diff options
Diffstat (limited to 'core/chain_manager.go')
-rw-r--r-- | core/chain_manager.go | 262 |
1 files changed, 153 insertions, 109 deletions
diff --git a/core/chain_manager.go b/core/chain_manager.go index c8127951e..745b270f7 100644 --- a/core/chain_manager.go +++ b/core/chain_manager.go @@ -48,6 +48,8 @@ var ( ) const ( + headerCacheLimit = 256 + bodyCacheLimit = 256 blockCacheLimit = 256 maxFutureBlocks = 256 maxTimeFutureBlocks = 30 @@ -71,7 +73,10 @@ type ChainManager struct { lastBlockHash common.Hash currentGasLimit *big.Int - cache *lru.Cache // cache is the LRU caching + headerCache *lru.Cache // Cache for the most recent block headers + bodyCache *lru.Cache // Cache for the most recent block bodies + bodyRLPCache *lru.Cache // Cache for the most recent block bodies in RLP encoded format + blockCache *lru.Cache // Cache for the most recent entire blocks futureBlocks *lru.Cache // future blocks are blocks added for later processing quit chan struct{} @@ -84,13 +89,22 @@ type ChainManager struct { } func NewChainManager(chainDb common.Database, pow pow.PoW, mux *event.TypeMux) (*ChainManager, error) { - cache, _ := lru.New(blockCacheLimit) + headerCache, _ := lru.New(headerCacheLimit) + bodyCache, _ := lru.New(bodyCacheLimit) + bodyRLPCache, _ := lru.New(bodyCacheLimit) + blockCache, _ := lru.New(blockCacheLimit) + futureBlocks, _ := lru.New(maxFutureBlocks) + bc := &ChainManager{ - chainDb: chainDb, - eventMux: mux, - quit: make(chan struct{}), - cache: cache, - pow: pow, + chainDb: chainDb, + eventMux: mux, + quit: make(chan struct{}), + headerCache: headerCache, + bodyCache: bodyCache, + bodyRLPCache: bodyRLPCache, + blockCache: blockCache, + futureBlocks: futureBlocks, + pow: pow, } bc.genesisBlock = bc.GetBlockByNumber(0) @@ -105,11 +119,9 @@ func NewChainManager(chainDb common.Database, pow pow.PoW, mux *event.TypeMux) ( } glog.V(logger.Info).Infoln("WARNING: Wrote default ethereum genesis block") } - if err := bc.setLastState(); err != nil { return nil, err } - // Check the current state of the block hashes and make sure that we do not have any of the bad blocks in our chain for hash, _ := range BadHashes { if block := bc.GetBlock(hash); block != nil { @@ -123,14 +135,8 @@ func NewChainManager(chainDb common.Database, pow pow.PoW, mux *event.TypeMux) ( glog.V(logger.Error).Infoln("Chain reorg was successfull. Resuming normal operation") } } - // Take ownership of this particular state - - bc.futureBlocks, _ = lru.New(maxFutureBlocks) - bc.makeCache() - go bc.update() - return bc, nil } @@ -139,13 +145,15 @@ func (bc *ChainManager) SetHead(head *types.Block) { defer bc.mu.Unlock() for block := bc.currentBlock; block != nil && block.Hash() != head.Hash(); block = bc.GetBlock(block.ParentHash()) { - bc.removeBlock(block) + DeleteBlock(bc.chainDb, block.Hash()) } + bc.headerCache.Purge() + bc.bodyCache.Purge() + bc.bodyRLPCache.Purge() + bc.blockCache.Purge() + bc.futureBlocks.Purge() - bc.cache, _ = lru.New(blockCacheLimit) bc.currentBlock = head - bc.makeCache() - bc.setTotalDifficulty(head.Td) bc.insert(head) bc.setLastState() @@ -199,11 +207,9 @@ func (bc *ChainManager) recover() bool { if len(data) != 0 { block := bc.GetBlock(common.BytesToHash(data)) if block != nil { - err := bc.chainDb.Put([]byte("LastBlock"), block.Hash().Bytes()) - if err != nil { - glog.Fatalln("db write err:", err) + if err := WriteHead(bc.chainDb, block); err != nil { + glog.Fatalf("failed to write database head: %v", err) } - bc.currentBlock = block bc.lastBlockHash = block.Hash() return true @@ -213,14 +219,14 @@ func (bc *ChainManager) recover() bool { } func (bc *ChainManager) setLastState() error { - data, _ := bc.chainDb.Get([]byte("LastBlock")) - if len(data) != 0 { - block := bc.GetBlock(common.BytesToHash(data)) + head := GetHeadHash(bc.chainDb) + if head != (common.Hash{}) { + block := bc.GetBlock(head) if block != nil { bc.currentBlock = block bc.lastBlockHash = block.Hash() } else { - glog.Infof("LastBlock (%x) not found. Recovering...\n", data) + glog.Infof("LastBlock (%x) not found. Recovering...