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-rw-r--r--games/Makefile1
-rw-r--r--games/openlierox/Makefile70
-rw-r--r--games/openlierox/distinfo3
-rw-r--r--games/openlierox/files/patch-libs-hawknl-src-nlinternal.h11
-rw-r--r--games/openlierox/files/patch-src-client-Sounds.cpp41
-rw-r--r--games/openlierox/files/patch-src-main.cpp11
-rw-r--r--games/openlierox/pkg-descr21
-rw-r--r--games/openlierox/pkg-plist3355
8 files changed, 3513 insertions, 0 deletions
diff --git a/games/Makefile b/games/Makefile
index 22c29b5d7c7a..50be0ad51353 100644
--- a/games/Makefile
+++ b/games/Makefile
@@ -561,6 +561,7 @@
SUBDIR += opencity
SUBDIR += openglad
SUBDIR += openjazz
+ SUBDIR += openlierox
SUBDIR += openmortal
SUBDIR += openttd
SUBDIR += openyahtzee
diff --git a/games/openlierox/Makefile b/games/openlierox/Makefile
new file mode 100644
index 000000000000..a9c00419ac01
--- /dev/null
+++ b/games/openlierox/Makefile
@@ -0,0 +1,70 @@
+# New ports collection makefile for: openlierox
+# Date created: 12 Oct 2008
+# Whom: Dmitry Marakasov <amdmi3@FreeBSD.org>
+#
+# $FreeBSD$
+#
+
+PORTNAME= openlierox
+DISTVERSION= 0.57_beta8
+CATEGORIES= games
+MASTER_SITES= SF
+DISTNAME= OpenLieroX_${DISTVERSION}.src
+
+MAINTAINER= amdmi3@FreeBSD.org
+COMMENT= Extremely addictive realtime worms shoot-em-up
+
+LIB_DEPENDS= gd.4:${PORTSDIR}/graphics/gd
+
+USE_BZIP2= yes
+USE_SDL= sdl image
+USE_GNOME= libxml2
+
+CFLAGS+= -I${LOCALBASE}/include/libxml2
+CXXFLAGS+= -I${LOCALBASE}/include/libxml2
+
+USE_CMAKE= yes
+CMAKE_ARGS= -DHAWKNL_BUILTIN=YES \
+ -DLIBZIP_BUILTIN=YES
+
+WRKSRC= ${WRKDIR}/OpenLieroX
+
+PORTDOCS= *
+
+OPTIONS= DEDICATED_ONLY "Build dedicated server only" off
+
+.include <bsd.port.pre.mk>
+
+.if defined(WITH_DEDICATED_ONLY)
+CMAKE_ARGS+= -DDEDICATED_ONLY=YES
+.else
+USE_XORG+= x11
+USE_SDL+= mixer
+.endif
+
+post-extract:
+ @${FIND} ${WRKSRC} -name "._*" -delete
+ @cd ${WRKSRC} && ${MKDIR} bin
+
+post-patch:
+ @${REINPLACE_CMD} -e 's|sys/dir.h|dirent.h|' \
+ ${WRKSRC}/src/main.cpp ${WRKSRC}/include/FindFile.h
+ @${REINPLACE_CMD} -e 's|DATADIR|"${DATADIR}"|' \
+ ${WRKSRC}/src/main.cpp
+
+do-install:
+ ${INSTALL_PROGRAM} ${WRKSRC}/bin/openlierox ${PREFIX}/bin
+ ${MKDIR} ${DATADIR}
+ cd ${WRKSRC}/share/gamedir && ${COPYTREE_SHARE} . ${DATADIR}
+ ${MKDIR} ${PREFIX}/share/applications
+ ${INSTALL_DATA} ${WRKSRC}/share/openlierox-openlierox.desktop \
+ ${PREFIX}/share/applications
+ ${INSTALL_DATA} ${WRKSRC}/share/OpenLieroX.svg \
+ ${PREFIX}/share/pixmaps
+
+.if !defined(NOPORTDOCS)
+ ${MKDIR} ${DOCSDIR}
+ cd ${WRKSRC}/doc && ${COPYTREE_SHARE} . ${DOCSDIR}
+.endif
+
+.include <bsd.port.post.mk>
