locale/fr/LC_MESSAGES/GalaxyMage.pot +share/locale/sp/LC_MESSAGES/GalaxyMage.mo +share/locale/sp/LC_MESSAGES/GalaxyMage.pot +%%DATADIR%%/ai/__init__.py +%%DATADIR%%/ai/UnitAI.py +%%DATADIR%%/engine/MapGenerator.py +%%DATADIR%%/engine/Map.py +%%DATADIR%%/engine/Range.py +%%DATADIR%%/engine/Ability.py +%%DATADIR%%/engine/Effect.py +%%DATADIR%%/engine/Class.py +%%DATADIR%%/engine/Faction.py +%%DATADIR%%/engine/Light.py +%%DATADIR%%/engine/Scenario.py +%%DATADIR%%/engine/Name.py +%%DATADIR%%/engine/Equipment.py +%%DATADIR%%/engine/__init__.py +%%DATADIR%%/engine/Unit.py +%%DATADIR%%/engine/Battle.py +%%DATADIR%%/gui/Geometry.py +%%DATADIR%%/gui/Cursor.py +%%DATADIR%%/gui/MapEditorCursor.py +%%DATADIR%%/gui/Camera.py +%%DATADIR%%/gui/Sprite.py +%%DATADIR%%/gui/MapEditorSprite.py +%%DATADIR%%/gui/MapEditorGUI.py +%%DATADIR%%/gui/ScenarioGUI.py +%%DATADIR%%/gui/GLUtil.py +%%DATADIR%%/gui/MainWindow.py +%%DATADIR%%/gui/Input.py +%%DATADIR%%/gui/ScenarioChooser.py +%%DATADIR%%/gui/Clock.py +%%DATADIR%%/gui/__init__.py +%%DATADIR%%/Constants.py +%%DATADIR%%/Log.py +%%DATADIR%%/Main.py +%%DATADIR%%/Resources.py +%%DATADIR%%/Sound.py +%%DATADIR%%/Translate.py +%%DATADIR%%/Util.py +%%DATADIR%%/core/text/names-neuter.txt +%%DATADIR%%/core/text/noms-homme.txt +%%DATADIR%%/core/text/names-female.txt +%%DATADIR%%/core/text/names-male.txt +%%DATADIR%%/core/fonts/vera/VeraSeBd.ttf +%%DATADIR%%/core/fonts/vera/Vera.ttf +%%DATADIR%%/core/fonts/vera/COPYRIGHT.TXT +%%DATADIR%%/core/fonts/vera/VeraMono.ttf +%%DATADIR%%/core/fonts/vera/README.TXT +%%DATADIR%%/core/fonts/vera/VeraBI.ttf +%%DATADIR%%/core/fonts/vera/VeraBd.ttf +%%DATADIR%%/core/fonts/vera/VeraMoBI.ttf +%%DATADIR%%/core/fonts/vera/VeraIt.ttf +%%DATADIR%%/core/fonts/vera/VeraMoBd.ttf +%%DATADIR%%/core/fonts/vera/RELEASENOTES.TXT +%%DATADIR%%/core/fonts/vera/VeraSe.ttf +%%DATADIR%%/core/fonts/vera/VeraMoIt.ttf +%%DATADIR%%/core/items/armor/leather-jerkin.py +%%DATADIR%%/core/items/armor/chain-mail.py +%%DATADIR%%/core/items/armor/robes.py +%%DATADIR%%/core/items/weapons/short-sword.py +%%DATADIR%%/core/items/weapons/mace.py +%%DATADIR%%/core/items/weapons/dagger.py +%%DATADIR%%/core/items/weapons/hands.py +%%DATADIR%%/core/items/weapons/bow.py +%%DATADIR%%/core/items/weapons/staff.py +%%DATADIR%%/core/textures/none.png +%%DATADIR%%/core/textures/stone2.png +%%DATADIR%%/core/textures/water1.png +%%DATADIR%%/core/textures/marble-slight.png +%%DATADIR%%/core/textures/COPYRIGHT.txt +%%DATADIR%%/core/textures/wood.png +%%DATADIR%%/core/textures/grass.png +%%DATADIR%%/core/textures/stone.png +%%DATADIR%%/core/images/attacks/attack-spearpike.png +%%DATADIR%%/core/images/attacks/attack-cbow.png +%%DATADIR%%/core/images/attacks/attack-axe.png +%%DATADIR%%/core/images/attacks/attack-magic.png +%%DATADIR%%/core/images/attacks/attack-bow.png +%%DATADIR%%/core/images/attacks/attack-claw1.png +%%DATADIR%%/core/images/attacks/attack-claw2.png +%%DATADIR%%/core/images/attacks/attack-unarmed.png +%%DATADIR%%/core/images/attacks/attack-bite.png +%%DATADIR%%/core/images/attacks/attack-lance.png +%%DATADIR%%/core/images/attacks/attack-blade.png +%%DATADIR%%/core/images/attacks/attack-staffrod.png +%%DATADIR%%/core/images/attacks/attack-missile.png +%%DATADIR%%/core/images/Effect-Sleep.png +%%DATADIR%%/core/images/rogue-female-standing-1.png +%%DATADIR%%/core/images/COPYRIGHT.TXT +%%DATADIR%%/core/images/mage-male-standing-1.png +%%DATADIR%%/core/images/fighter-unisex-standing-1.png +%%DATADIR%%/core/images/rogue-male-standing-1.png +%%DATADIR%%/core/images/healer-male-standing-1.png +%%DATADIR%%/core/images/healer-female-standing-1.png +%%DATADIR%%/core/images/archer-female-standing-1.png +%%DATADIR%%/core/images/defender-unisex-standing-1.png +%%DATADIR%%/core/images/archer-male-standing-1.png +%%DATADIR%%/core/images/mage-female-standing-1.png +%%DATADIR%%/core/images/Effect-Invulnerable.png +%%DATADIR%%/core/images/icon-32.png +%%DATADIR%%/core/sounds/staff-hit.ogg +%%DATADIR%%/core/sounds/cursor-invalid.wav +%%DATADIR%%/core/sounds/COPYRIGHT.txt +%%DATADIR%%/core/sounds/cursor-click.wav +%%DATADIR%%/core/sounds/fire.wav +%%DATADIR%%/core/sounds/mace-hit.ogg +%%DATADIR%%/core/sounds/cursor-cancel.wav +%%DATADIR%%/core/sounds/sword-hit-large.ogg +%%DATADIR%%/core/sounds/cursor-move.wav +%%DATADIR%%/core/sounds/arrow-hit.ogg +%%DATADIR%%/core/abilities/dart.py +%%DATADIR%%/core/abilities/longshot1.py +%%DATADIR%%/core/abilities/longshot2.py +%%DATADIR%%/core/abilities/longshot3.py +%%DATADIR%%/core/abilities/weapon-bow.py +%%DATADIR%%/core/abilities/yell.py +%%DATADIR%%/core/abilities/protect.py +%%DATADIR%%/core/abilities/lifesink.py +%%DATADIR%%/core/abilities/poison.py +%%DATADIR%%/core/abilities/weapon-mace.py +%%DATADIR%%/core/abilities/weapon-dagger.py +%%DATADIR%%/core/abilities/weapon-sword.py +%%DATADIR%%/core/abilities/rush.py +%%DATADIR%%/core/abilities/slow.py +%%DATADIR%%/core/abilities/mend.py +%%DATADIR%%/core/abilities/fire.py +%%DATADIR%%/core/abilities/biteofthevampire.py +%%DATADIR%%/core/abilities/righteousness.py +%%DATADIR%%/core/abilities/powerpunch.py +%%DATADIR%%/core/abilities/wingedfeet.py +%%DATADIR%%/core/abilities/weapon-hand.py +%%DATADIR%%/core/abilities/drainlife.py +%%DATADIR%%/core/abilities/haste.py +%%DATADIR%%/core/abilities/freeze.py +%%DATADIR%%/core/abilities/regenerate.py +%%DATADIR%%/core/abilities/trip.py +%%DATADIR%%/core/abilities/sleep.py +%%DATADIR%%/core/abilities/defend.py +%%DATADIR%%/core/abilities/weapon-staff.py +%%DATADIR%%/core/abilities/hold.py +%%DATADIR%%/core/abilities/crawl.py +%%DATADIR%%/core/classes/fighter.py +%%DATADIR%%/core/classes/vampire.py +%%DATADIR%%/core/classes/healer.py +%%DATADIR%%/core/classes/mage.py +%%DATADIR%%/core/classes/archer.py +%%DATADIR%%/core/classes/defender.py +%%DATADIR%%/core/classes/rogue.py +%%DATADIR%%/demo/maps/lake.py +%%DATADIR%%/demo/maps/castle-mountain.py +%%DATADIR%%/demo/maps/castle-multitextured.py +%%DATADIR%%/demo/maps/hill-ravine.py +%%DATADIR%%/demo/maps/test.py +%%DATADIR%%/demo/maps/sloping-hills.py +%%DATADIR%%/demo/maps/wall.py +%%DATADIR%%/demo/maps/castle.py +%%DATADIR%%/demo/maps/castle-1.py +%%DATADIR%%/demo/maps/castle-2.py +%%DATADIR%%/demo/maps/castle-3.py +%%DATADIR%%/demo/maps/castle-4.py +%%DATADIR%%/demo/maps/castle-5.py +%%DATADIR%%/demo/scenarios/hill-ravine-archers.py +%%DATADIR%%/demo/scenarios/hill-ravine.py +%%DATADIR%%/demo/scenarios/lighting-blue.py +%%DATADIR%%/demo/scenarios/lighting-night-fire.py +%%DATADIR%%/demo/scenarios/lighting-default.py +%%DATADIR%%/demo/scenarios/lighting-evening.py +%%DATADIR%%/demo/scenarios/wall.py +%%DATADIR%%/demo/scenarios/castle.py +%%DATADIR%%/demo/scenarios/castle20.py +%%DATADIR%%/demo/units/rogue1.py +%%DATADIR%%/demo/units/healer1.py +%%DATADIR%%/demo/units/fighter1.py +%%DATADIR%%/demo/units/mage1.py +%%DATADIR%%/demo/units/archer1.py +%%DATADIR%%/demo/units/defender1.py +%%DATADIR%%/demo/units/fighter20.py +%%DATADIR%%/demo/units/bandit1.py +%%DATADIR%%/demo/textures/wood-1.png +%%DATADIR%%/demo/textures/wood-2.png +%%DATADIR%%/demo/textures/wood-3.png +%%DATADIR%%/demo/images/fence-1.png +%%DATADIR%%/demo/images/gm-male-standing-1.png +%%DATADIR%%/demo/classes/bandit.py +%%DATADIR%%/demoedit/maps/hill-ravine.py +%%DATADIR%%/demoedit/maps/test.py +%%DATADIR%%/demoedit/maps/sloping-hills.py +%%DATADIR%%/demoedit/maps/wall.py +%%DATADIR%%/demoedit/maps/castle.py +%%DATADIR%%/demoedit/maps/castle-1.py +%%DATADIR%%/demoedit/maps/castle-2.py +%%DATADIR%%/demoedit/maps/castle-3.py +%%DATADIR%%/demoedit/maps/castle-4.py +%%DATADIR%%/demoedit/maps/castle-5.py +%%DATADIR%%/demoedit/scenarios/hill-ravine-archers.py +%%DATADIR%%/demoedit/scenarios/hill-ravine.py +%%DATADIR%%/demoedit/scenarios/lighting-blue.py +%%DATADIR%%/demoedit/scenarios/lighting-night-fire.py +%%DATADIR%%/demoedit/scenarios/lighting-default.py +%%DATADIR%%/demoedit/scenarios/lighting-evening.py +%%DATADIR%%/demoedit/scenarios/wall.py +%%DATADIR%%/demoedit/scenarios/castle.py +%%DATADIR%%/demoedit/scenarios/castle20.py +%%DATADIR%%/demoedit/items/armor/leather-jerkin.py +%%DATADIR%%/demoedit/items/armor/chain-mail.py +%%DATADIR%%/demoedit/items/armor/robes.py +%%DATADIR%%/demoedit/items/weapons/short-sword.py +%%DATADIR%%/demoedit/items/weapons/mace.py +%%DATADIR%%/demoedit/items/weapons/dagger.py +%%DATADIR%%/demoedit/items/weapons/hands.py +%%DATADIR%%/demoedit/items/weapons/bow.py +%%DATADIR%%/demoedit/items/weapons/staff.py +%%DATADIR%%/demoedit/units/rogue1.py +%%DATADIR%%/demoedit/units/healer1.py +%%DATADIR%%/demoedit/units/fighter1.py +%%DATADIR%%/demoedit/units/mage1.py +%%DATADIR%%/demoedit/units/archer1.py +%%DATADIR%%/demoedit/units/defender1.py +%%DATADIR%%/demoedit/units/fighter20.py +%%DATADIR%%/demoedit/units/bandit1.py +%%DATADIR%%/demoedit/textures/wood-1.png +%%DATADIR%%/demoedit/textures/wood-2.png +%%DATADIR%%/demoedit/textures/wood-3.png +%%DATADIR%%/demoedit/images/fence-1.png +%%DATADIR%%/demoedit/images/gm-male-standing-1.png +%%DATADIR%%/demoedit/classes/bandit.py +%%DATADIR%%/extra/music/barbieri-battle.ogg +%%DATADIR%%/extra/music/COPYRIGHT.txt +%%DATADIR%%/extra/music/barbieri-win.ogg +%%DATADIR%%/extra/music/barbieri-loss.ogg +%%DATADIR%%/extra/music/barbieri-boss-intro.ogg +%%DATADIR%%/extra/music/barbieri-army-march.ogg +%%DATADIR%%/extra/music/barbieri-lyta.ogg +@dirrm %%DOCSDIR%%/maps +@dirrm %%DOCSDIR%%/pics +@dirrm %%DOCSDIR%% +@dirrm %%DATADIR%%/ai +@dirrm %%DATADIR%%/engine +@dirrm %%DATADIR%%/gui +@dirrm %%DATADIR%%/core/text +@dirrm %%DATADIR%%/core/fonts/vera +@dirrm %%DATADIR%%/core/fonts +@dirrm %%DATADIR%%/core/items/armor +@dirrm %%DATADIR%%/core/items/weapons +@dirrm %%DATADIR%%/core/items +@dirrm %%DATADIR%%/core/textures +@dirrm %%DATADIR%%/core/images/attacks +@dirrm %%DATADIR%%/core/images +@dirrm %%DATADIR%%/core/sounds +@dirrm %%DATADIR%%/core/abilities +@dirrm %%DATADIR%%/core/classes +@dirrm %%DATADIR%%/core +@dirrm %%DATADIR%%/demo/maps +@dirrm %%DATADIR%%/demo/scenarios +@dirrm %%DATADIR%%/demo/units +@dirrm %%DATADIR%%/demo/textures +@dirrm %%DATADIR%%/demo/images +@dirrm %%DATADIR%%/demo/classes +@dirrm %%DATADIR%%/demo +@dirrm %%DATADIR%%/demoedit/maps +@dirrm %%DATADIR%%/demoedit/scenarios +@dirrm %%DATADIR%%/demoedit/items/armor +@dirrm %%DATADIR%%/demoedit/items/weapons +@dirrm %%DATADIR%%/demoedit/items +@dirrm %%DATADIR%%/demoedit/units +@dirrm %%DATADIR%%/demoedit/textures +@dirrm %%DATADIR%%/demoedit/images +@dirrm %%DATADIR%%/demoedit/classes +@dirrm %%DATADIR%%/demoedit +@dirrm %%DATADIR%%/extra/music +@dirrm %%DATADIR%%/extra +@dirrm %%DATADIR%% +@dirrm share/locale/sp/LC_MESSAGES +@dirrm share/locale/sp |