diff options
Diffstat (limited to 'games')
-rw-r--r-- | games/Makefile | 1 | ||||
-rw-r--r-- | games/openlierox/Makefile | 70 | ||||
-rw-r--r-- | games/openlierox/distinfo | 3 | ||||
-rw-r--r-- | games/openlierox/files/patch-libs-hawknl-src-nlinternal.h | 11 | ||||
-rw-r--r-- | games/openlierox/files/patch-src-client-Sounds.cpp | 41 | ||||
-rw-r--r-- | games/openlierox/files/patch-src-main.cpp | 11 | ||||
-rw-r--r-- | games/openlierox/pkg-descr | 21 | ||||
-rw-r--r-- | games/openlierox/pkg-plist | 3355 |
8 files changed, 3513 insertions, 0 deletions
diff --git a/games/Makefile b/games/Makefile index 22c29b5d7c7a..50be0ad51353 100644 --- a/games/Makefile +++ b/games/Makefile @@ -561,6 +561,7 @@ SUBDIR += opencity SUBDIR += openglad SUBDIR += openjazz + SUBDIR += openlierox SUBDIR += openmortal SUBDIR += openttd SUBDIR += openyahtzee diff --git a/games/openlierox/Makefile b/games/openlierox/Makefile new file mode 100644 index 000000000000..a9c00419ac01 --- /dev/null +++ b/games/openlierox/Makefile @@ -0,0 +1,70 @@ +# New ports collection makefile for: openlierox +# Date created: 12 Oct 2008 +# Whom: Dmitry Marakasov <amdmi3@FreeBSD.org> +# +# $FreeBSD$ +# + +PORTNAME= openlierox +DISTVERSION= 0.57_beta8 +CATEGORIES= games +MASTER_SITES= SF +DISTNAME= OpenLieroX_${DISTVERSION}.src + +MAINTAINER= amdmi3@FreeBSD.org +COMMENT= Extremely addictive realtime worms shoot-em-up + +LIB_DEPENDS= gd.4:${PORTSDIR}/graphics/gd + +USE_BZIP2= yes +USE_SDL= sdl image +USE_GNOME= libxml2 + +CFLAGS+= -I${LOCALBASE}/include/libxml2 +CXXFLAGS+= -I${LOCALBASE}/include/libxml2 + +USE_CMAKE= yes +CMAKE_ARGS= -DHAWKNL_BUILTIN=YES \ + -DLIBZIP_BUILTIN=YES + +WRKSRC= ${WRKDIR}/OpenLieroX + +PORTDOCS= * + +OPTIONS= DEDICATED_ONLY "Build dedicated server only" off + +.include <bsd.port.pre.mk> + +.if defined(WITH_DEDICATED_ONLY) +CMAKE_ARGS+= -DDEDICATED_ONLY=YES +.else +USE_XORG+= x11 +USE_SDL+= mixer +.endif + +post-extract: + @${FIND} ${WRKSRC} -name "._*" -delete + @cd ${WRKSRC} && ${MKDIR} bin + +post-patch: + @${REINPLACE_CMD} -e 's|sys/dir.h|dirent.h|' \ + ${WRKSRC}/src/main.cpp ${WRKSRC}/include/FindFile.h + @${REINPLACE_CMD} -e 's|DATADIR|"${DATADIR}"|' \ + ${WRKSRC}/src/main.cpp + +do-install: + ${INSTALL_PROGRAM} ${WRKSRC}/bin/openlierox ${PREFIX}/bin + ${MKDIR} ${DATADIR} + cd ${WRKSRC}/share/gamedir && ${COPYTREE_SHARE} . ${DATADIR} + ${MKDIR} ${PREFIX}/share/applications + ${INSTALL_DATA} ${WRKSRC}/share/openlierox-openlierox.desktop \ + ${PREFIX}/share/applications + ${INSTALL_DATA} ${WRKSRC}/share/OpenLieroX.svg \ + ${PREFIX}/share/pixmaps + +.if !defined(NOPORTDOCS) + ${MKDIR} ${DOCSDIR} + cd ${WRKSRC}/doc && ${COPYTREE_SHARE} . ${DOCSDIR} +.endif + +.include <bsd.port.post.mk> diff --git a/games/openlierox/distinfo b/games/openlierox/distinfo new file mode 100644 index 000000000000..a9249b9471b7 --- /dev/null +++ b/games/openlierox/distinfo @@ -0,0 +1,3 @@ +MD5 (OpenLieroX_0.57_beta8.src.tar.bz2) = f83b5e8eec8dae77f04280420c848807 +SHA256 (OpenLieroX_0.57_beta8.src.tar.bz2) = 0dd9c624a5d6a804f354263327dd4052f3b4d464b90e318e6255ec12d70077a8 +SIZE (OpenLieroX_0.57_beta8.src.tar.bz2) = 49121319 diff --git a/games/openlierox/files/patch-libs-hawknl-src-nlinternal.h b/games/openlierox/files/patch-libs-hawknl-src-nlinternal.h new file mode 100644 index 000000000000..2503905b275e --- /dev/null +++ b/games/openlierox/files/patch-libs-hawknl-src-nlinternal.h @@ -0,0 +1,11 @@ +--- libs/hawknl/src/nlinternal.h.orig 2008-08-31 03:59:14.000000000 +0400 ++++ libs/hawknl/src/nlinternal.h 2008-10-13 00:15:18.000000000 +0400 +@@ -28,7 +28,7 @@ + /* for malloc and free */
+ #include <stdlib.h>
+ #ifndef MACOSX
+-#include <malloc.h>
++#include <stdlib.h>
+ #endif
+
+ /* Windows CE does not have time.h functions */
diff --git a/games/openlierox/files/patch-src-client-Sounds.cpp b/games/openlierox/files/patch-src-client-Sounds.cpp new file mode 100644 index 000000000000..af6cc8ce0000 --- /dev/null +++ b/games/openlierox/files/patch-src-client-Sounds.cpp @@ -0,0 +1,41 @@ +--- src/client/Sounds.cpp.orig 2008-10-07 17:54:58.000000000 +0400 ++++ src/client/Sounds.cpp 2008-10-13 04:19:09.000000000 +0400 +@@ -144,36 +144,15 @@ + if(SoundSystemAvailable) return true; + SoundSystemAvailable = false; + +- if(getenv("SDL_AUDIODRIVER")) +- printf("SDL_AUDIODRIVER=%s\n", getenv("SDL_AUDIODRIVER")); +-#if !defined(WIN32) && !defined(MACOSX) +- if(!getenv("SDL_AUDIODRIVER")) { +- printf("SDL_AUDIODRIVER not set, setting to ALSA\n"); +- putenv((char*)"SDL_AUDIODRIVER=alsa"); +- } +-#endif +- +-initSoundSystem: +- + // HINT: other SDL stuff is already inited, we don't care here + if( SDL_InitSubSystem(SDL_INIT_AUDIO) != 0 ) { + printf("InitSoundSystem: Unable to initialize SDL-sound: %s\n", SDL_GetError()); +- if(getenv("SDL_AUDIODRIVER")) { +- printf("trying again with SDL_AUDIODRIVER unset\n"); +- unsetenv("SDL_AUDIODRIVER"); +- goto initSoundSystem; +- } else +- return false; ++ return false; + } + + if(Mix_OpenAudio(rate, AUDIO_S16, channels, buffers)) { + printf("InitSoundSystem: Unable to open audio (SDL_mixer): %s\n", Mix_GetError()); +- if(getenv("SDL_AUDIODRIVER")) { +- printf("trying again with SDL_AUDIODRIVER unset\n"); +- unsetenv("SDL_AUDIODRIVER"); +- goto initSoundSystem; +- } else +- return false; ++ return false; + } + + int allocChanNum = Mix_AllocateChannels(1000); // TODO: enough? diff --git a/games/openlierox/files/patch-src-main.cpp b/games/openlierox/files/patch-src-main.cpp new file mode 100644 index 000000000000..de82b81e9a4d --- /dev/null +++ b/games/openlierox/files/patch-src-main.cpp @@ -0,0 +1,11 @@ +--- src/main.cpp.orig 2008-10-10 01:21:19.000000000 +0400 ++++ src/main.cpp 2008-10-13 04:20:11.000000000 +0400 +@@ -134,6 +134,8 @@ + // Main entry point + int main(int argc, char *argv[]) + { ++ chdir(DATADIR); ++ + printf(GAMENAME " " LX_VERSION " is starting ...