\n", head) if bc.recover() { glog.Infof("Recover successful") } else { @@ -240,63 +246,37 @@ func (bc *ChainManager) setLastState() error { return nil } -func (bc *ChainManager) makeCache() { - bc.cache, _ = lru.New(blockCacheLimit) - // load in last `blockCacheLimit` - 1 blocks. Last block is the current. - bc.cache.Add(bc.genesisBlock.Hash(), bc.genesisBlock) - for _, block := range bc.GetBlocksFromHash(bc.currentBlock.Hash(), blockCacheLimit) { - bc.cache.Add(block.Hash(), block) - } -} - +// Reset purges the entire blockchain, restoring it to its genesis state. func (bc *ChainManager) Reset() { - bc.mu.Lock() - defer bc.mu.Unlock() - - for block := bc.currentBlock; block != nil; block = bc.GetBlock(block.ParentHash()) { - bc.removeBlock(block) - } - - bc.cache, _ = lru.New(blockCacheLimit) - - // Prepare the genesis block - err := WriteBlock(bc.chainDb, bc.genesisBlock) - if err != nil { - glog.Fatalln("db err:", err) - } - - bc.insert(bc.genesisBlock) - bc.currentBlock = bc.genesisBlock - bc.makeCache() - - bc.setTotalDifficulty(common.Big("0")) + bc.ResetWithGenesisBlock(bc.genesisBlock) } -func (bc *ChainManager) removeBlock(block *types.Block) { - bc.chainDb.Delete(append(blockHashPre, block.Hash().Bytes()...)) -} - -func (bc *ChainManager) ResetWithGenesisBlock(gb *types.Block) { +// ResetWithGenesisBlock purges the entire blockchain, restoring it to the +// specified genesis state. +func (bc *ChainManager) ResetWithGenesisBlock(genesis *types.Block) { bc.mu.Lock() defer bc.mu.Unlock() + // Dump the entire block chain and purge the caches for block := bc.currentBlock; block != nil; block = bc.GetBlock(block.ParentHash()) { - bc.removeBlock(block) + DeleteBlock(bc.chainDb, block.Hash()) } + bc.headerCache.Purge() + bc.bodyCache.Purge() + bc.bodyRLPCache.Purge() + bc.blockCache.Purge() + bc.futureBlocks.Purge() - // Prepare the genesis block - gb.Td = gb.Difficulty() - bc.genesisBlock = gb + // Prepare the genesis block and reinitialize the chain + bc.genesisBlock = genesis + bc.genesisBlock.Td = genesis.Difficulty() - err := WriteBlock(bc.chainDb, bc.genesisBlock) - if err != nil { - glog.Fatalln("db err:", err) + if err := WriteBlock(bc.chainDb, bc.genesisBlock); err != nil { + glog.Fatalf("failed to write genesis block: %v", err) } - bc.insert(bc.genesisBlock) bc.currentBlock = bc.genesisBlock - bc.makeCache() - bc.td = gb.Difficulty() + bc.setTotalDifficulty(genesis.Difficulty()) } // Export writes the active chain to the given writer. @@ -359,61 +339,130 @@ func (bc *ChainManager) Genesis() *types.Block { return bc.genesisBlock } -// Block fetching methods -func (bc *ChainManager) HasBlock(hash common.Hash) bool { - if bc.cache.Contains(hash) { - return true +// HasHeader checks if a block header is present in the database or not, caching +// it if present. +func (bc *ChainManager) HasHeader(hash common.Hash) bool { + return bc.GetHeader(hash) != nil +} + +// GetHeader retrieves a block header from the database by hash, caching it if +// found. +func (self *ChainManager) GetHeader(hash common.Hash) *types.Header { + // Short circuit if the header's already in the cache, retrieve otherwise + if header, ok := self.headerCache.Get(hash); ok { + return header.(*types.Header) + } + header := GetHeaderByHash(self.chainDb, hash) + if header == nil { + return nil } + // Cache the found header for next time and return + self.headerCache.Add(header.Hash(), header) + return header +} - data, _ := bc.chainDb.Get(append(blockHashPre, hash[:]...)) - return len(data) != 0 +// GetHeaderByNumber retrieves a block header from the database by number, +// caching it (associated with its hash) if found. +func (self *ChainManager) GetHeaderByNumber(number uint64) *types.Header { + hash := GetHashByNumber(self.chainDb, number) + if hash == (common.Hash{}) { + return nil + } + return self.GetHeader(hash) } -func (self *ChainManager) GetBlockHashesFromHash(hash common.Hash, max uint64) (chain []common.Hash) { - block := self.GetBlock(hash) - if block == nil { - return +// GetBody retrieves a block body (transactions, uncles and total difficulty) +// from the database by hash, caching it if found. The resion for the peculiar +// pointer-to-slice return type is to differentiate between empty and inexistent +// bodies. +func (self *ChainManager) GetBody(hash common.Hash) (*[]*types.Transaction, *[]*types.Header) { + // Short circuit if the body's already in the cache, retrieve otherwise + if cached, ok := self.bodyCache.Get(hash); ok { + body := cached.