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authorPéter Szilágyi <peterke@gmail.com>2015-09-01 01:21:02 +0800
committerPéter Szilágyi <peterke@gmail.com>2015-09-11 22:42:25 +0800
commit2b339cbbd8bb475d2195d54a71dcced700003430 (patch)
tree7520c67d5bb5c66fe2430394a72f83d052bbe2b7 /core/chain_manager.go
parent4e075e401354b4ee068cf78b1f283763fe927245 (diff)
downloaddexon-2b339cbbd8bb475d2195d54a71dcced700003430.tar.gz
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core, eth: split the db blocks into headers and bodies
Diffstat (limited to 'core/chain_manager.go')
-rw-r--r--core/chain_manager.go262
1 files changed, 153 insertions, 109 deletions
diff --git a/core/chain_manager.go b/core/chain_manager.go
index c8127951e..745b270f7 100644
--- a/core/chain_manager.go
+++ b/core/chain_manager.go
@@ -48,6 +48,8 @@ var (
)
const (
+ headerCacheLimit = 256
+ bodyCacheLimit = 256
blockCacheLimit = 256
maxFutureBlocks = 256
maxTimeFutureBlocks = 30
@@ -71,7 +73,10 @@ type ChainManager struct {
lastBlockHash common.Hash
currentGasLimit *big.Int
- cache *lru.Cache // cache is the LRU caching
+ headerCache *lru.Cache // Cache for the most recent block headers
+ bodyCache *lru.Cache // Cache for the most recent block bodies
+ bodyRLPCache *lru.Cache // Cache for the most recent block bodies in RLP encoded format
+ blockCache *lru.Cache // Cache for the most recent entire blocks
futureBlocks *lru.Cache // future blocks are blocks added for later processing
quit chan struct{}
@@ -84,13 +89,22 @@ type ChainManager struct {
}
func NewChainManager(chainDb common.Database, pow pow.PoW, mux *event.TypeMux) (*ChainManager, error) {
- cache, _ := lru.New(blockCacheLimit)
+ headerCache, _ := lru.New(headerCacheLimit)
+ bodyCache, _ := lru.New(bodyCacheLimit)
+ bodyRLPCache, _ := lru.New(bodyCacheLimit)
+ blockCache, _ := lru.New(blockCacheLimit)
+ futureBlocks, _ := lru.New(maxFutureBlocks)
+
bc := &ChainManager{
- chainDb: chainDb,
- eventMux: mux,
- quit: make(chan struct{}),
- cache: cache,
- pow: pow,
+ chainDb: chainDb,
+ eventMux: mux,
+ quit: make(chan struct{}),
+ headerCache: headerCache,
+ bodyCache: bodyCache,
+ bodyRLPCache: bodyRLPCache,
+ blockCache: blockCache,
+ futureBlocks: futureBlocks,
+ pow: pow,
}
bc.genesisBlock = bc.GetBlockByNumber(0)
@@ -105,11 +119,9 @@ func NewChainManager(chainDb common.Database, pow pow.PoW, mux *event.TypeMux) (
}
glog.V(logger.Info).Infoln("WARNING: Wrote default ethereum genesis block")
}
-
if err := bc.setLastState(); err != nil {
return nil, err
}
-
// Check the current state of the block hashes and make sure that we do not have any of the bad blocks in our chain
for hash, _ := range BadHashes {
if block := bc.GetBlock(hash); block != nil {
@@ -123,14 +135,8 @@ func NewChainManager(chainDb common.Database, pow pow.PoW, mux *event.TypeMux) (
glog.V(logger.Error).Infoln("Chain reorg was successfull. Resuming normal operation")
}
}
-
// Take ownership of this particular state
-
- bc.futureBlocks, _ = lru.New(maxFutureBlocks)
