| Commit message (Collapse) | Author | Age | Files | Lines |
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- Drop maintainership
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Frets on Fire is a game of musical skill and fast fingers. The aim of the game
is to play guitar with the keyboard as accurately as possible.
WWW: http://louhi.kempele.fi/~skyostil/uv/fretsonfire/
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Approved by: delphij (mentor)
archivers/pecl-bz2/Makefile
archivers/pecl-lzf/Makefile
archivers/pecl-rar/Makefile
audio/fapg/Makefile
audio/pecl-id3/Makefile
chinese/CJKUnifonts/Makefile
chinese/auto-tw-l10n/Makefile
chinese/dfsongsd/Makefile
chinese/fortunetw/Makefile
chinese/gcin/Makefile
chinese/joe/Makefile
chinese/joe2/Makefile
chinese/pcmanx/Makefile
chinese/phpbb-tw/Makefile
chinese/tatter-tools/Makefile
chinese/ve/Makefile
chinese/zhcon/Makefile
devel/pear-Console_Getopt/Makefile
devel/pear-Console_Table/Makefile
devel/pear-PEAR_Info/Makefile
devel/pecl-expect/Makefile
games/p5-Baseball-Sabermetrics/Makefile
graphics/epdfview/Makefile
graphics/p5-Chart-Clicker/Makefile
graphics/p5-GD-Thumbnail/Makefile
graphics/p5-Visio/Makefile
mail/pecl-esmtp/Makefile
math/pecl-stats/Makefile
misc/pear-Services_Weather/Makefile
net/ldapdiff/Makefile
net/p5-RRD-Simple/Makefile
net/pear-Net_CDDB/Makefile
net/pear-Net_SMS/Makefile
net/pecl-cvsclient/Makefile
security/gwee/Makefile
security/p5-GSSAPI/Makefile
security/pam-pgsql/Makefile
security/pecl-ssh2/Makefile
security/pecl-tcpwrap/Makefile
sysutils/p5-BSD-Sysctl/Makefile
sysutils/p5-File-Next/Makefile
textproc/csvdiff/Makefile
textproc/p5-CSS/Makefile
textproc/p5-Pod-XML/Makefile
textproc/p5-SGML-DTDParse/Makefile
textproc/p5-Text-Emoticon-GoogleTalk/Makefile
textproc/p5-XML-Handler-Dtd2DocBook/Makefile
textproc/p5-XML-Handler-Dtd2Html/Makefile
textproc/p5-XML-SAXDriver-CSV/Makefile
textproc/p5-XML-SAXDriver-Excel/Makefile
textproc/p5-ack/Makefile
textproc/pear-XML_DTD/Makefile
textproc/pecl-stem/Makefile
textproc/scim-input-pad/Makefile
textproc/sdcv/Makefile
www/b2evolution/Makefile
www/dokuwiki/Makefile
www/dokuwiki-devel/Makefile
www/lilurl/Makefile
www/p5-HTML-TableParser/Makefile
www/p5-HTML-WikiConverter/Makefile
www/p5-HTML-WikiConverter-DokuWiki/Makefile
www/p5-HTML-WikiConverter-Kwiki/Makefile
www/p5-HTML-WikiConverter-Markdown/Makefile
www/p5-HTML-WikiConverter-MediaWiki/Makefile
www/p5-HTML-WikiConverter-MoinMoin/Makefile
www/p5-HTML-WikiConverter-Oddmuse/Makefile
www/p5-HTML-WikiConverter-PbWiki/Makefile
www/p5-HTML-WikiConverter-PhpWiki/Makefile
www/p5-HTML-WikiConverter-PmWiki/Makefile
www/p5-HTML-WikiConverter-SnipSnap/Makefile
www/p5-HTML-WikiConverter-Socialtext/Makefile
www/p5-HTML-WikiConverter-TikiWiki/Makefile
www/p5-HTML-WikiConverter-UseMod/Makefile
www/p5-HTML-WikiConverter-WakkaWiki/Makefile
www/p5-HTML-WikiConverter-WikkaWiki/Makefile
www/p5-WWW-Baseball-NPB/Makefile
www/p5-WWW-Comic/Makefile
www/p5-WWW-VenusEnvy/Makefile
www/pear-Services_Delicious/Makefile
www/pear-UDDI/Makefile
www/xpi-cssviewer/Makefile
www/xpi-gmail-manager/Makefile
www/xpi-google-notebook/Makefile
www/xpi-mrtech-local-install/Makefile
www/xpi-no-referrer/Makefile
www/xpi-server_switcher/Makefile
www/xpi-unplug/Makefile
www/xpi-videodownloader/Makefile
www/xpi-web_developer/Makefile
x11/xdialog/Makefile
x11-fm/pcmanfm/Makefile
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provided, so we must use the full distfile instead.