diff --git a/games/openlierox/distinfo b/games/openlierox/distinfo
new file mode 100644
index 000000000000..a9249b9471b7
--- /dev/null
+++ b/games/openlierox/distinfo
@@ -0,0 +1,3 @@
+MD5 (OpenLieroX_0.57_beta8.src.tar.bz2) = f83b5e8eec8dae77f04280420c848807
+SHA256 (OpenLieroX_0.57_beta8.src.tar.bz2) = 0dd9c624a5d6a804f354263327dd4052f3b4d464b90e318e6255ec12d70077a8
+SIZE (OpenLieroX_0.57_beta8.src.tar.bz2) = 49121319
diff --git a/games/openlierox/files/patch-libs-hawknl-src-nlinternal.h b/games/openlierox/files/patch-libs-hawknl-src-nlinternal.h
new file mode 100644
index 000000000000..2503905b275e
--- /dev/null
+++ b/games/openlierox/files/patch-libs-hawknl-src-nlinternal.h
@@ -0,0 +1,11 @@
+--- libs/hawknl/src/nlinternal.h.orig 2008-08-31 03:59:14.000000000 +0400
++++ libs/hawknl/src/nlinternal.h 2008-10-13 00:15:18.000000000 +0400
+@@ -28,7 +28,7 @@
+ /* for malloc and free */
+ #include <stdlib.h>
+ #ifndef MACOSX
+-#include <malloc.h>
++#include <stdlib.h>
+ #endif
+
+ /* Windows CE does not have time.h functions */
diff --git a/games/openlierox/files/patch-src-client-Sounds.cpp b/games/openlierox/files/patch-src-client-Sounds.cpp
new file mode 100644
index 000000000000..af6cc8ce0000
--- /dev/null
+++ b/games/openlierox/files/patch-src-client-Sounds.cpp
@@ -0,0 +1,41 @@
+--- src/client/Sounds.cpp.orig 2008-10-07 17:54:58.000000000 +0400
++++ src/client/Sounds.cpp 2008-10-13 04:19:09.000000000 +0400
+@@ -144,36 +144,15 @@
+ if(SoundSystemAvailable) return true;
+ SoundSystemAvailable = false;
+
+- if(getenv("SDL_AUDIODRIVER"))
+- printf("SDL_AUDIODRIVER=%s\n", getenv("SDL_AUDIODRIVER"));
+-#if !defined(WIN32) && !defined(MACOSX)
+- if(!getenv("SDL_AUDIODRIVER")) {
+- printf("SDL_AUDIODRIVER not set, setting to ALSA\n");
+- putenv((char*)"SDL_AUDIODRIVER=alsa");
+- }
+-#endif
+-
+-initSoundSystem:
+-
+ // HINT: other SDL stuff is already inited, we don't care here
+ if( SDL_InitSubSystem(SDL_INIT_AUDIO) != 0 ) {
+ printf("InitSoundSystem: Unable to initialize SDL-sound: %s\n", SDL_GetError());
+- if(getenv("SDL_AUDIODRIVER")) {
+- printf("trying again with SDL_AUDIODRIVER unset\n");
+- unsetenv("SDL_AUDIODRIVER");
+- goto initSoundSystem;
+- } else
+- return false;
++ return false;
+ }
+
+ if(Mix_OpenAudio(rate, AUDIO_S16, channels, buffers)) {
+ printf("InitSoundSystem: Unable to open audio (SDL_mixer): %s\n", Mix_GetError());
+- if(getenv("SDL_AUDIODRIVER")) {
+- printf("trying again with SDL_AUDIODRIVER unset\n");
+- unsetenv("SDL_AUDIODRIVER");
+- goto initSoundSystem;
+- } else
+- return false;
++ return false;
+ }
+
+ int allocChanNum = Mix_AllocateChannels(1000); // TODO: enough?