- bc.makeCache()
-
go bc.update()
-
return bc, nil
}
@@ -139,13 +145,15 @@ func (bc *ChainManager) SetHead(head *types.Block) {
defer bc.mu.Unlock()
for block := bc.currentBlock; block != nil && block.Hash() != head.Hash(); block = bc.GetBlock(block.ParentHash()) {
- bc.removeBlock(block)
+ DeleteBlock(bc.chainDb, block.Hash())
}
+ bc.headerCache.Purge()
+ bc.bodyCache.Purge()
+ bc.bodyRLPCache.Purge()
+ bc.blockCache.Purge()
+ bc.futureBlocks.Purge()
- bc.cache, _ = lru.New(blockCacheLimit)
bc.currentBlock = head
- bc.makeCache()
-
bc.setTotalDifficulty(head.Td)
bc.insert(head)
bc.setLastState()
@@ -199,11 +207,9 @@ func (bc *ChainManager) recover() bool {
if len(data) != 0 {
block := bc.GetBlock(common.BytesToHash(data))
if block != nil {
- err := bc.chainDb.Put([]byte("LastBlock"), block.Hash().Bytes())
- if err != nil {
- glog.Fatalln("db write err:", err)
+ if err := WriteHead(bc.chainDb, block); err != nil {
+ glog.Fatalf("failed to write database head: %v", err)
}
-
bc.currentBlock = block
bc.lastBlockHash = block.Hash()
return true
@@ -213,14 +219,14 @@ func (bc *ChainManager) recover() bool {
}
func (bc *ChainManager) setLastState() error {
- data, _ := bc.chainDb.Get([]byte("LastBlock"))
- if len(data) != 0 {
- block := bc.GetBlock(common.BytesToHash(data))
+ head := GetHeadHash(bc.chainDb)
+ if head != (common.Hash{}) {
+ block := bc.GetBlock(head)
if block != nil {
bc.currentBlock = block
bc.lastBlockHash = block.Hash()
} else {
- glog.Infof("LastBlock (%x) not found. Recovering...\n", data)
+ glog.Infof("LastBlock (%x) not found. Recovering...\n", head)
if bc.recover() {
glog.Infof("Recover successful")
} else {
@@ -240,63 +246,37 @@ func (bc *ChainManager) setLastState() error {
return nil
}
-func (bc *ChainManager) makeCache() {
- bc.cache, _ = lru.New(blockCacheLimit)
- // load in last `blockCacheLimit` - 1 blocks. Last block is the current.
- bc.cache.Add(bc.genesisBlock.Hash(), bc.genesisBlock)
- for _, block := range bc.GetBlocksFromHash(bc.currentBlock.Hash(), blockCacheLimit) {
- bc.cache.Add(block.Hash(), block)
- }
-}
-
+// Reset purges the entire blockchain, restoring it to its genesis state.
func (bc *ChainManager) Reset() {
- bc.mu.Lock()
- defer bc.mu.Unlock()
-
- for block := bc.currentBlock; block != nil; block = bc.GetBlock(block.ParentHash()) {
- bc.removeBlock(block)
- }
-
- bc.cache, _ = lru.New(blockCacheLimit)
-
- // Prepare the genesis block
- err := WriteBlock(bc.chainDb, bc.genesisBlock)
- if err != nil {
- glog.Fatalln("db err:", err)
- }
-
- bc.insert(bc.genesisBlock)
- bc.currentBlock = bc.genesisBlock
- bc.makeCache()
-
- bc.setTotalDifficulty(common.Big("0"))
+ bc.ResetWithGenesisBlock(bc.genesisBlock)
}
-func (bc *ChainManager) removeBlock(block *types.Block) {
- bc.chainDb.Delete(append(blockHashPre, block.Hash().Bytes()...))
-}
-
-func (bc *ChainManager) ResetWithGenesisBlock(gb *types.Block) {
+// ResetWithGenesisBlock purges the entire blockchain, restoring it to the
+// specified genesis state.