Approved by: novel (mentor, implicit)
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source for Vulture's Eye and Vulture's Claw seperetly, so the combined
distfile must be used.
PR: 103836
Submitted by: Li-Lun Wang (Leland Wang) <llwang@infor.org> (maintainer)
Approved by: novel (mentor, implicit)
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- Add pkg-message
- Bump PORTREVISION
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(problem reported by krismail)
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- Take maintainership.
PR: ports/103857
Submitted by: Dmitry Marakasov <amdmi3@mail.ru>
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UFO ALIEN INVASION is a strategy game featuring tactical combat against hostile
alien forces which are about to infiltrate earth at this very moment. You are
in command of a small special unit which has been founded to face the alien
strike force. To be successful on the long run, you will also have to have a
research team study the aliens and their technologies in order to learn as much
as possible about their technology, their goals and the aliens themselves.
WWW: http://ufo.myexp.de/
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Changelog at <http://gtetrinet.sourceforge.net/>.
Security: VuXML ID: 0b79743b-3ab7-11db-81e1-000e0c2e438a
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Submitted by: Dmitry Marakasov <amdmi3@mail.ru> (maintainer)
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PR: ports/103823
Submitted by: Dmitry Marakasov <amdmi3@mail.ru> (maintainer)
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PR: ports/103820
Submitted by: Dmitry Marakasov <amdmi3(at)mail.ru> (maintainer)
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PR: ports/103819
Submitted by: Dmitry Marakasov <amdmi3(at)mail.ru> (maintainer)
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PR: ports/103818
Submitted by: Dmitry Marakasov <amdmi3(at)mail.ru> (maintainer)
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PR: ports/103795
Submitted by: Iasen Kostof
Approved by: Travis Poppe <tlp(at)liquidx.org> (maintainer)
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- Require devel/guichan >= 0.5.0
- Unbreak on 4.x
PR: ports/103709
Submitted by: Marcus von Appen <mva at sysfault.org> (maintainer)
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PR: ports/103686
Submitted by: Dmitry Marakasov <amdmi3 at mail.ru> (maintainer)
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section update on el.ini file
- Bump PORTREVISION
Reported by: kris
Obtained from: el team (via email)
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- Remove obsoleted pidfile patch
- Update rc.d script style
- Assume maintainership
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- Add additional MASTER_SITE
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PR: ports/103636
Submitted by: KATO Tsuguru <tkato432@yahoo.com>
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two-character tabs! Grrrowl.
While I'm here, OPTIONS'ify the xglk support.
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- Bump PORTREVISION
Reported by: kris
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PR: ports/103637
Submitted by: KATO Tsuguru <tkato432 at yahoo.com>
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Obtained from: Freeciv SVN (-r 12105:12106)
Security: http://www.vuxml.org/freebsd/2d9ad236-4d26-11db-b48d-00508d6a62df.html
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MCCP, and ZMP with PCRE regular expression handling and Python script
engine. The plugins shipped with the client currently include an
automapper, note system, and database front end.
WWW: http://www.mudmagic.com/mud-client/
PR: ports/103482
Submitted by: trasz <trasz@pin.if.uz.zgora.pl>
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PR: ports/103413
Submitted by: Alexander Logvinov <ports at logvinov.com>
Approved by: Sean C. Farley <sean-freebsd at farley.org> (maintainer)
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- Fix typing error in pkg-message.
- Remove patches because they were integrated in the new version.
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- Use enet from ports collection rather than from cube distribution
to benefit from local patches [1]
- Fix OPTIONS checking to allow BATCH building
- Fix PLIST_SUB to generate correct pkg-plist when SERVER or CLIENT
not selected
- Add KNOB to build with optimized CFLAGS, also guarantee CFLAGS safety
- CXX safety
- Guarantee permissions safety by using INSTALL instead of CP [2]
- Bump up PORTREVISION because of [1] and [2]
Approved by: sem (mentor)
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Be free, little ports. May you all grow big and strong.