(*storageBody) + return &body.Transactions, &body.Uncles } - // XXX Could be optimised by using a different database which only holds hashes (i.e., linked list) - for i := uint64(0); i < max; i++ { - block = self.GetBlock(block.ParentHash()) - if block == nil { - break - } + transactions, uncles, td := GetBodyByHash(self.chainDb, hash) + if td == nil { + return nil, nil + } + // Cache the found body for next time and return + self.bodyCache.Add(hash, &storageBody{ + Transactions: transactions, + Uncles: uncles, + }) + return &transactions, &uncles +} - chain = append(chain, block.Hash()) - if block.Number().Cmp(common.Big0) <= 0 { - break - } +// GetBodyRLP retrieves a block body in RLP encoding from the database by hash, +// caching it if found. +func (self *ChainManager) GetBodyRLP(hash common.Hash) []byte { + // Short circuit if the body's already in the cache, retrieve otherwise + if cached, ok := self.bodyRLPCache.Get(hash); ok { + return cached.([]byte) } + body, td := GetBodyRLPByHash(self.chainDb, hash) + if td == nil { + return nil + } + // Cache the found body for next time and return + self.bodyRLPCache.Add(hash, body) + return body +} - return +// HasBlock checks if a block is fully present in the database or not, caching +// it if present. +func (bc *ChainManager) HasBlock(hash common.Hash) bool { + return bc.GetBlock(hash) != nil } +// GetBlock retrieves a block from the database by hash, caching it if found. func (self *ChainManager) GetBlock(hash common.Hash) *types.Block { - if block, ok := self.cache.Get(hash); ok { + // Short circuit if the block's already in the cache, retrieve otherwise + if block, ok := self.blockCache.Get(hash); ok { return block.(*types.Block) } - block := GetBlockByHash(self.chainDb, hash) if block == nil { return nil } - - // Add the block to the cache - self.cache.Add(hash, (*types.Block)(block)) - - return (*types.Block)(block) + // Cache the found block for next time and return + self.blockCache.Add(block.Hash(), block) + return block } -func (self *ChainManager) GetBlockByNumber(num uint64) *types.Block { - self.mu.RLock() - defer self.mu.RUnlock() - - return self.getBlockByNumber(num) +// GetBlockByNumber retrieves a block from the database by number, caching it +// (associated with its hash) if found. +func (self *ChainManager) GetBlockByNumber(number uint64) *types.Block { + hash := GetHashByNumber(self.chainDb, number) + if hash == (common.Hash{}) { + return nil + } + return self.GetBlock(hash) +} +// GetBlockHashesFromHash retrieves a number of block hashes starting at a given +// hash, fetching towards the genesis block. +func (self *ChainManager) GetBlockHashesFromHash(hash common.Hash, max uint64) []common.Hash { + // Get the origin header from which to fetch + header := self.GetHeader(hash) + if header == nil { + return nil + } + // Iterate the headers until enough is collected or the genesis reached + chain := make([]common.Hash, 0, max) + for i := uint64(0); i < max; i++ { + if header = self.GetHeader(header.ParentHash); header == nil { + break + } + chain = append(chain, header.Hash()) + if header.Number.Cmp(common.Big0) <= 0 { + break + } + } + return chain } +// [deprecated by eth/62] // GetBlocksFromHash returns the block corresponding to hash and up to n-1 ancestors. func (self *ChainManager) GetBlocksFromHash(hash common.Hash, n int) (blocks []*types.Block) { for i := 0; i < n; i++ { @@ -427,11 +476,6 @@ func (self *ChainManager) GetBlocksFromHash(hash common.Hash, n int) (blocks []* return } -// non blocking version -func (self *ChainManager) getBlockByNumber(num uint64) *types.Block { - return GetBlockByNumber(self.chainDb, num) -} - func (self *ChainManager) GetUnclesInChain(block *types.Block, length int) (uncles []*types.Header) { for i := 0; block != nil && i < length; i++ { uncles = append(uncles, block.Uncles()...) |