+func (bc *ChainManager) ResetWithGenesisBlock(genesis *types.Block) {
bc.mu.Lock()
defer bc.mu.Unlock()
+ // Dump the entire block chain and purge the caches
for block := bc.currentBlock; block != nil; block = bc.GetBlock(block.ParentHash()) {
- bc.removeBlock(block)
+ DeleteBlock(bc.chainDb, block.Hash())
}
+ bc.headerCache.Purge()
+ bc.bodyCache.Purge()
+ bc.bodyRLPCache.Purge()
+ bc.blockCache.Purge()
+ bc.futureBlocks.Purge()
- // Prepare the genesis block
- gb.Td = gb.Difficulty()
- bc.genesisBlock = gb
+ // Prepare the genesis block and reinitialize the chain
+ bc.genesisBlock = genesis
+ bc.genesisBlock.Td = genesis.Difficulty()
- err := WriteBlock(bc.chainDb, bc.genesisBlock)
- if err != nil {
- glog.Fatalln("db err:", err)
+ if err := WriteBlock(bc.chainDb, bc.genesisBlock); err != nil {
+ glog.Fatalf("failed to write genesis block: %v", err)
}
-
bc.insert(bc.genesisBlock)
bc.currentBlock = bc.genesisBlock
- bc.makeCache()
- bc.td = gb.Difficulty()
+ bc.setTotalDifficulty(genesis.Difficulty())
}
// Export writes the active chain to the given writer.
@@ -359,61 +339,130 @@ func (bc *ChainManager) Genesis() *types.Block {
return bc.genesisBlock
}
-// Block fetching methods
-func (bc *ChainManager) HasBlock(hash common.Hash) bool {
- if bc.cache.Contains(hash) {
- return true
+// HasHeader checks if a block header is present in the database or not, caching
+// it if present.
+func (bc *ChainManager) HasHeader(hash common.Hash) bool {
+ return bc.GetHeader(hash) != nil
+}
+
+// GetHeader retrieves a block header from the database by hash, caching it if
+// found.
+func (self *ChainManager) GetHeader(hash common.Hash) *types.Header {
+ // Short circuit if the header's already in the cache, retrieve otherwise
+ if header, ok := self.headerCache.Get(hash); ok {
+ return header.(*types.Header)
+ }
+ header := GetHeaderByHash(self.chainDb, hash)
+ if header == nil {
+ return nil
}
+ // Cache the found header for next time and return
+ self.headerCache.Add(header.Hash(), header)
+ return header
+}
- data, _ := bc.chainDb.Get(append(blockHashPre, hash[:]...))
- return len(data) != 0
+// GetHeaderByNumber retrieves a block header from the database by number,
+// caching it (associated with its hash) if found.
+func (self *ChainManager) GetHeaderByNumber(number uint64) *types.Header {
+ hash := GetHashByNumber(self.chainDb, number)
+ if hash == (common.Hash{}) {
+ return nil
+ }
+ return self.GetHeader(hash)
}
-func (self *ChainManager) GetBlockHashesFromHash(hash common.Hash, max uint64) (chain []common.Hash) {
- block := self.GetBlock(hash)
- if block == nil {
- return
+// GetBody retrieves a block body (transactions, uncles and total difficulty)
+// from the database by hash, caching it if found. The resion for the peculiar
+// pointer-to-slice return type is to differentiate between empty and inexistent
+// bodies.
+func (self *ChainManager) GetBody(hash common.Hash) (*[]*types.Transaction, *[]*types.Header) {
+ // Short circuit if the body's already in the cache, retrieve otherwise
+ if cached, ok := self.bodyCache.Get(hash); ok {
+ body := cached.(*storageBody)
+ return &body.Transactions, &body.Uncles
}
- // XXX Could be optimised by using a different database which only holds hashes (i.e., linked list)
- for i := uint64(0); i < max; i++ {
- block = self.GetBlock(block.ParentHash())
- if block == nil {
- break
- }
+ transactions, uncles, td := GetBodyByHash(self.chainDb, hash)
+ if td == nil {
+ return nil, nil
+ }
+ // Cache the found body for next time and return
+ self.bodyCache.Add(hash, &storageBody{
+ Transactions: transactions,
+ Uncles: uncles,
+ })
+ return &transactions, &uncles
+}
- chain = append(chain, block.Hash())
- if block.Number().Cmp(common.Big0) <= 0 {
- break
- }
+// GetBodyRLP retrieves a block body in RLP encoding from the database by hash,
+// caching it if found.