Except gnome-icons-edge. You should probably be nuked. Just sayin'.
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- Honor CC/CXX
Reported by: pointyhat via kris
PR: ports/103249
Submitted by: Michael Johnson <ahze@FreeBSD.org>
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- Remove USE_X_PREFIX
- Remove CONFLICTS
PR: 103370
Approved by: Guido Falsi <mad__at__madpilot.net> (maintainer via email)
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- Remove `-ffast-math' from CFLAGS, it breaks the engine [1]
- Fix missing `libpng' dependency
Reported by: Rudolf Polzer <polzer(at)informatik.uni-frankfurt.de>
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- X-Moto 0.2.1 2006-09-14
-------------------------------
* X-Moto is no more ALPHA !
* ppc computer can now read and write x86 replays (patch by Dave Vasilevsky)
* upload highscores from the game
* webrooms configuration
* Man pages (from debian package)
* desktop files and icon for kde/gnome (by SnowBear)
* -nowww option to force xmoto to not connect on the web
* -testTheme option to test your themes
* new functions for scripted levels
* grip parameter for blocks (to make ice blocks for example)
* auto-adaptation of the camera (depending on the gravity/wind)
* uglyer ugly mode (for slower computer ; press F1 to switch ugly mode)
* translations [french] (for unix only)
* collision between body and sprites
* level preview animation before playing (patch by Frederic Huard)
* Some minor improvements
* Several bugs fixed.
PR: ports/103394
Submitted by: maintainer (Dmitry Marakasov)
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Approved by: kris (portmgr), sem (mentor)
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- Add NVIDIA option
- Add missing dependency
- Bump PORTREVISION
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structure (i.e. include/SDL for includes and sdl-config for configuration
binary)
- Update graphics/sdl_ttf to version 2.0.8
- Update graphics/sdl_image to version 1.2.5
- Update audio/sdl_mixer to version 1.2.7
- Update net/sdl_net to version 1.2.6
- Update Mk/bsd.sdl.mk accordingly
- Fix dependent ports to fit the new directory structure and avoid several
API breakages
- Bump up portrevisions for all dependent ports to allow them to be upgraded
by portupgrade/portmaster etc tools
Approved by: kris (portmgr), sem (mentor)
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Submitted by: Alexander Logvinov <ports at logvinov.com> (maintainer)
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http://hrp.duke4.net/.
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Reported by: Volodymyr Kostyrko <arcade@synergetica.dn.ua>
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- Install wrapper script as PORTNAME (easier to find for users).
- Rename directory from ~/.legacy to ~/.doomlegacy.
- Do not use /usr/local, /usr/X11R6, /usr/local/include/SDL11 and -lSDL-1.1
directly. Use variables/command output instead.
- Improve wrapper script: only create ~/.doomlegacy once, do not symlink WAD
files since it looks in DOOMWADDIR (environment variable).
- Remove ONLY_FOR_ARCHS=i386 (builds at least on amd64).
PR: ports/103156
Approved by: maintainer (timeout)
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- Change DIST_SUBDIR for compatible with games/linux-ut
- Remove USE_PERL5 and lang/perl5.8 dependencies
- Restore netgames patch which broken in previous 451 port version
- Allow using more game options in ucc_map for rc_subr script such as
"DM-Morbias][?game=BotPack.TeamGamePlus?mutator="
PR: ports/102212
Submitted by: Alexander Logvinov <ports at logvinov.com> (maintainer)
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Submitted by: pointyhat via kris
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Approved by: old maintainer
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Ever get the feeling that nothing is going right? You're a sysadmin, and
someone's trying to destroy your computers. The little people running
around the screen are trying to infect your computers with Wingdows [TM],
a virus cleverly designed to resemble a popular operating system. Your
objective is to click the mouse on them, ending their potential threat.
If one of the people reaches a computer, it will attempt to replace your
operating system with the virus it carries. It will then attempt to run off
the screen with your vital software.
PR: 103295
Submitted by: Gürkan Sengün
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- Mark BROKEN on 4.x
Approved by: garga (mentor,implicit)
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multiplayer mode.