\n"); + #ifdef DEBUG + printf("HINT: This is a DEBUG build.\n"); diff --git a/games/openlierox/pkg-descr b/games/openlierox/pkg-descr new file mode 100644 index 000000000000..5f977f8de2f1 --- /dev/null +++ b/games/openlierox/pkg-descr @@ -0,0 +1,21 @@ +OpenLieroX is based and compatible to the famous LieroX. LieroX is +a 2D shooter game. It is an unofficial sequel to Liero, and is the +most popular of all the Liero clones. It features online play, fully +customizable weapons, levels and characters. Liero Xtreme was created +in C++ by Jason 'JasonB' Boettcher, an Australian programmer. + +The game is based on a deathmatch setting, where multiple players +face off in a closed level. Each player is equipped with five weapons +selected out of all the weapons allowed, and with a ninja rope that +allows the player to move in any direction. Players begin with a +set amount of lives, and whilst the game records the number of +kills, the last man standing is usually considered the winner. +LieroX also allows team deathmatches, which has made it common for +players to form clans. + +Because of the huge community, there are dozens of levels and mods +available. You also have no problem to find somebody on Internet +to play with. Or if you want to play offline, you also can play +with bots. + +WWW: http://openlierox.sourceforge.net/ diff --git a/games/openlierox/pkg-plist b/games/openlierox/pkg-plist new file mode 100644 index 000000000000..809cd72fef6a --- /dev/null +++ b/games/openlierox/pkg-plist @@ -0,0 +1,3355 @@ +bin/openlierox +share/applications/openlierox-openlierox.desktop +%%DATADIR%%/8-Bit Warfare v1.2/WeaponList.txt +%%DATADIR%%/8-Bit Warfare v1.2/gfx/3d1.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/3d2.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/3d3.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/BadGraphics1.PNG +%%DATADIR%%/8-Bit Warfare v1.2/gfx/BadGraphics2.PNG +%%DATADIR%%/8-Bit Warfare v1.2/gfx/ascii1.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/ascii2.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/asciiStar.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/asteroid1.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/asteroid2.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/asteroid3.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/asteroiddot.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/banana.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/bananabigexp.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/bananaexp.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/barrel1.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/barrel2.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/battleSquare.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/battlehit.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/battlehit0.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/battleshot.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/blood.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/bomberman.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/bombexp.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/bone.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/bonefire.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/bonepillar.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/bubble1.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/bubble2.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/bubble3.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/burger1.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/burger2.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/burger3.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/burgerbottombun.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/burgerlettuce.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/burgermeat.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/burgertopbun.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/centimushroom.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/centipede.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/centipedeHead.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/coin.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/controller.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/defender.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/donkeykong.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/fireball.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/fireballHit.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/fist.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/galagaship.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/galagashot.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/gameover.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/gameoverbig.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/gameoversquare.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/glitch.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/glitch2.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/greenheal.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/hammer.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/heart.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/heartsmall.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/heatman.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/icicle1.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/icicle2.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/icicleDot.