+func (self *ChainManager) GetBodyRLP(hash common.Hash) []byte {
+ // Short circuit if the body's already in the cache, retrieve otherwise
+ if cached, ok := self.bodyRLPCache.Get(hash); ok {
+ return cached.([]byte)
}
+ body, td := GetBodyRLPByHash(self.chainDb, hash)
+ if td == nil {
+ return nil
+ }
+ // Cache the found body for next time and return
+ self.bodyRLPCache.Add(hash, body)
+ return body
+}
- return
+// HasBlock checks if a block is fully present in the database or not, caching
+// it if present.
+func (bc *ChainManager) HasBlock(hash common.Hash) bool {
+ return bc.GetBlock(hash) != nil
}
+// GetBlock retrieves a block from the database by hash, caching it if found.
func (self *ChainManager) GetBlock(hash common.Hash) *types.Block {
- if block, ok := self.cache.Get(hash); ok {
+ // Short circuit if the block's already in the cache, retrieve otherwise
+ if block, ok := self.blockCache.Get(hash); ok {
return block.(*types.Block)
}
-
block := GetBlockByHash(self.chainDb, hash)
if block == nil {
return nil
}
-
- // Add the block to the cache
- self.cache.Add(hash, (*types.Block)(block))
-
- return (*types.Block)(block)
+ // Cache the found block for next time and return
+ self.blockCache.Add(block.Hash(), block)
+ return block
}
-func (self *ChainManager) GetBlockByNumber(num uint64) *types.Block {
- self.mu.RLock()
- defer self.mu.RUnlock()
-
- return self.getBlockByNumber(num)
+// GetBlockByNumber retrieves a block from the database by number, caching it
+// (associated with its hash) if found.
+func (self *ChainManager) GetBlockByNumber(number uint64) *types.Block {
+ hash := GetHashByNumber(self.chainDb, number)
+ if hash == (common.Hash{}) {
+ return nil
+ }
+ return self.GetBlock(hash)
+}
+// GetBlockHashesFromHash retrieves a number of block hashes starting at a given
+// hash, fetching towards the genesis block.
+func (self *ChainManager) GetBlockHashesFromHash(hash common.Hash, max uint64) []common.Hash {
+ // Get the origin header from which to fetch
+ header := self.GetHeader(hash)
+ if header == nil {
+ return nil
+ }
+ // Iterate the headers until enough is collected or the genesis reached
+ chain := make([]common.Hash, 0, max)
+ for i := uint64(0); i < max; i++ {
+ if header = self.GetHeader(header.ParentHash); header == nil {
+ break
+ }
+ chain = append(chain, header.Hash())
+ if header.Number.Cmp(common.Big0) <= 0 {
+ break
+ }
+ }
+ return chain
}
+// [deprecated by eth/62]
// GetBlocksFromHash returns the block corresponding to hash and up to n-1 ancestors.
func (self *ChainManager) GetBlocksFromHash(hash common.Hash, n int) (blocks []*types.Block) {
for i := 0; i < n; i++ {
@@ -427,11 +476,6 @@ func (self *ChainManager) GetBlocksFromHash(hash common.Hash, n int) (blocks []*
return
}
-// non blocking version
-func (self *ChainManager) getBlockByNumber(num uint64) *types.Block {
- return GetBlockByNumber(self.chainDb, num)
-}
-
func (self *ChainManager) GetUnclesInChain(block *types.Block, length int) (uncles []*types.Header) {
for i := 0; block != nil && i < length; i++ {
uncles = append(uncles, block.Uncles()...)