PR: 103012
Submitted by: Dmitry Marakasov <amdmi3 at mail.ru>
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Forgotten by: linimon
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- Use MASTER_SITE_BERLIOS on MASTER_SITES
- Other tiny modifications
Approved by: Guido Falsi (maintainer via email), garga (mentor, implicit)
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PR: 101053
Submitted by: Dmitry Marakasov <amdmi3@mail.ru> (maintainer)
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PR: 101053
Submitted by: Dmitry Marakasov <amdmi3@mail.ru> (maintainer)
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Reported by: pointyhat
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Approved by: garga (mentor, implicit)
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- Add EDITOR OPTION. This will install scourge editor
- Add USE_WX
- Add pkg-message file
- Remove USE_GCC
- Mark BROKEN on 4.x
Approved by: garga (mentor,implicit)
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PR: ports/101612
Submitted by: alepulver
Hat: portmgr
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PR: ports/103166
Submitted by: Lars Engels <lars.engels at 0x20.net> (maintainer)
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Approved by: novel
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Reported by: pointyhat
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Goonies'. This game was made by Konami in 1986. There were both a
NES version and an MSX version of the game; this remake is based
on the MSX version.
This remake was made for the 2006 competition organized by Retro
Remakes. After having participated in 2003 (with Road Fighter, which
finished on the 7th place out of 83 entries), and in 2004 (with F-1
Spirit, gaining the 13th place amongst the 73 contestants), we
decided to give another go at the first prize! And, who knows....
WWW: http://goonies.jorito.net/
PR: ports/102959
Submitted by: Dmitry Marakasov <amdmi3(at)mail.ru>
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its engine.
PR: 103136
Submitted by: Gürkan Sengün
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PR: ports/103017
Submitted by: Dmitry Marakasov <amdmi3@mail.ru> (maintainer)
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Reported by: krismail
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Notified by: kris
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<freebsd.alex@trull.org>: host mx1.imperitas.net[212.9.103.200] said: 550 relay
not permitted (in reply to RCPT TO command)
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PR: ports/103146
Submitted by: KATO Tsuguru <tkato432(at)yahoo.com>
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Doom/Doom2/Heretic/Hexen/Strife) options.
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it, try to have the laws of physics work with you, not against you.
Sturmbahnfahrer is a game by Bram Stolk.
WWW: http://www.sturmbahnfahrer.com/
PR: ports/102931
Submitted by: Dmitry Marakasov <amdmi3(at)mail.ru>
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- Use SF macro in MASTER_SITES.
- Take maintainership.
- Convert to OPTIONS.
- Remove ONLY_FOR_ARCHS=i386.
- Use (smart) wrapper script instead of "installuser" target.
- Remove "-fno-strict-aliasing" flag only (don not change CFLAGS/CXXFLAGS),
and on any OSVERSION.
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PR: ports/102992
Submitted by: Dmitry Marakasov <amdmi3 at mail.ru> (maintainer)
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- Use SF macro in MASTER_SITES.
- Take maintainership.
- Remove ONLY_FOR_ARCHS=i386.
- Clean-up.
- Convert to OPTIONS.
- Add wrapper script and note it in pkg-message.
- Remove patch to avoid sound delay problems.
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- Take maintainership.
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- Take maintainership.
- Install manual page.
- Mark as IGNORE for 4.x (does not build).
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Choose to be a commander and you will play an in-depth RTS managing the
stronghold, or choose to be a warrior and you will play an intense game of
first person combat. With the creation of a new game play genre, RTSS (Real
Time Strategy Shooter), Savage expertly redefines the first-person shooter
and real-time strategy genres by combining elements of both into one cohesive
experience.
As the commander in RTS mode, you will tackle resource management, develop a
robust tech tree, plan your assault and lead real human players into battle.
As a warrior in action mode, you will master many unique weapons, powerful
units, and siege vehicles to fight a fast paced battle.
WWW: http://www.s2games.com/savage/
Approved by: garga (mentor, implicit)
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Approved by: garga (mentor,implicit)
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directory).
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PR: ports/102935
Submitted by: chinsan <chinsan.tw(at)gmail.com> (maintainer)
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PR: ports/102961
Submitted by: Dmitry Marakasov <amdmi3 at mail.ru> (maintainer)
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PR: ports/102907
Submitted by: Marcus von Appen <mva at sysfault.org> (maintainer)
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Checksums were accidentally removed in last update.