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/icicleMist.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/invader.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/invaderlaser.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/invadership.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/invis.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/jetpack.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/jouster.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/keenhit.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/keenshot.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/kirby.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/kirby2.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/lemming1.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/lemming2.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/loloegg.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/loloegg2.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/loloshot.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/machinegun.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/megabuster.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/metroidbomb.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/metroidbombexp.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/missile.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/missilecommandalien.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/missilecommandexp1.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/missilecommandexp2.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/missilecommandpost.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/missilecommandpost2.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/monster.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/mushroom.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/mushroomblock.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/mushroomblockbits.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/musicbig.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/musicsmall.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/musicsmall2.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/nescord.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/nuke1.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/nuke2.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/pacman.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/pacmanGhost.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/pacmanGhostBox.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/pacmandot.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/pill.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/pongball.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/pongpaddle.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/pow1.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/pow2.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/robotsquare.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/rock.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/rockbig.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/rockbit.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/rootbeerdrop1.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/rootbeerdrop2.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/rootbeermug.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/rpghit1.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/rpghit2.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/rpgsword.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/shield.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/silverarrow.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/sinistar1.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/sinistar2.PNG +%%DATADIR%%/8-Bit Warfare v1.2/gfx/sinistar3.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/sinistardot.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/snake.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/sonic.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/sound.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/soundwave.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/spark.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/spark0.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/spark2.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/spread.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/sring.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/star.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/sword.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/tank1.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/tank2.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/tank3.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/tankshot.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/tetris.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/tetrissmall.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/tetrissmall2.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/ufo.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/ufolaser.png +%%DATADIR%%/8-Bit Warfare v1.2/gfx/yoyo.png +%%DATADIR%%/8-Bit Warfare v1.2/script.lgs +%%DATADIR%%/8-Bit Warfare v1.2/sfx/3dgrenade.wav +%%DATADIR%%/8-Bit Warfare v1.2/sfx/Asteroids.wav +%%DATADIR%%/8-Bit Warfare v1.2/sfx/BlockSmash.wav +%%DATADIR%%/8-Bit Warfare v1.2/sfx/DKSong.wav +%%DATADIR%%/8-Bit Warfare v1.2/sfx/Fireball.wav +%%DATADIR%%/8-Bit Warfare v1.2/sfx/GalagaFighter.wav +%%DATADIR%%/8-Bit Warfare v1.2/sfx/GalagaHit.wav +%%DATADIR%%/8-Bit Warfare 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