diff --git a/games/openlierox/files/patch-src-main.cpp b/games/openlierox/files/patch-src-main.cpp
new file mode 100644
index 000000000000..de82b81e9a4d
--- /dev/null
+++ b/games/openlierox/files/patch-src-main.cpp
@@ -0,0 +1,11 @@
+--- src/main.cpp.orig 2008-10-10 01:21:19.000000000 +0400
++++ src/main.cpp 2008-10-13 04:20:11.000000000 +0400
+@@ -134,6 +134,8 @@
+ // Main entry point
+ int main(int argc, char *argv[])
+ {
++ chdir(DATADIR);
++
+ printf(GAMENAME " " LX_VERSION " is starting ...\n");
+ #ifdef DEBUG
+ printf("HINT: This is a DEBUG build.\n");
diff --git a/games/openlierox/pkg-descr b/games/openlierox/pkg-descr
new file mode 100644
index 000000000000..5f977f8de2f1
--- /dev/null
+++ b/games/openlierox/pkg-descr
@@ -0,0 +1,21 @@
+OpenLieroX is based and compatible to the famous LieroX. LieroX is
+a 2D shooter game. It is an unofficial sequel to Liero, and is the
+most popular of all the Liero clones. It features online play, fully
+customizable weapons, levels and characters. Liero Xtreme was created
+in C++ by Jason 'JasonB' Boettcher, an Australian programmer.
+
+The game is based on a deathmatch setting, where multiple players
+face off in a closed level. Each player is equipped with five weapons
+selected out of all the weapons allowed, and with a ninja rope that
+allows the player to move in any direction. Players begin with a
+set amount of lives, and whilst the game records the number of
+kills, the last man standing is usually considered the winner.
+LieroX also allows team deathmatches, which has made it common for
+players to form clans.
+
+Because of the huge community, there are dozens of levels and mods
+available. You also have no problem to find somebody on Internet
+to play with. Or if you want to play offline, you also can play
+with bots.
+
+WWW: http://openlierox.sourceforge.net/
diff --git a/games/openlierox/pkg-plist b/games/openlierox/pkg-plist
new file mode 100644
index 000000000000..809cd72fef6a
--- /dev/null
+++ b/games/openlierox/pkg-plist
@@ -0,0 +1,3355 @@
+bin/openlierox
+share/applications/openlierox-openlierox.desktop
+%%DATADIR%%/8-Bit Warfare v1.2/WeaponList.txt
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/3d1.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/3d2.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/3d3.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/BadGraphics1.PNG
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/BadGraphics2.PNG
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/ascii1.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/ascii2.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/asciiStar.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/asteroid1.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/asteroid2.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/asteroid3.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/asteroiddot.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/banana.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/bananabigexp.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/bananaexp.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/barrel1.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/barrel2.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/battleSquare.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/battlehit.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/battlehit0.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/battleshot.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/blood.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/bomberman.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/bombexp.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/bone.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/bonefire.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/bonepillar.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/bubble1.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/bubble2.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/bubble3.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/burger1.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/burger2.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/burger3.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/burgerbottombun.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/burgerlettuce.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/burgermeat.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/burgertopbun.