PR: ports/102225
Submitted by: Dmitry Marakasov <amdmi3 at mail.ru>
Approved by: Ying-Chieh Chen <yinjieh at csie.nctu.edu.tw> (maintainer)
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- Add addon package to the "src" group.
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PR: ports/102839
Submitted by: UMENO Takashi <umeno(at)rr.iij4u.or.jp> (maintainer)
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Hat: portmgr
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Hat: portmgr
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Hat: portmgr
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Hat: portmgr
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Hat: portmgr
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and EXPIRATION_DATE.
Hat: portmgr
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Approved by: garga (mentor,implicit)
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- Add NO_CDROM.
- Add dependency to Linux OpenGL libraries.
- Add linux- prefix to executables.
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PR: ports/102827
Submitted by: Dmitry Marakasov <amdmi3@mail.ru> (maintainer)
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Reported by: kris
Approved by: garga (mentor,implicit)
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Obtained from: infofarmer (private e-mail)
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Hat: portmgr
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PR: ports/101482
Submitted by: Stanislav Sedov <ssedov@mbsd.msk.ru>
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This fixes the build when devel/libevent is present.
PR: ports/102791
Submitted by: Dmitry Marakasov <amdmi3@mail.ru>
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Hat: portmgr
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Hat: portmgr
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- Respect CFLAGS
- Bump portrevision
PR: ports/102792
Submitted by: Dmitry Marakasov <amdmi3@mail.ru>
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- Add 'ftp://' where it was omitted
- Fix a typo
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QuakeWorld, without loosing any (backwards) compatability.
All QuakeWorld clients should be able to connect to an FTE server, and all FTE
clients should connect to any other QW server.
The FTE client, supports Quake, NetQuake, QuakeWorld, Quake II, Quake III
Arena, Hexen 2, Nexuiz and others.
WWW: http://fteqw.com/
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refer to http://vuxml.FreeBSD.org/0b79743b-3ab7-11db-81e1-000e0c2e438a.html
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- Remove USE_X_PREFIX
- Remove obsolete patch files
- Move pkg-message to files directory
Approved by: garga (mentor)
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games/alienarena and games/linux-alienarena [1]).
- Remove BROKEN for 4.x (now gzip extracts the distfile fine).
- Allow building individual executables in games/alienarena.
Approved by: acm (maintainer) [1]
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- Bump PORTREVISION
Reported by: kris [1]
Approved by: garga (mentor)
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Ataxx, Reversi, Gomoku, Connect Four, Breakthrough, Glass Bead, Hexapawn,
Quad Wrangle, Cats and Dogs and Moray Eels. You can play against another
person or computer opponents of varying difficulty, even over the network.
102734
PR: 102734
Submitted by: Gürkan Sengün
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PR: 102732
Submitted by: Gürkan Sengün
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- Fix installation process on games/el [1]
Reported by: kris [1]
Approved by: garga (mentor)
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Reported by: pointyhat via kris
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- Create DATADIR when SHAREWARE isn't selected and using the port.
Reported by: kris
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QuakeWorld easier to start and play. The immortal first person shooter Quake
in the brand new skin with superb graphics and extremely fast gameplay.
Features:
- Modern graphics.
- Multiview support.
- Tons of features to serve latest pro-gaming needs.
- Inbuilt Server Browser & MP3 player control.
- Recorded Games Browser.
- Customization of all possible graphics elements of the game including Head
Up Display.
- All sorts of scripting possibilities.
- MAC OS X platform supported. Software version for computers without 3D
graphics accelerators.
WWW: http://ezquake.sourceforge.net/
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(2.0.4) changed the name to the original one.
- Update to version 2.0.4.
- Add patches and pkg-message to fix problems [1].
Obtained from:>-Iasen Kostov <tbyte@otel.net> (private e-mail) [1]
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PR: ports/102728
Submitted by: UMENO Takashi <umeno@rr.iij4u.or.jp> (maintainer)
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Reported by: pointyhat
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PR: ports/102398
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Palomino is an open-source action flight simulator with its own
3D engine.
WWW: http://www.palomino3d.org/
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PR: ports/102591
Submitted by: oliver
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of shooting. With the combination of the cursor key and the shot
button, you can shoot at your side or even at your back. Get the
bonus point by hitting the enemy without a miss. You can choose
stages of different difficulty.
WWW: http://www.interq.or.jp/libra/oohara/dangen/index.html
PR: ports/102531
Submitted by: Dmitry Marakasov <amdmi3@mail.ru>
Approved by: krion (mentor)
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PR: ports/102553
Submitted by: maintainer (UMENO Takashi)
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Reported by: itetcu, Jason Boisvert <boisvert@colorado.edu>
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PR: ports/102495
Submitted by: Dmitry Marakasov <amdmi3(at)mail.ru>, (maintainer)
Approved by: krion (mentor)
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PR: ports/102362
Submitted by: Jean-Baptiste Quenot <jbq@caraldi.com>
Approved by: krion (mentor), maintainer timeout
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PR: ports/102389
Submitted by: Dmitry Marakasov <amdmi3@mail.ru> (maintainer)
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PR: ports/102445
Submitted by: Dmitry Marakasov <amdmi3 at mail.ru> (maintainer)
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- Add INSTALLS_ICONS
Submitted by: Soeren Straarup via irc [1]
Approved by: krion (mentor)
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Submitted by: pointyhat via kris mail
Approved by: krion (mentor)
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- Add nox11 port, server only [1]
- Fix conflicts
- Update comment and pkg-descr
- Minor fixes
Inspired by: Gergely CZUCZY <phoemix@harmless.hu> [1]
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- Add patch to fix crash when saving game [1].
PR: ports/100603
Submitted by: Dmitry Marakasov <amdmi3@mail.ru>
Obtained from: Iasen Kostov <tbyte@otel.net> (private mail) [1]
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- Change CLIENT option to "on" by default.
- Remove message about broken OSS in client (is fixed now).
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- Fixes problems with empty directories on games/el-data
Approved by: garga (mentor)
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Pointy Hat To: mat
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- Remove USE_X_PREFIX
Approved by: garga (mentor)
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PR: ports/100857
Submitted by: Denis Shaposhnikov <dsh at vlink.ru>
Approved by: Andriy Gapon <avg at icyb.net.ua> (maintainer)
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PR: ports/102215
Submitted by: chinsan <chinsan.tw(at)gmail.com>
Approved by: krion (mentor), maintainer
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- Remove CVS code. Now, it's fetchable using a MASTER_SITE (Thanks to DraX :))
- Fix some .in files
- Modify pkg-message. Remove/Add some entries
- Modify some *_DEPENDS entries
- Other tiny modifications
Approved by: garga (mentor)
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- Fixes some problems with games/linux-warsow and games/warsow-data, now
we can install games/warsow and games/linux-warsow at the same place.
Submitted by: me
Approved by: maintainer timeout (16 days), garga (mentor)
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- Take maintainership
- Use Makefile.bsdg instead of Makefile.bsd
- Add/Remove patch-Makefile.bsdg/bsd files
- Add patch-sound.c, the sound.c file is using deprecated functions of alut
- Remove pkg-plist, now ,it isn't necessary
Approved by: garga (mentor)
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The Eternal Lands data and sound files.
WWW: http://www.eternal-lands.com/
Approved by: garga (mentor)
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PR: ports/102170
Submitted by: Dmitry Marakasov <amdmi3 at mail.ru> (maintainer)
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PR: ports/102109
Submitted by: Ying-Chieh Chen <yinjieh@csie.nctu.edu.tw> (maintainer)
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real location.
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- portlint(1) fix while here.
Reported by: fenner's distfile survey [1]
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- Fix incorrectly implemented OPTIONS check.
Reported by: kris
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PR: ports/102039
Submitted by: UMENO Takashi <umeno at rr.iij4u.or.jp> (maintainer)
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PR: ports/102099
Submitted by: Dmitry Marakasov (maintainer)
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PR: ports/101586
Submitted by: Stanislav Sedov <ssedov at mbsd.msk.ru>
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Note that these directories are be removed by other dependency ports,
so I do not bump PORTREVISION for them. These affected ports are
belong to ports@.