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/centimushroom.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/centipede.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/centipedeHead.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/coin.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/controller.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/defender.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/donkeykong.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/fireball.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/fireballHit.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/fist.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/galagaship.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/galagashot.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/gameover.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/gameoverbig.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/gameoversquare.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/glitch.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/glitch2.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/greenheal.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/hammer.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/heart.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/heartsmall.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/heatman.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/icicle1.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/icicle2.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/icicleDot.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/icicleMist.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/invader.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/invaderlaser.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/invadership.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/invis.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/jetpack.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/jouster.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/keenhit.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/keenshot.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/kirby.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/kirby2.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/lemming1.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/lemming2.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/loloegg.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/loloegg2.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/loloshot.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/machinegun.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/megabuster.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/metroidbomb.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/metroidbombexp.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/missile.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/missilecommandalien.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/missilecommandexp1.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/missilecommandexp2.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/missilecommandpost.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/missilecommandpost2.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/monster.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/mushroom.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/mushroomblock.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/mushroomblockbits.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/musicbig.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/musicsmall.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/musicsmall2.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/nescord.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/nuke1.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/nuke2.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/pacman.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/pacmanGhost.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/pacmanGhostBox.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/pacmandot.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/pill.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/pongball.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/pongpaddle.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/pow1.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/pow2.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/robotsquare.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/rock.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/rockbig.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/rockbit.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/rootbeerdrop1.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/rootbeerdrop2.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/rootbeermug.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/rpghit1.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/rpghit2.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/rpgsword.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/shield.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/silverarrow.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/sinistar1.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/sinistar2.PNG
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/sinistar3.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/sinistardot.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/snake.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/sonic.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/sound.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/soundwave.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/spark.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/spark0.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/spark2.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/spread.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/sring.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/star.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/sword.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/tank1.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/tank2.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/tank3.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/tankshot.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/tetris.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/tetrissmall.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/tetrissmall2.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/ufo.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/ufolaser.png
+%%DATADIR%%/8-Bit Warfare v1.2/gfx/yoyo.png
+%%DATADIR%%/8-Bit Warfare v1.2/script.lgs
+%%DATADIR%%/8-Bit Warfare v1.2/sfx/3dgrenade.wav
+%%DATADIR%%/8-Bit Warfare v1.2/sfx/Asteroids.wav
+%%DATADIR%%/8-Bit Warfare v1.2/sfx/BlockSmash.wav
+%%DATADIR%%/8-Bit Warfare v1.2/sfx/DKSong.wav
+%%DATADIR%%/8-Bit Warfare v1.2/sfx/Fireball.wav
+%%DATADIR%%/8-Bit Warfare v1.2/sfx/GalagaFighter.wav
+%%DATADIR%%/8-Bit Warfare v1.2/sfx/GalagaHit.wav
+%%DATADIR%%/8-Bit Warfare v1.2/sfx/GameOver.wav
+%%DATADIR%%/8-Bit Warfare v1.2/sfx/InvaderHit.wav
+%%DATADIR%%/8-Bit Warfare v1.2/sfx/InvaderSong.wav
+%%DATADIR%%/8-Bit Warfare v1.2/sfx/MachineGun.wav
+%%DATADIR%%/8-Bit Warfare v1.2/sfx/MushroomGrow.wav
+%%DATADIR%%/8-Bit Warfare v1.2/sfx/Mushroomblock.wav
+%%DATADIR%%/8-Bit Warfare v1.2/sfx/Pacman.wav
+%%DATADIR%%/8-Bit Warfare v1.2/sfx/PacmanDie.wav
+%%DATADIR%%/8-Bit Warfare v1.2/sfx/PacmanEat.wav
+%%DATADIR%%/8-Bit Warfare v1.2/sfx/PacmanSong.wav
+%%DATADIR%%/8-Bit Warfare v1.2/sfx/arrow.wav
+%%DATADIR%%/8-Bit Warfare v1.2/sfx/arrowhit.wav
+%%DATADIR%%/8-Bit Warfare v1.2/sfx/asciiExp.wav
+%%DATADIR%%/8-Bit Warfare v1.2/sfx/asciiHit.wav
+%%DATADIR%%/8-Bit Warfare v1.2/sfx/asciiShoot.wav
+%%DATADIR%%/8-Bit Warfare v1.2/sfx/babynuke.wav
+%%DATADIR%%/8-Bit Warfare v1.2/sfx/babynukeexp.wav
+%%DATADIR%%/8-Bit Warfare v1.2/sfx/badgraphics.wav
+%%DATADIR%%/8-Bit Warfare v1.2/sfx/banana.wav
+%%DATADIR%%/8-Bit Warfare v1.2/sfx/bananaHit1.wav
+%%DATADIR%%/8-Bit Warfare v1.2/sfx/bananaHit2.wav
+%%DATADIR%%/8-Bit Warfare v1.2/sfx/battle.wav
+%%DATADIR%%/8-Bit Warfare v1.2/sfx/battleHit.wav
+%%DATADIR%%/8-Bit Warfare v1.2/sfx/bombdrop.wav
+%%DATADIR%%/8-Bit Warfare v1.2/sfx/bombexplode.wav
+%%DATADIR%%/8-Bit Warfare v1.2/sfx/bone.wav
+%%DATADIR%%/8-Bit Warfare v1.2/sfx/bonepillar.wav
+%%DATADIR%%/8-Bit Warfare v1.2/sfx/bubble.wav
+%%DATADIR%%/8-Bit Warfare v1.2/sfx/burgertime.wav
+%%DATADIR%%/8-Bit Warfare v1.2/sfx/centipede.wav
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+@dirrm %%DATADIR%%/themes/LieroX 0.56/data/frontend
+@dirrm %%DATADIR%%/themes/LieroX 0.56/data
+@dirrm %%DATADIR%%/themes/LieroX 0.56
+@dirrm %%DATADIR%%/themes/Angry Worm/Data/sounds