PR: ports/101586
Submitted by: Stanislav Sedov <ssedov at mbsd.msk.ru>
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- these include dns/ editors/ emulators/ finance/
games/ graphics/ maintained by ports@
PR: ports/101916
Submitted by: Gea-Suan Lin <gslin_AT_gslin dot org>
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- Add GAME and CTF options (disabled by default because provided by
"games/quake2-data" and "games/quake2-ctf" respectively).
PR: ports/101011
Submitted by: alepulver
Approved by: maintainer (timeout)
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- Remove ROGUE and XATRIX options (moved to "games/quake2-rogue" and
"games/quake2-xatrix").
- Rename "sdlquake2" to "quake2-sdl" to avoid conflicting with
"games/sdlquake2".
- Depend on "games/quake2-extras" for the RETEXTURE option instead of
installing them directly (most Q2 engines in ports support them).
- Install maxpak.pak in ${LIBDIR} (private directory) and not in ${Q2DIR}
(global directory). Other engines have their own pak/pk3 files.
- Fix reversed mouse when doing very slow movements (like when aiming at a long
distance). It's the same fix as sent to "games/warsow".
- Follow the rules in "games/quake2-data/Makefile.include": fix handling of
search paths (DATADIR/LIBDIR weren't used when playing a modification, also
use the right order).
PR: ports/101010
Submitted by: alepulver
Approved by: maintainer (timeout)
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- Fix building on 4.x and 7.x. [1]
- Allow building only the client/server part through OPTIONS. [1]
- Fix wrapper scripts: pass parameters to the real executables. [1]
- Respect SDL_CONFIG. [1]
- Clean-up. [1]
PR: 101116
Submitted by: alepulver [1]
Reviewed by: me [2]
Approved by: garga (mentor)
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These ports were integrated to linux_base-fc4.
Approved by: garga (mentor)
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engine with Real-time performance.
In order to provide such feature we have decided to use Kuwahara filter.
Kuwahara filter is a noise-reduction filter that preserves edges.
It uses four subquadrants to calculate the mean and variance and chooses the
mean value for the region with the smallest variance.
To increase the hand-painted effect we have decided to apply a simple blur
filter to reduce hard-edges on textures and increase the flatness effect.
To produce the cell shading effect we use no graphics card shaders, so our
implementation could run with almost any gfx card. The edge effect is produced
by painting backface polygons with a thick wireframe without textures and
repaint all the scene, but this time, with textures.
We have also implemented a different algorithm (we call it White Texture),
which uses white textures. It looks like this and this, you can set the
console variable r_celshadalgo to 2, and load another map, or run using the
appropiate link that came with the release.
WWW: http://q3cellshading.sourceforge.net/
PR: ports/101677
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PR: ports/101922
Submitted by: Raymond Pasco <ray@cultofray.net>
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- Take maintainership
PR: ports/101922
Submitted by: Raymond Pasco <ray@cultofray.net>
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o rc_subr script: check up using of /usr/sbin/daemon and support <user>
to run command as. [1]
o while I'm here: replace spaces to tabs at Makefile after variables.
PR: 101792 [1]
Submitted by: Alexander Logvinov <ports@logvinov.com> (maintainer) [1]
Approved by: netchild (mentor, implicit)
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PR: ports/101597
Submitted by: KATO Tsuguru <tkato432(at)yahoo.com>
Approved by: krion (mentor)
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PR: ports/101595
Submitted by: KATO Tsuguru <tkato432(at)yahoo.com>
Approved by: krion (mentor)
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PR: ports/101594
Submitted by: KATO Tsuguru <tkato432(at)yahoo.com>
Approved by: krion (mentor)
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PR: ports/101593
Submitted by: KATO Tsuguru <tkato432(at)yahoo.com>
Approved by: krion (mentor)
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PR: ports/101714
Submitted by: Robert Gogolok <gogo at cs.uni-sb.de> (maintainer)
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From maintainer:
Without using daemon(8) ucc-bin dies during system startup because of
SIGHUP signal. Sorry to say I can't find analogue for -p options on
4.x daemon(8). That's why 4.x users must use ucc script in root
directory of utserver installation or upgrade daemon(8).
PR: ports/101641
Submitted by: Alexander Logvinov <ports at logvinov.com> (maintainer)
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PR: ports/101652
Pointed out by: LoN_Kamikaze at gmx dot de
Submitted by: Ulrich Spoerlein <uspoerlein at gmail.com> (maintainer)
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- Update WWW.
PR: ports/101615
Submitted by: UMENO Takashi <umeno@rr.iij4u.or.jp> (maintainer)
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PR: ports/101554
Submitted by: UMENO Takashi <umeno@rr.iij4u.or.jp>
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PR: ports/101644
Submitted by: Stanislav Sedov <ssedov(at)mbsd.msk.ru>
Approved by: krion (mentor)
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PR: ports/101510
Submitted by: Stanislav Sedov <ssedov@mbsd.msk.ru>
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PR: ports/101527
Submitted by: Dmitry Marakasov <amdmi3 at mail.ru> (maintainer)
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Reported by: pointyhat
Approved by: garga (mentor)
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Reported by: pointyhat via kris
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- Allow building only the client or server (adding OPTIONS).
- Improve wrapper script (only create ~/.cube once and pass parameters to the
real executable).
- Install documentation (if !NOPORTDOCS).
- Build targets according to OPTIONS.
- IGNORE if no executables were selected.
- Format pkg-descr and add item.
- Copy autoexec.cfg in addition to config.cfg instead of symlinking it.
PR: ports/101037
Submitted by: alepulver (myself)
Approved by: maintainer (timeout)
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mail, so I see no other way.
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- Add patch for sound and joystick support taken from icculus.org/duke3d.
- Integrate with games/duke3d-data.
- Remove wrapper scripts (use programs' search path routines).
- Remove CONFLICTS with nonexistent (removed) port games/duke3d.
- Move notes in files/pkg-message.in to pkg-descr.
PR: ports/101279
Submitted by: alepulver (myself)
Approved by: maintainer
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Changelog at <http://globulation2.org/wiki/Changes>.
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Approved by: garga (garga)
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- Integrated with warsow-data
- Added CLIENT, SERVER and NVIDIA options
- Added PLIST file.
Approved by: garga (mentor)
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The warsow data files.
This port install the data files needed to run warsow a full free multiplayer
first person shooter with cartoon design, using qfusion (a cool improvement to
the Quake 2 engine)
WWW: http://www.warsow.net/
Approved by: garga (mentor)
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Reported by: pointyhat via erwin
Approved by: garga (mentor)
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- Pass maintainership to submitter
PR: ports/101339
Submitted by: Alexander Logvinov <ports at logvinov.com>
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- Rename directories and programs with a "linux-" prefix.
- Add NO_CDROM and NO_PACKAGE (LEGAL entry shared with "games/linux-quake4").
- Use MASTER_SITE_SUBDIR and groups.
- Fix directory for MASTER_SITE_IDSOFTWARE.
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PR: ports/101328
Submitted by: Roland Smith <rsmith@xs4all.nl>
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Nazghul is a computer role-playing game (CRPG) engine. Obviously, the emphasis
is not on graphics or first-person squad-based stealth action. If you like
roguelikes or the top-down, 2d, turn-based CRPG's that disappeared in the early
90's then this is for you.
WWW: http://myweb.cableone.net/gmcnutt/nazghul.html
Approved by: garga (mentor)
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extending what can be edited in the game. EDuke32 combines the work that JonoF
and Ken Silverman have put in to JFDuke3D with the original EDuke work done by
Matt Saettler, while simultaneously adding tons of new and useful features.
Consequently, EDuke32 is the most advanced version of Duke Nukem 3D in
existence. EDuke32 is developed and maintained by Richard "TerminX" Gobeille
and the EDuke32 team.
This port includes icculus.org/duke3d patches for sound and joystick support.
WWW: http://eduke32.com/
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for the original data, or downloads a shareware version based on the selected
options. In the first case you need to have a legitimate copy of the game in
order to obtain the DUKE3D.GRP file.
WWW: http://www.3drealms.com/duke3d/
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- Removed USE_X_PREFIX
- Added NO_CDROM and NO_PACKAGE
- Added linux- prefix to all quake* scripts
Approved by: garga (mentor)
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PR: 101171
Submitted by: Dmitry Marakasov <amdmi3 at mail.ru>
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- Convert to "magic" master sites
- Various minor portlint-prodded fixes
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source file).
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PR: ports/101020
Submitted by: rafan
Approved by: chinsan <chinsan.tw at gmail.com> (maintainer)
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