+@dirrm %%DATADIR%%/themes/Angry Worm/Data/gfx
+@dirrm %%DATADIR%%/themes/Angry Worm/Data/frontend
+@dirrm %%DATADIR%%/themes/Angry Worm/Data
+@dirrm %%DATADIR%%/themes/Angry Worm
+@dirrm %%DATADIR%%/themes
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+@dirrm %%DATADIR%%/starwarsmod v0.2/gfx
+@dirrm %%DATADIR%%/starwarsmod v0.2
+@dirrm %%DATADIR%%/skins
+@dirrm %%DATADIR%%/scripts/presets
+@dirrm %%DATADIR%%/scripts
+@dirrm %%DATADIR%%/levels
+@dirrm %%DATADIR%%/gui_skins/default
+@dirrm %%DATADIR%%/gui_skins
+@dirrm %%DATADIR%%/data/themes/Snow
+@dirrm %%DATADIR%%/data/themes/Electric
+@dirrm %%DATADIR%%/data/themes/Dirt
+@dirrm %%DATADIR%%/data/themes
+@dirrm %%DATADIR%%/data/sounds
+@dirrm %%DATADIR%%/data/gfx/OldGfx
+@dirrm %%DATADIR%%/data/gfx
+@dirrm %%DATADIR%%/data/frontend/skins/Example
+@dirrm %%DATADIR%%/data/frontend/skins/Default
+@dirrm %%DATADIR%%/data/frontend/skins
+@dirrm %%DATADIR%%/data/frontend/mplayer
+@dirrm %%DATADIR%%/data/frontend
+@dirrm %%DATADIR%%/data
+@dirrm %%DATADIR%%/cfg/presets
+@dirrm %%DATADIR%%/cfg
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+@dirrm %%DATADIR%%/Zelda v0.8/gfx
+@dirrm %%DATADIR%%/Zelda v0.8
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+@dirrm %%DATADIR%%/World War II v1.1/GFX
+@dirrm %%DATADIR%%/World War II v1.1
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+@dirrm %%DATADIR%%/WH40K 0.13/gfx/replace/Tyranid
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+@dirrm %%DATADIR%%/WH40K 0.13/gfx/replace/Ork
+@dirrm %%DATADIR%%/WH40K 0.13/gfx/replace/Necron
+@dirrm %%DATADIR%%/WH40K 0.13/gfx/replace/Misc
+@dirrm %%DATADIR%%/WH40K 0.13/gfx/replace/Imperial
+@dirrm %%DATADIR%%/WH40K 0.13/gfx/replace/Eldar
+@dirrm %%DATADIR%%/WH40K 0.13/gfx/replace/Dark Eldar
+@dirrm %%DATADIR%%/WH40K 0.13/gfx/replace/Chaos
+@dirrm %%DATADIR%%/WH40K 0.13/gfx/replace
+@dirrm %%DATADIR%%/WH40K 0.13/gfx
+@dirrm %%DATADIR%%/WH40K 0.13
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+@dirrm %%DATADIR%%/Trick or Treat v0.4/gfx
+@dirrm %%DATADIR%%/Trick or Treat v0.4
+@dirrm %%DATADIR%%/Tnvb v1.1/sfx
+@dirrm %%DATADIR%%/Tnvb v1.1/gfx
+@dirrm %%DATADIR%%/Tnvb v1.1
+@dirrm %%DATADIR%%/Super Mario v0.3/sfx
+@dirrm %%DATADIR%%/Super Mario v0.3/gfx
+@dirrm %%DATADIR%%/Super Mario v0.3
+@dirrm %%DATADIR%%/Shock v1.40 Air/sfx
+@dirrm %%DATADIR%%/Shock v1.40 Air/gfx
+@dirrm %%DATADIR%%/Shock v1.40 Air
+@dirrm %%DATADIR%%/Powerstruck - Dawn/SFX
+@dirrm %%DATADIR%%/Powerstruck - Dawn/GFX
+@dirrm %%DATADIR%%/Powerstruck - Dawn
+@dirrm %%DATADIR%%/NarutoNT-1.26/sfx
+@dirrm %%DATADIR%%/NarutoNT-1.26/gfx/bak
+@dirrm %%DATADIR%%/NarutoNT-1.26/gfx
+@dirrm %%DATADIR%%/NarutoNT-1.26
+@dirrm %%DATADIR%%/MatrixMod v0.05b/gfx
+@dirrm %%DATADIR%%/MatrixMod v0.05b
+@dirrm %%DATADIR%%/Marine Special Forces v1.22/sfx
+@dirrm %%DATADIR%%/Marine Special Forces v1.22/gfx
+@dirrm %%DATADIR%%/Marine Special Forces v1.22
+@dirrm %%DATADIR%%/MW 1.0/sfx
+@dirrm %%DATADIR%%/MW 1.0/gfx
+@dirrm %%DATADIR%%/MW 1.0
+@dirrm %%DATADIR%%/MSF II/sfx
+@dirrm %%DATADIR%%/MSF II/gfx
+@dirrm %%DATADIR%%/MSF II
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+@dirrm %%DATADIR%%/LieroX-Mas v1.1/gfx
+@dirrm %%DATADIR%%/LieroX-Mas v1.1
+@dirrm %%DATADIR%%/Liero v2.0/sfx
+@dirrm %%DATADIR%%/Liero v2.0/gfx
+@dirrm %%DATADIR%%/Liero v2.0
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+@dirrm %%DATADIR%%/Liero v1.11/gfx
+@dirrm %%DATADIR%%/Liero v1.11
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+@dirrm %%DATADIR%%/HVL mod v1.0
+@dirrm %%DATADIR%%/FoodFight v0.6/sfx
+@dirrm %%DATADIR%%/FoodFight v0.6/gfx
+@dirrm %%DATADIR%%/FoodFight v0.6
+@dirrm %%DATADIR%%/Cruel Weapons 0.96/sfx
+@dirrm %%DATADIR%%/Cruel Weapons 0.96/gfx
+@dirrm %%DATADIR%%/Cruel Weapons 0.96
+@dirrm %%DATADIR%%/Crazy/sfx
+@dirrm %%DATADIR%%/Crazy/gfx
+@dirrm %%DATADIR%%/Crazy Penguins 0.4/SFX
+@dirrm %%DATADIR%%/Crazy Penguins 0.4/GFX
+@dirrm %%DATADIR%%/Crazy Penguins 0.4
+@dirrm %%DATADIR%%/Crazy
+@dirrm %%DATADIR%%/Classic/sfx
+@dirrm %%DATADIR%%/Classic/gfx/Replace
+@dirrm %%DATADIR%%/Classic/gfx
+@dirrm %%DATADIR%%/Classic
+@dirrm %%DATADIR%%/Castlevania/Sfx
+@dirrm %%DATADIR%%/Castlevania/Gfx
+@dirrm %%DATADIR%%/Castlevania
+@dirrm %%DATADIR%%/C&C V1.2B/SFX
+@dirrm %%DATADIR%%/C&C V1.2B/GFX
+@dirrm %%DATADIR%%/C&C V1.2B
+@dirrm %%DATADIR%%/8-Bit Warfare v1.2/sfx
+@dirrm %%DATADIR%%/8-Bit Warfare v1.2/gfx
+@dirrm %%DATADIR%%/8-Bit Warfare v1.2
+@dirrm %%DATADIR%%
+@dirrmtry share/applications